cyphesis/rulesets/InventoryDomain.h

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/*
Copyright (C) 2016 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef INVENTORYDOMAIN_H_
#define INVENTORYDOMAIN_H_
#include "Domain.h"
#include <set>
#include <string>
/**
* @brief An empty domain, in which nothing can move, and nothing can be seen.
*/
class InventoryDomain : public Domain
{
public:
explicit InventoryDomain(LocatedEntity& entity);
~InventoryDomain() override = default;
void tick(double t, OpVector& res) override;
bool isEntityVisibleFor(const LocatedEntity& observingEntity, const LocatedEntity& observedEntity) const override;
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void getVisibleEntitiesFor(const LocatedEntity& observingEntity, std::list<LocatedEntity*>& entityList) const override;
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std::list<LocatedEntity*> getObservingEntitiesFor(const LocatedEntity& observedEntity) const override;
void addEntity(LocatedEntity& entity) override;
void removeEntity(LocatedEntity& entity) override;
protected:
};
#endif /* INVENTORYDOMAIN_H_ */