| .. |
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acorn
|
Conversion to Python 3 through 2to3.
|
2018-05-07 11:15:26 +02:00 |
|
astronomy
|
Use a left hand coord system.
|
2018-02-06 13:45:10 +01:00 |
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basic
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
deeds
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
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entityfilter
|
Expose const fields.
|
2018-05-01 22:15:29 +02:00 |
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mars
|
Conversion to Python 3 through 2to3.
|
2018-05-07 11:15:26 +02:00 |
|
mason
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
mind
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
minimal
|
Conversion to Python 3 through 2to3.
|
2018-05-07 11:15:26 +02:00 |
|
skills
|
Remove autotools.
|
2016-12-22 14:39:37 +01:00 |
|
werewolf
|
Conversion to Python 3 through 2to3.
|
2018-05-07 11:15:26 +02:00 |
|
AngularFactorProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
AngularFactorProperty.h
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
AreaProperty.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
AreaProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
ArithmeticFactory.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
ArithmeticFactory.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
ArithmeticScript.cpp
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
ArithmeticScript.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
AtlasProperties.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
AtlasProperties.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
BaseMind.cpp
|
Reload minds when python code changes.
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2018-05-01 22:23:31 +02:00 |
|
BaseMind.h
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
BBoxProperty.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
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BBoxProperty.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
BiomassProperty.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
BiomassProperty.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
BurnSpeedProperty.cpp
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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BurnSpeedProperty.h
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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CalendarProperty.cpp
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Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
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CalendarProperty.h
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Remove CVS $Id tags
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2013-07-15 20:31:59 +02:00 |
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Character.cpp
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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Character.h
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Clean up headers a little.
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2017-07-25 23:40:40 +02:00 |
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CMakeLists.txt
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Use "props" to get properties.
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2018-05-14 17:35:19 +02:00 |
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Container.cpp
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Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
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Container.h
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Remove CVS $Id tags
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2013-07-15 20:31:59 +02:00 |
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Creator.cpp
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Added property for perception of sights.
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2018-04-25 20:15:28 +02:00 |
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Creator.h
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Added property for perception of sights.
|
2018-04-25 20:15:28 +02:00 |
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CyPy_Props.cpp
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Use "props" to get properties.
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2018-05-14 17:35:19 +02:00 |
|
CyPy_Props.h
|
Expose properties through "props".
|
2018-05-07 11:15:26 +02:00 |
|
DecaysProperty.cpp
|
Replace "parents" with "parent".
|
2017-07-24 15:05:18 +02:00 |
|
DecaysProperty.h
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Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
DefaultLocationProperty.cpp
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Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
DefaultLocationProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
DensityProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
DensityProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Domain.cpp
|
Make Domain an interface and provide two versions.
|
2014-09-24 22:00:54 +02:00 |
|
Domain.h
|
Move resting entities along.
|
2018-03-09 14:37:11 +01:00 |
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DomainProperty.cpp
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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DomainProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
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Entity.cpp
|
Use Singleton base class.
|
2018-04-25 20:15:29 +02:00 |
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Entity.h
|
Added default attribute to modProperty.
|
2018-02-26 12:05:10 +01:00 |
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EntityProperties.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
EntityProperty.cpp
|
Check for where to plant entities.
|
2018-03-23 23:07:09 +01:00 |
|
EntityProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
ExternalMind.cpp
|
Player characters should never be AI controlled.
|
2018-02-08 21:47:22 +01:00 |
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ExternalMind.h
|
Player characters should never be AI controlled.
|
2018-02-08 21:47:22 +01:00 |
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ExternalProperty.cpp
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
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ExternalProperty.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
GeometryProperty.cpp
|
Correctly handled updated type properties.
|
2018-04-29 17:21:44 +02:00 |
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GeometryProperty.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
ImmortalProperty.cpp
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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ImmortalProperty.h
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
InternalProperties.cpp
|
Use "planted" for floating entities.
|
2018-03-24 17:06:02 +01:00 |
|
InternalProperties.h
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
|
InventoryDomain.cpp
|
Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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InventoryDomain.h
|
Move resting entities along.
