mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Flags attribute * empty statement * Fix Formatting * Fix OrderBy -> ThenBy * use OfType * Replace with asingle call to Count(...) * Replace with a single call to FirstOrDefault * Merge cast with type check * use String.IsNullOrEmpty * use collections count property * use format specifier (results in shorter loc) * use Any() instead of Count() > 0 * revert ThenBy with comment
815 lines
36 KiB
C#
815 lines
36 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Storage;
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using log4net;
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using ACE.Common.Extensions;
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using ACE.Database.Entity;
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using ACE.Database.Models.Shard;
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using ACE.Entity.Enum;
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using ACE.Entity.Enum.Properties;
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namespace ACE.Database
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{
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public class ShardDatabase
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{
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private static readonly ILog log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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public bool Exists(bool retryUntilFound)
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{
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var config = Common.ConfigManager.Config.MySql.Shard;
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for (; ; )
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{
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using (var context = new ShardDbContext())
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{
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if (((RelationalDatabaseCreator)context.Database.GetService<IDatabaseCreator>()).Exists())
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{
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log.Debug($"Successfully connected to {config.Database} database on {config.Host}:{config.Port}.");
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return true;
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}
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}
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log.Error($"Attempting to reconnect to {config.Database} database on {config.Host}:{config.Port} in 5 seconds...");
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if (retryUntilFound)
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Thread.Sleep(5000);
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else
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return false;
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}
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}
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/// <summary>
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/// Will return uint.MaxValue if no records were found within the range provided.
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/// </summary>
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public uint GetMaxGuidFoundInRange(uint min, uint max)
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{
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using (var context = new ShardDbContext())
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{
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var results = context.Biota
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.AsNoTracking()
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.Where(r => r.Id >= min && r.Id <= max)
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.ToList();
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if (!results.Any())
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return uint.MaxValue;
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var maxId = min;
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foreach (var result in results)
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{
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if (result.Id > maxId)
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maxId = result.Id;
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}
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return maxId;
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}
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}
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/// <summary>
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/// This will return available id's, in the form of sequence gaps starting from min.<para />
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/// If a gap is just 1 value wide, then both start and end will be the same number.
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/// </summary>
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public List<(uint start, uint end)> GetSequenceGaps(uint min, uint limitAvailableIDsReturned)
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{
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// References:
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// https://stackoverflow.com/questions/4340793/how-to-find-gaps-in-sequential-numbering-in-mysql/29736658#29736658
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// https://stackoverflow.com/questions/50402015/how-to-execute-sqlquery-with-entity-framework-core-2-1
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// This query is ugly, but very fast.
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var sql = "SELECT" + Environment.NewLine +
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" z.gap_starts_at, z.gap_ends_at_not_inclusive, @available_ids:=@available_ids+(z.gap_ends_at_not_inclusive - z.gap_starts_at) as running_total_available_ids" + Environment.NewLine +
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"FROM (" + Environment.NewLine +
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" SELECT" + Environment.NewLine +
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" @rownum:=@rownum+1 AS gap_starts_at," + Environment.NewLine +
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" @available_ids:=0," + Environment.NewLine +
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" IF(@rownum=id, 0, @rownum:=id) AS gap_ends_at_not_inclusive" + Environment.NewLine +
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" FROM" + Environment.NewLine +
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" (SELECT @rownum:=(SELECT MIN(id)-1 FROM biota WHERE id > " + min + ")) AS a" + Environment.NewLine +
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" JOIN biota" + Environment.NewLine +
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" WHERE id > " + min + Environment.NewLine +
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" ORDER BY id" + Environment.NewLine +
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" ) AS z" + Environment.NewLine +
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"WHERE z.gap_ends_at_not_inclusive!=0 AND @available_ids<" + limitAvailableIDsReturned + "; ";
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using (var context = new ShardDbContext())
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{
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var connection = context.Database.GetDbConnection();
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connection.Open();
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var command = connection.CreateCommand();
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command.CommandText = sql;
