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Biota.cs
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Adding house guest and storage permissions, open/closed, hook visibility, and boot system (#1183)
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2018-12-28 01:48:05 -05:00 |
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BiotaExtensions.cs
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SpellbookCache (#1656)
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2019-04-07 08:05:35 -05:00 |
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BiotaPropertiesAnimPart.cs
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SQL Re-Base and EF Re-Scaffold (#886)
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2018-07-22 15:14:59 -04:00 |
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BiotaPropertiesAttribute.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesAttribute2nd.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesBodyPart.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesBook.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesBookPageData.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesBool.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesCreateList.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesDID.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesEmote.cs
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EmoteActions are now childeren of Emote
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2018-08-04 09:02:41 -05:00 |
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BiotaPropertiesEmoteAction.cs
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World DB Changes (#1295)
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2019-01-19 19:55:26 -06:00 |
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BiotaPropertiesEnchantmentRegistry.cs
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Change Enchantment Registry to use a composite key (#1202)
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2019-01-03 10:53:29 -06:00 |
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BiotaPropertiesEventFilter.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesFloat.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesGenerator.cs
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Updating house permission sql (#1193)
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2018-12-29 14:20:15 -06:00 |
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BiotaPropertiesIID.cs
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Changing IID from INT to UINT (#681)
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2018-03-11 18:39:46 -04:00 |
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BiotaPropertiesInt.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesInt64.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesPalette.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesPosition.cs
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Remove calculated column Landblock from properties_Location tables
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2018-03-06 04:37:38 -05:00 |
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BiotaPropertiesSkill.cs
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PropertiesSkill AdjustPP removed
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2018-08-05 23:27:06 -05:00 |
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BiotaPropertiesSpellBook.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesString.cs
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WIP: Switch Database system to Entity Framework Core, DB First (#633)
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2018-03-06 04:35:48 -05:00 |
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BiotaPropertiesTextureMap.cs
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SQL Re-Base and EF Re-Scaffold (#886)
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2018-07-22 15:14:59 -04:00 |
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Character.cs
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Adding server persistence for spellbook filters (#1306)
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2019-01-18 16:42:11 -05:00 |
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CharacterExtensions.cs
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Change the write lock to when we actually change the property (#1403)
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2019-02-03 13:21:43 -06:00 |
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CharacterPropertiesContract.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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CharacterPropertiesFillCompBook.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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CharacterPropertiesFriendList.cs
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Migrate Character tables over to similar caching/threading model as Biota (#979)
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2018-08-30 07:11:25 -05:00 |
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CharacterPropertiesQuestRegistry.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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CharacterPropertiesShortcutBar.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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CharacterPropertiesSpellBar.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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CharacterPropertiesTitleBook.cs
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Character refactor (#928)
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2018-08-07 21:08:22 -05:00 |
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ConfigPropertiesBoolean.cs
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Add a configurable property storing database to resolve issue #753 (#820)
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2018-06-20 21:58:17 -04:00 |
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ConfigPropertiesDouble.cs
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Add a configurable property storing database to resolve issue #753 (#820)
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2018-06-20 21:58:17 -04:00 |
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ConfigPropertiesLong.cs
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Add a configurable property storing database to resolve issue #753 (#820)
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2018-06-20 21:58:17 -04:00 |
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ConfigPropertiesString.cs
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Add a configurable property storing database to resolve issue #753 (#820)
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2018-06-20 21:58:17 -04:00 |
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HousePermission.cs
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Adding house guest and storage permissions, open/closed, hook visibility, and boot system (#1183)
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2018-12-28 01:48:05 -05:00 |
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ShardDbContext.cs
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Change Shard Biota Palette table (#1679)
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2019-04-09 03:34:48 -05:00 |