ace/Source/ACE.Server/Network/Structure
2019-03-31 05:16:05 -04:00
..
AllegianceData.cs Improving allegiance XP passup (#1291) 2019-01-17 18:02:17 -05:00
AllegianceHeirarchy.cs Updating allegiance login (#1587) 2019-03-29 05:32:51 -04:00
AllegianceProfile.cs Adding more character options (#1429) 2019-02-11 14:35:58 -05:00
AppraiseInfo.cs updating allegiance for better syncing (#1596) 2019-03-30 00:17:19 -05:00
ArmorLevel.cs Updating coverage mask (#1440) 2019-02-13 16:51:19 -05:00
ArmorProfile.cs Adding centralized damage calculation function (#1446) 2019-02-20 17:33:48 -05:00
ChessMoveData.cs Adding Chess (#1519) 2019-03-19 03:10:57 -04:00
CreatureProfile.cs Fixing possible race condition with adjacent landblock loading (#1211) 2019-01-01 19:22:20 -05:00
Enchantment.cs Fixing vitae bug (#1611) 2019-03-31 05:16:05 -04:00
EnchantmentRegistry.cs Fixing vitae bug (#1611) 2019-03-31 05:16:05 -04:00
Extensions.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
GuestInfo.cs Adding player housing network packet structure (#1002) 2018-09-06 11:26:26 -04:00
HookProfile.cs Updating appraisal system / refactoring (#833) 2018-06-29 11:54:37 -07:00
HouseAccess.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
HouseData.cs Adding house maintenance (#1427) 2019-02-12 07:10:43 -05:00
HousePayment.cs Adding alternate currency for vendors (#1575) 2019-03-28 00:26:25 -04:00
HouseProfile.cs Adding house maintenance (#1427) 2019-02-12 07:10:43 -05:00
JumpPack.cs Adding jump packet, EmoteManager cleanup (#896) 2018-07-28 12:15:07 -04:00
LayeredSpell.cs Adding dispels and pressure plates (#1069) 2018-10-15 23:07:42 -04:00
Origin.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
PackableHashTable.cs Adding /fillcomps persistence to server (#1307) 2019-01-18 17:07:58 -05:00
PackableList.cs Adding player housing network packet structure (#1002) 2018-09-06 11:26:26 -04:00
PageData.cs Adding scribing abilities (#1346) 2019-01-22 11:59:03 -05:00
PHashTable.cs Updating appraisal system / refactoring (#833) 2018-06-29 11:54:37 -07:00
PositionPack.cs Fixing IsGrounded for players (#1132) 2018-12-10 03:46:20 -05:00
RestrictionDB.cs Adding most of the remaining Allegiance features (#1396) 2019-02-03 12:09:32 -05:00
SalvageResult.cs Adding salvaging output messages (#1479) 2019-03-02 03:16:18 -05:00
Shortcut.cs Database Rebase and Table Rename (#799) 2018-05-24 16:07:00 -04:00
SquelchDB.cs Adding squelches (#1406) 2019-02-04 13:13:24 -05:00
SquelchInfo.cs Adding squelches (#1406) 2019-02-04 13:13:24 -05:00
WeaponProfile.cs Adding items that can be leveled up (#1544) 2019-03-18 22:50:00 -04:00