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var reader = command.ExecuteReader();
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var gaps = new List<(uint start, uint end)>();
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while (reader.Read())
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{
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var gap_starts_at = reader.GetFieldValue<double>(0);
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var gap_ends_at_not_inclusive = reader.GetFieldValue<decimal>(1);
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//var running_total_available_ids = reader.GetFieldValue<double>(2);
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gaps.Add(((uint)gap_starts_at, (uint)gap_ends_at_not_inclusive - 1));
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}
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return gaps;
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}
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}
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public int GetBiotaCount()
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{
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using (var context = new ShardDbContext())
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return context.Biota.Count();
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}
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[Flags]
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enum PopulatedCollectionFlags
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{
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BiotaPropertiesAnimPart = 0x1,
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BiotaPropertiesAttribute = 0x2,
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BiotaPropertiesAttribute2nd = 0x4,
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BiotaPropertiesBodyPart = 0x8,
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BiotaPropertiesBook = 0x10,
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BiotaPropertiesBookPageData = 0x20,
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BiotaPropertiesBool = 0x40,
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BiotaPropertiesCreateList = 0x80,
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BiotaPropertiesDID = 0x100,
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BiotaPropertiesEmote = 0x200,
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BiotaPropertiesEnchantmentRegistry = 0x400,
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BiotaPropertiesEventFilter = 0x800,
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BiotaPropertiesFloat = 0x1000,
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BiotaPropertiesGenerator = 0x2000,
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BiotaPropertiesIID = 0x4000,
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BiotaPropertiesInt = 0x8000,
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BiotaPropertiesInt64 = 0x10000,
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BiotaPropertiesPalette = 0x20000,
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BiotaPropertiesPosition = 0x40000,
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BiotaPropertiesSkill = 0x80000,
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BiotaPropertiesSpellBook = 0x100000,
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BiotaPropertiesString = 0x200000,
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BiotaPropertiesTextureMap = 0x400000,
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HousePermission = 0x800000,
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}
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private static void SetBiotaPopulatedCollections(Biota biota)
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{
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PopulatedCollectionFlags populatedCollectionFlags = 0;
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if (biota.BiotaPropertiesAnimPart != null && biota.BiotaPropertiesAnimPart.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesAnimPart;
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if (biota.BiotaPropertiesAttribute != null && biota.BiotaPropertiesAttribute.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesAttribute;
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if (biota.BiotaPropertiesAttribute2nd != null && biota.BiotaPropertiesAttribute2nd.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesAttribute2nd;
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if (biota.BiotaPropertiesBodyPart != null && biota.BiotaPropertiesBodyPart.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesBodyPart;
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if (biota.BiotaPropertiesBook != null) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesBook;
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if (biota.BiotaPropertiesBookPageData != null && biota.BiotaPropertiesBookPageData.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesBookPageData;
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if (biota.BiotaPropertiesBool != null && biota.BiotaPropertiesBool.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesBool;
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if (biota.BiotaPropertiesCreateList != null && biota.BiotaPropertiesCreateList.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesCreateList;
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if (biota.BiotaPropertiesDID != null && biota.BiotaPropertiesDID.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesDID;
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if (biota.BiotaPropertiesEmote != null && biota.BiotaPropertiesEmote.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesEmote;
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if (biota.BiotaPropertiesEnchantmentRegistry != null && biota.BiotaPropertiesEnchantmentRegistry.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesEnchantmentRegistry;
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if (biota.BiotaPropertiesEventFilter != null && biota.BiotaPropertiesEventFilter.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesEventFilter;
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if (biota.BiotaPropertiesFloat != null && biota.BiotaPropertiesFloat.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesFloat;
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if (biota.BiotaPropertiesGenerator != null && biota.BiotaPropertiesGenerator.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesGenerator;
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if (biota.BiotaPropertiesIID != null && biota.BiotaPropertiesIID.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesIID;
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if (biota.BiotaPropertiesInt != null && biota.BiotaPropertiesInt.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesInt;
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if (biota.BiotaPropertiesInt64 != null && biota.BiotaPropertiesInt64.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesInt64;
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if (biota.BiotaPropertiesPalette != null && biota.BiotaPropertiesPalette.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesPalette;
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if (biota.BiotaPropertiesPosition != null && biota.BiotaPropertiesPosition.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesPosition;
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if (biota.BiotaPropertiesSkill != null && biota.BiotaPropertiesSkill.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesSkill;
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if (biota.BiotaPropertiesSpellBook != null && biota.BiotaPropertiesSpellBook.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesSpellBook;
