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AllegianceData.cs
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Improving allegiance XP passup (#1291)
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2019-01-17 18:02:17 -05:00 |
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AllegianceHeirarchy.cs
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Updating allegiance login (#1587)
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2019-03-29 05:32:51 -04:00 |
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AllegianceProfile.cs
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Adding more character options (#1429)
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2019-02-11 14:35:58 -05:00 |
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AppraiseInfo.cs
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updating allegiance for better syncing (#1596)
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2019-03-30 00:17:19 -05:00 |
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ArmorLevel.cs
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Updating coverage mask (#1440)
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2019-02-13 16:51:19 -05:00 |
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ArmorProfile.cs
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Adding centralized damage calculation function (#1446)
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2019-02-20 17:33:48 -05:00 |
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ChessMoveData.cs
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Adding Chess (#1519)
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2019-03-19 03:10:57 -04:00 |
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CreatureProfile.cs
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Fixing possible race condition with adjacent landblock loading (#1211)
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2019-01-01 19:22:20 -05:00 |
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Enchantment.cs
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Fixing vitae bug (#1611)
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2019-03-31 05:16:05 -04:00 |
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EnchantmentRegistry.cs
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Fixing vitae bug (#1611)
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2019-03-31 05:16:05 -04:00 |
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Extensions.cs
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Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070)
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2018-10-23 00:16:53 -04:00 |
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GuestInfo.cs
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Adding player housing network packet structure (#1002)
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2018-09-06 11:26:26 -04:00 |
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HookProfile.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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HouseAccess.cs
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Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070)
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2018-10-23 00:16:53 -04:00 |
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HouseData.cs
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Adding house maintenance (#1427)
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2019-02-12 07:10:43 -05:00 |
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HousePayment.cs
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Adding alternate currency for vendors (#1575)
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2019-03-28 00:26:25 -04:00 |
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HouseProfile.cs
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Adding house maintenance (#1427)
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2019-02-12 07:10:43 -05:00 |
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JumpPack.cs
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Adding jump packet, EmoteManager cleanup (#896)
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2018-07-28 12:15:07 -04:00 |
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LayeredSpell.cs
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Adding dispels and pressure plates (#1069)
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2018-10-15 23:07:42 -04:00 |
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Origin.cs
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Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070)
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2018-10-23 00:16:53 -04:00 |
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PackableHashTable.cs
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Adding /fillcomps persistence to server (#1307)
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2019-01-18 17:07:58 -05:00 |
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PackableList.cs
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Adding player housing network packet structure (#1002)
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2018-09-06 11:26:26 -04:00 |
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PageData.cs
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Adding scribing abilities (#1346)
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2019-01-22 11:59:03 -05:00 |
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PHashTable.cs
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Updating appraisal system / refactoring (#833)
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2018-06-29 11:54:37 -07:00 |
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PositionPack.cs
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Fixing IsGrounded for players (#1132)
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2018-12-10 03:46:20 -05:00 |
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RestrictionDB.cs
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Adding most of the remaining Allegiance features (#1396)
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2019-02-03 12:09:32 -05:00 |
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SalvageResult.cs
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Adding salvaging output messages (#1479)
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2019-03-02 03:16:18 -05:00 |
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Shortcut.cs
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Database Rebase and Table Rename (#799)
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2018-05-24 16:07:00 -04:00 |
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SquelchDB.cs
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Adding squelches (#1406)
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2019-02-04 13:13:24 -05:00 |
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SquelchInfo.cs
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Adding squelches (#1406)
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2019-02-04 13:13:24 -05:00 |
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WeaponProfile.cs
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Adding items that can be leveled up (#1544)
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2019-03-18 22:50:00 -04:00 |