ace/Source/ACE.Database/Models/Shard
Ty Conner 0395d73755
Change Shard Biota Palette table (#1679)
* Change Shard Biota Palette table

* Update changelog.md
2019-04-09 03:34:48 -05:00
..
Biota.cs Adding house guest and storage permissions, open/closed, hook visibility, and boot system (#1183) 2018-12-28 01:48:05 -05:00
BiotaExtensions.cs SpellbookCache (#1656) 2019-04-07 08:05:35 -05:00
BiotaPropertiesAnimPart.cs SQL Re-Base and EF Re-Scaffold (#886) 2018-07-22 15:14:59 -04:00
BiotaPropertiesAttribute.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesAttribute2nd.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesBodyPart.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesBook.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesBookPageData.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesBool.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesCreateList.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesDID.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesEmote.cs EmoteActions are now childeren of Emote 2018-08-04 09:02:41 -05:00
BiotaPropertiesEmoteAction.cs World DB Changes (#1295) 2019-01-19 19:55:26 -06:00
BiotaPropertiesEnchantmentRegistry.cs Change Enchantment Registry to use a composite key (#1202) 2019-01-03 10:53:29 -06:00
BiotaPropertiesEventFilter.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesFloat.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesGenerator.cs Updating house permission sql (#1193) 2018-12-29 14:20:15 -06:00
BiotaPropertiesIID.cs Changing IID from INT to UINT (#681) 2018-03-11 18:39:46 -04:00
BiotaPropertiesInt.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesInt64.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesPalette.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesPosition.cs Remove calculated column Landblock from properties_Location tables 2018-03-06 04:37:38 -05:00
BiotaPropertiesSkill.cs PropertiesSkill AdjustPP removed 2018-08-05 23:27:06 -05:00
BiotaPropertiesSpellBook.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesString.cs WIP: Switch Database system to Entity Framework Core, DB First (#633) 2018-03-06 04:35:48 -05:00
BiotaPropertiesTextureMap.cs SQL Re-Base and EF Re-Scaffold (#886) 2018-07-22 15:14:59 -04:00
Character.cs Adding server persistence for spellbook filters (#1306) 2019-01-18 16:42:11 -05:00
CharacterExtensions.cs Change the write lock to when we actually change the property (#1403) 2019-02-03 13:21:43 -06:00
CharacterPropertiesContract.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
CharacterPropertiesFillCompBook.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
CharacterPropertiesFriendList.cs Migrate Character tables over to similar caching/threading model as Biota (#979) 2018-08-30 07:11:25 -05:00
CharacterPropertiesQuestRegistry.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
CharacterPropertiesShortcutBar.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
CharacterPropertiesSpellBar.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
CharacterPropertiesTitleBook.cs Character refactor (#928) 2018-08-07 21:08:22 -05:00
ConfigPropertiesBoolean.cs Add a configurable property storing database to resolve issue #753 (#820) 2018-06-20 21:58:17 -04:00
ConfigPropertiesDouble.cs Add a configurable property storing database to resolve issue #753 (#820) 2018-06-20 21:58:17 -04:00
ConfigPropertiesLong.cs Add a configurable property storing database to resolve issue #753 (#820) 2018-06-20 21:58:17 -04:00
ConfigPropertiesString.cs Add a configurable property storing database to resolve issue #753 (#820) 2018-06-20 21:58:17 -04:00
HousePermission.cs Adding house guest and storage permissions, open/closed, hook visibility, and boot system (#1183) 2018-12-28 01:48:05 -05:00
ShardDbContext.cs Change Shard Biota Palette table (#1679) 2019-04-09 03:34:48 -05:00