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if (biota.BiotaPropertiesString != null && biota.BiotaPropertiesString.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesString;
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if (biota.BiotaPropertiesTextureMap != null && biota.BiotaPropertiesTextureMap.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.BiotaPropertiesTextureMap;
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if (biota.HousePermission != null && biota.HousePermission.Count > 0) populatedCollectionFlags |= PopulatedCollectionFlags.HousePermission;
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biota.PopulatedCollectionFlags = (uint)populatedCollectionFlags;
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}
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private static readonly ConditionalWeakTable<Biota, ShardDbContext> BiotaContexts = new ConditionalWeakTable<Biota, ShardDbContext>();
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private static Biota GetBiota(ShardDbContext context, uint id)
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{
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var biota = context.Biota
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.FirstOrDefault(r => r.Id == id);
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if (biota == null)
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return null;
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PopulatedCollectionFlags populatedCollectionFlags = (PopulatedCollectionFlags)biota.PopulatedCollectionFlags;
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// todo: There are gains to be had here if we can conditionally perform mulitple .Include (.Where) statements in a single query.
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// todo: Until I figure out how to do that, this is still pretty good. Mag-nus 2018-08-10
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesAnimPart)) biota.BiotaPropertiesAnimPart = context.BiotaPropertiesAnimPart.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesAttribute)) biota.BiotaPropertiesAttribute = context.BiotaPropertiesAttribute.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesAttribute2nd)) biota.BiotaPropertiesAttribute2nd = context.BiotaPropertiesAttribute2nd.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesBodyPart)) biota.BiotaPropertiesBodyPart = context.BiotaPropertiesBodyPart.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesBook)) biota.BiotaPropertiesBook = context.BiotaPropertiesBook.FirstOrDefault(r => r.ObjectId == biota.Id);
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesBookPageData)) biota.BiotaPropertiesBookPageData = context.BiotaPropertiesBookPageData.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesBool)) biota.BiotaPropertiesBool = context.BiotaPropertiesBool.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesCreateList)) biota.BiotaPropertiesCreateList = context.BiotaPropertiesCreateList.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesDID)) biota.BiotaPropertiesDID = context.BiotaPropertiesDID.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesEmote)) biota.BiotaPropertiesEmote = context.BiotaPropertiesEmote.Include(r => r.BiotaPropertiesEmoteAction).Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesEnchantmentRegistry)) biota.BiotaPropertiesEnchantmentRegistry = context.BiotaPropertiesEnchantmentRegistry.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesEventFilter)) biota.BiotaPropertiesEventFilter = context.BiotaPropertiesEventFilter.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesFloat)) biota.BiotaPropertiesFloat = context.BiotaPropertiesFloat.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesGenerator)) biota.BiotaPropertiesGenerator = context.BiotaPropertiesGenerator.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesIID)) biota.BiotaPropertiesIID = context.BiotaPropertiesIID.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesInt)) biota.BiotaPropertiesInt = context.BiotaPropertiesInt.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesInt64)) biota.BiotaPropertiesInt64 = context.BiotaPropertiesInt64.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesPalette)) biota.BiotaPropertiesPalette = context.BiotaPropertiesPalette.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesPosition)) biota.BiotaPropertiesPosition = context.BiotaPropertiesPosition.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesSkill)) biota.BiotaPropertiesSkill = context.BiotaPropertiesSkill.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesSpellBook)) biota.BiotaPropertiesSpellBook = context.BiotaPropertiesSpellBook.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesString)) biota.BiotaPropertiesString = context.BiotaPropertiesString.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.BiotaPropertiesTextureMap)) biota.BiotaPropertiesTextureMap = context.BiotaPropertiesTextureMap.Where(r => r.ObjectId == biota.Id).ToList();
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if (populatedCollectionFlags.HasFlag(PopulatedCollectionFlags.HousePermission)) biota.HousePermission = context.HousePermission.Where(r => r.HouseId == biota.Id).ToList();
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return biota;
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}
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public Biota GetBiota(uint id)
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{
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var context = new ShardDbContext();
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var biota = GetBiota(context, id);
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if (biota != null)
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BiotaContexts.Add(biota, context);
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return biota;
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}
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public List<Biota> GetBiotasByWcid(uint wcid)
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{
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using (var context = new ShardDbContext())
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{
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var results = context.Biota.Where(r => r.WeenieClassId == wcid);
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var biotas = new List<Biota>();
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foreach (var result in results)
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biotas.Add(GetBiota(context, result.Id));
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return biotas;
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}
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}
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public bool SaveBiota(Biota biota, ReaderWriterLockSlim rwLock)
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{
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if (BiotaContexts.TryGetValue(biota, out var cachedContext))
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{
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rwLock.EnterReadLock();
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try
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{
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SetBiotaPopulatedCollections(biota);
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Exception firstException = null;
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retry:
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try
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{
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cachedContext.SaveChanges();
