ace/Source/ACE.Server/WorldObjects/Entity
Mag-nus 884e0a28e4 VitalHeartBeat performance optimizations (#1059)
* VitalTick had duplicate Current != MaxValue checks

* Reduce duplicate calls to HasVitae

* cosmetic

* Avoid duplicate calls to vital.Current and vital.MaxValue in a single fn call

* Rename VitalTick to VitalHeartBeat
2018-10-13 03:57:57 -04:00
..
CreatureAttribute.cs Shard Biota Save & Threading Model Rework (#960) 2018-08-20 18:30:38 -05:00
CreatureSkill.cs VitalHeartBeat performance optimizations (#1059) 2018-10-13 03:57:57 -04:00
CreatureVital.cs VitalHeartBeat performance optimizations (#1059) 2018-10-13 03:57:57 -04:00