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if (firstException != null)
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log.Debug($"SaveBiota retry succeeded after initial exception of: {firstException.GetFullMessage()}");
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return true;
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}
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catch (Exception ex)
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{
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if (firstException == null)
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{
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firstException = ex;
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goto retry;
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}
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// Character name might be in use or some other fault
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log.Error($"SaveBiota failed first attempt with exception: {firstException}");
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log.Error($"SaveBiota failed second attempt with exception: {ex}");
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return false;
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}
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}
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finally
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{
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rwLock.ExitReadLock();
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}
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}
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var context = new ShardDbContext();
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BiotaContexts.Add(biota, context);
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rwLock.EnterReadLock();
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try
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{
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SetBiotaPopulatedCollections(biota);
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context.Biota.Add(biota);
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Exception firstException = null;
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retry:
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try
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{
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context.SaveChanges();
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if (firstException != null)
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log.Debug($"SaveBiota retry succeeded after initial exception of: {firstException.GetFullMessage()}");
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return true;
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}
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catch (Exception ex)
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{
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if (firstException == null)
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{
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firstException = ex;
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goto retry;
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}
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// Character name might be in use or some other fault
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log.Error($"SaveBiota failed first attempt with exception: {firstException}");
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log.Error($"SaveBiota failed second attempt with exception: {ex}");
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return false;
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}
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}
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finally
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{
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rwLock.ExitReadLock();
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}
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}
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public bool SaveBiotasInParallel(IEnumerable<(Biota biota, ReaderWriterLockSlim rwLock)> biotas)
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{
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var result = true;
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Parallel.ForEach(biotas, biota =>
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{
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if (!SaveBiota(biota.biota, biota.rwLock))
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result = false;
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});
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return result;
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}
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public bool RemoveBiota(Biota biota, ReaderWriterLockSlim rwLock)
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{
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if (BiotaContexts.TryGetValue(biota, out var cachedContext))
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{
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BiotaContexts.Remove(biota);
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rwLock.EnterReadLock();
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try
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{
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cachedContext.Biota.Remove(biota);
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Exception firstException = null;
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retry:
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try
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{
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cachedContext.SaveChanges();
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if (firstException != null)
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log.Debug($"RemoveBiota retry succeeded after initial exception of: {firstException.GetFullMessage()}");
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return true;
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}
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catch (Exception ex)
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{
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if (firstException == null)
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{
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firstException = ex;
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goto retry;
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}
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// Character name might be in use or some other fault
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log.Error($"RemoveBiota failed first attempt with exception: {firstException}");
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log.Error($"RemoveBiota failed second attempt with exception: {ex}");
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return false;
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}
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}
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finally
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{
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rwLock.ExitReadLock();
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}
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}
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// If we got here, the biota didn't come from the database through this class.
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// Most likely, it doesn't exist in the database, so, no need to remove.
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return true;
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}
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public bool RemoveBiotasInParallel(IEnumerable<(Biota biota, ReaderWriterLockSlim rwLock)> biotas)
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{
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var result = true;
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Parallel.ForEach(biotas, biota =>
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{
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if (!RemoveBiota(biota.biota, biota.rwLock))
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result = false;
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});
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return result;
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}
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public void FreeBiotaAndDisposeContext(Biota biota)
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{
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|
if (BiotaContexts.TryGetValue(biota, out var context))
|
|
{
|
|
BiotaContexts.Remove(biota);
|
|
context.Dispose();
|
|
}
|
|
}
|
|
|
|
public void FreeBiotaAndDisposeContexts(IEnumerable<Biota> biotas)
|
|
{
|
|
foreach (var biota in biotas)
|
|
FreeBiotaAndDisposeContext(biota);
|
|
}
|
|
|
|
|
|
public PossessedBiotas GetPossessedBiotasInParallel(uint id)
|
|
{
|
|
var inventory = GetInventoryInParallel(id, true);
|
|
|
|
var wieldedItems = GetWieldedItemsInParallel(id);
|
|
|
|
return new PossessedBiotas(inventory, wieldedItems);
|
|
}
|
|
|
|
public List<Biota> GetInventoryInParallel(uint parentId, bool includedNestedItems)
|
|
{
|
|
var inventory = new ConcurrentBag<Biota>();
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.BiotaPropertiesIID
|
|
.Where(r => r.Type == (ushort)PropertyInstanceId.Container && r.Value == parentId)
|
|
.ToList();
|
|
|
|
Parallel.ForEach(results, result =>
|
|
{
|
|
var biota = GetBiota(result.ObjectId);
|
|
|
|
if (biota != null)
|
|
{
|
|
inventory.Add(biota);
|
|
|
|
if (includedNestedItems && biota.WeenieType == (int)WeenieType.Container)
|
|
{
|
|
var subItems = GetInventoryInParallel(biota.Id, false);
|
|
|
|
foreach (var subItem in subItems)
|
|
inventory.Add(subItem);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
return inventory.ToList();
|
|
}
|
|
|
|
public List<Biota> GetWieldedItemsInParallel(uint parentId)
|
|
{
|
|
var wieldedItems = new ConcurrentBag<Biota>();
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.BiotaPropertiesIID
|
|
.Where(r => r.Type == (ushort)PropertyInstanceId.Wielder && r.Value == parentId)
|
|
.ToList();
|
|
|
|
Parallel.ForEach(results, result =>
|
|
{
|
|
var biota = GetBiota(result.ObjectId);
|
|
|
|
if (biota != null)
|
|
wieldedItems.Add(biota);
|
|
});
|
|
}
|
|
|
|
return wieldedItems.ToList();
|
|
}
|
|
|
|
public List<Biota> GetStaticObjectsByLandblock(ushort landblockId)
|
|
{
|
|
var staticObjects = new List<Biota>();
|
|
|
|
var staticLandblockId = 0x70000 | landblockId;
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.Biota.Where(b => b.Id >> 12 == staticLandblockId).ToList();
|
|
|
|
foreach (var result in results)
|
|
{
|
|
var biota = GetBiota(result.Id);
|
|
staticObjects.Add(biota);
|
|
}
|
|
}
|
|
|
|
return staticObjects;
|
|
}
|
|
|
|
public List<Biota> GetStaticObjectsByLandblockInParallel(ushort landblockId)
|
|
{
|
|
var staticObjects = new ConcurrentBag<Biota>();
|
|
|
|
var staticLandblockId = 0x70000 | landblockId;
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.Biota.Where(b => b.Id >> 12 == staticLandblockId).ToList();
|
|
|
|
Parallel.ForEach(results, result =>
|
|
{
|
|
var biota = GetBiota(result.Id);
|
|
staticObjects.Add(biota);
|
|
});
|
|
}
|
|
|
|
return staticObjects.ToList();
|
|
}
|
|
|
|
public List<Biota> GetDynamicObjectsByLandblock(ushort landblockId)
|
|
{
|
|
var dynamics = new List<Biota>();
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.BiotaPropertiesPosition
|
|
.Where(p => p.PositionType == 1 && p.ObjCellId >> 16 == landblockId && p.ObjectId >= 0x80000000)
|
|
.ToList();
|
|
|
|
foreach (var result in results)
|
|
{
|
|
var biota = GetBiota(result.ObjectId);
|
|
|
|
// Filter out objects that are in a container
|
|
if (biota.BiotaPropertiesIID.FirstOrDefault(r => r.Type == 2 && r.Value != 0) != null)
|
|
continue;
|
|
|
|
// Filter out wielded objects
|
|
if (biota.BiotaPropertiesIID.FirstOrDefault(r => r.Type == 3 && r.Value != 0) != null)
|
|
continue;
|
|
|
|
dynamics.Add(biota);
|
|
}
|
|
}
|
|
|
|
return dynamics;
|
|
}
|
|
|
|
public List<Biota> GetDynamicObjectsByLandblockInParallel(ushort landblockId)
|
|
{
|
|
var dynamics = new ConcurrentBag<Biota>();
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.BiotaPropertiesPosition
|
|
.Where(p => p.PositionType == 1 && p.ObjCellId >> 16 == landblockId && p.ObjectId >= 0x80000000)
|
|
.ToList();
|
|
|
|
Parallel.ForEach(results, result =>
|
|
{
|
|
var biota = GetBiota(result.ObjectId);
|
|
|
|
// Filter out objects that are in a container
|
|
if (biota.BiotaPropertiesIID.FirstOrDefault(r => r.Type == 2 && r.Value != 0) != null)
|
|
return;
|
|
|
|
// Filter out wielded objects
|
|
if (biota.BiotaPropertiesIID.FirstOrDefault(r => r.Type == 3 && r.Value != 0) != null)
|
|
return;
|
|
|
|
dynamics.Add(biota);
|
|
});
|
|
}
|
|
|
|
return dynamics.ToList();
|
|
}
|
|
|
|
public List<Biota> GetHousesOwned()
|
|
{
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
context.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking;
|
|
|
|
var results = context.Biota.Where(i => i.WeenieType == (int)WeenieType.SlumLord).ToList();
|
|
|
|
return results;
|
|
}
|
|
}
|
|
|
|
|
|
public bool IsCharacterNameAvailable(string name)
|
|
{
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
var result = context.Character
|
|
.AsNoTracking()
|
|
.Where(r => !r.IsDeleted)
|
|
.Where(r => !(r.DeleteTime > 0))
|
|
.FirstOrDefault(r => r.Name == name);
|
|
|
|
return result == null;
|
|
}
|
|
}
|
|
|
|
private static readonly ConditionalWeakTable<Character, ShardDbContext> CharacterContexts = new ConditionalWeakTable<Character, ShardDbContext>();
|
|
|
|
public List<Character> GetCharacters(uint accountId, bool includeDeleted)
|
|
{
|
|
var context = new ShardDbContext();
|
|
|
|
var results = context.Character
|
|
.Include(r => r.CharacterPropertiesContract)
|
|
.Include(r => r.CharacterPropertiesFillCompBook)
|
|
.Include(r => r.CharacterPropertiesFriendList)
|
|
.Include(r => r.CharacterPropertiesQuestRegistry)
|
|
.Include(r => r.CharacterPropertiesShortcutBar)
|
|
.Include(r => r.CharacterPropertiesSpellBar)
|
|
.Include(r => r.CharacterPropertiesTitleBook)
|
|
.Where(r => r.AccountId == accountId && (includeDeleted || !r.IsDeleted))
|
|
.ToList();
|
|
|
|
foreach (var result in results)
|
|
CharacterContexts.Add(result, context);
|
|
|
|
return results;
|
|
}
|
|
|
|
public Character GetCharacterByName(string name) // When searching by name, only non-deleted characters matter
|
|
{
|
|
var context = new ShardDbContext();
|
|
|
|
var result = context.Character
|
|
//.Include(r => r.CharacterPropertiesContract)
|
|
//.Include(r => r.CharacterPropertiesFillCompBook)
|
|
//.Include(r => r.CharacterPropertiesFriendList)
|
|
//.Include(r => r.CharacterPropertiesQuestRegistry)
|
|
//.Include(r => r.CharacterPropertiesShortcutBar)
|
|
//.Include(r => r.CharacterPropertiesSpellBar)
|
|
//.Include(r => r.CharacterPropertiesTitleBook)
|
|
.FirstOrDefault(r => r.Name == name.ToLower() && !r.IsDeleted);
|
|
|
|
if (result != null)
|
|
CharacterContexts.Add(result, context);
|
|
|
|
return result;
|
|
}
|
|
|
|
public bool SaveCharacter(Character character, ReaderWriterLockSlim rwLock)
|
|
{
|
|
if (CharacterContexts.TryGetValue(character, out var cachedContext))
|
|
{
|
|
rwLock.EnterReadLock();
|
|
try
|
|
{
|
|
Exception firstException = null;
|
|
retry:
|
|
|
|
try
|
|
{
|
|
cachedContext.SaveChanges();
|
|
|
|
if (firstException != null)
|
|
log.Debug($"SaveCharacter retry succeeded after initial exception of: {firstException.GetFullMessage()}");
|
|
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (firstException == null)
|
|
{
|
|
firstException = ex;
|
|
goto retry;
|
|
}
|
|
|
|
// Character name might be in use or some other fault
|
|
log.Error($"SaveCharacter failed first attempt with exception: {firstException}");
|
|
log.Error($"SaveCharacter failed second attempt with exception: {ex}");
|
|
return false;
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
rwLock.ExitReadLock();
|
|
}
|
|
}
|
|
|
|
var context = new ShardDbContext();
|
|
|
|
CharacterContexts.Add(character, context);
|
|
|
|
rwLock.EnterReadLock();
|
|
try
|
|
{
|
|
context.Character.Add(character);
|
|
|
|
Exception firstException = null;
|
|
retry:
|
|
|
|
try
|
|
{
|
|
context.SaveChanges();
|
|
|
|
if (firstException != null)
|
|
log.Debug($"SaveCharacter retry succeeded after initial exception of: {firstException.GetFullMessage()}");
|
|
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (firstException == null)
|
|
{
|
|
firstException = ex;
|
|
goto retry;
|
|
}
|
|
|
|
// Character name might be in use or some other fault
|
|
log.Error($"SaveCharacter failed first attempt with exception: {firstException}");
|
|
log.Error($"SaveCharacter failed second attempt with exception: {ex}");
|
|
return false;
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
rwLock.ExitReadLock();
|
|
}
|
|
}
|
|
|
|
|
|
public bool AddCharacterInParallel(Biota biota, ReaderWriterLockSlim biotaLock, IEnumerable<(Biota biota, ReaderWriterLockSlim rwLock)> possessions, Character character, ReaderWriterLockSlim characterLock)
|
|
{
|
|
if (!SaveBiota(biota, biotaLock))
|
|
return false; // Biota save failed which mean Character fails.
|
|
|
|
if (!SaveBiotasInParallel(possessions))
|
|
return false;
|
|
|
|
if (!SaveCharacter(character, characterLock))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// This will get all player biotas that are backed by characters that are not deleted.
|
|
/// </summary>
|
|
public List<Biota> GetAllPlayerBiotasInParallel()
|
|
{
|
|
var biotas = new ConcurrentBag<Biota>();
|
|
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
var results = context.Character
|
|
.Where(r => !r.IsDeleted)
|
|
.AsNoTracking()
|
|
.ToList();
|
|
|
|
Parallel.ForEach(results, result =>
|
|
{
|
|
var biota = GetBiota(result.Id);
|
|
|
|
biotas.Add(biota);
|
|
});
|
|
}
|
|
|
|
return biotas.ToList();
|
|
}
|
|
|
|
public uint? GetAllegianceID(uint monarchID)
|
|
{
|
|
using (var context = new ShardDbContext())
|
|
{
|
|
var query = from biota in context.Biota
|
|
join iid in context.BiotaPropertiesIID on biota.Id equals iid.ObjectId
|
|
where biota.WeenieType == (int)WeenieType.Allegiance && iid.Type == (int)PropertyInstanceId.Monarch && iid.Value == monarchID
|
|
select biota.Id;
|
|
|
|
return query.FirstOrDefault();
|
|
}
|
|
}
|
|
}
|
|
}
|