|
2018-03-09 14:37:11 +01:00 |
|
LimboProperty.cpp
|
Updated docs.
|
2018-02-21 14:37:47 +01:00 |
|
LimboProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
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LineProperty.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
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LineProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
LocatedEntity.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
LocatedEntity.h
|
Don't send bbox to clients by default.
|
2018-04-27 23:12:15 +02:00 |
|
MemEntity.cpp
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
MemEntity.h
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
MemMap.cpp
|
Use nullptr instead of NULL.
|
2018-02-06 13:45:11 +01:00 |
|
MemMap.h
|
Clean up headers a little.
|
2017-07-25 23:40:40 +02:00 |
|
MindFactory.cpp
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
MindFactory.h
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
MindProperty.cpp
|
Player characters should never be AI controlled.
|
2018-02-08 21:47:22 +01:00 |
|
MindProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
ModeProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
ModeProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Movement.cpp
|
Use "propel" property for movement.
|
2018-02-11 21:15:35 +01:00 |
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Movement.h
|
Use "propel" property for movement.
|
2018-02-11 21:15:35 +01:00 |
|
OgreMeshDeserializer.cpp
|
Correctly calculate index offset.
|
2018-02-15 16:52:33 +01:00 |
|
OgreMeshDeserializer.h
|
Correctly calculate index offset.
|
2018-02-15 16:52:33 +01:00 |
|
OutfitProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
OutfitProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
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Pedestrian.cpp
|
Use "propel" property for movement.
|
2018-02-11 21:15:35 +01:00 |
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Pedestrian.h
|
Use "propel" property for movement.
|
2018-02-11 21:15:35 +01:00 |
|
PerceptionSightProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
PerceptionSightProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
PhysicalDomain.cpp
|
Fixed keyboard slip.
|
2018-04-28 13:02:42 +02:00 |
|
PhysicalDomain.h
|
Make characters stick to the ground.
|
2018-04-21 20:35:07 +02:00 |
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PhysicalWorld.cpp
|
Use our own Bullet world class.
|
2017-05-28 00:13:41 +02:00 |
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PhysicalWorld.h
|
Use our own Bullet world class.
|
2017-05-28 00:13:41 +02:00 |
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Plant.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Plant.h
|
Rewrote how plant fruiting works.
|
2015-04-08 19:16:54 +02:00 |
|
PropelProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
PropelProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
ProxyMind.cpp
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
ProxyMind.h
|
Reload minds when python code changes.
|
2018-05-01 22:23:31 +02:00 |
|
Py_BBox.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_BBox.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_EntityWrapper.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
Py_Filter.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Filter.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Location.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Location.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_MemMap.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_MemMap.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Message.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Message.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Operation.cpp
|
Removed unused functions.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Operation.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Oplist.cpp
|
Removed unused functions.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Oplist.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Point3D.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Point3D.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Property.cpp
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
Py_Property.h
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
Py_Quaternion.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Quaternion.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_RootEntity.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_RootEntity.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Shape.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Shape.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
Py_Task.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Task.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_TerrainModProperty.cpp
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
Py_TerrainProperty.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Thing.cpp
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
Py_Thing.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
Py_Vector3D.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_Vector3D.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_World.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_World.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_WorldTime.cpp
|
Finalize conversion to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Py_WorldTime.h
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
Python_API.cpp
|
Reload python modules all at once.
|
2018-05-10 01:15:35 +02:00 |
|
Python_API.h
|
Reload python modules all at once.
|
2018-05-10 01:15:35 +02:00 |
|
Python_Script_Utils.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
PythonArithmeticFactory.cpp
|
Use nullptr instead of NULL.
|
2018-02-06 13:45:11 +01:00 |
|
PythonArithmeticFactory.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
PythonArithmeticScript.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
PythonArithmeticScript.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
PythonClass.cpp
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
PythonClass.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
PythonContext.cpp
|
Initial work on porting to Python 3.
|
2018-05-07 11:15:26 +02:00 |
|
PythonContext.h
|
Clean up memory after use.
|
2015-04-06 21:41:43 +02:00 |
|
PythonEntityScript.cpp
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
PythonEntityScript.h
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
PythonScriptFactory.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
PythonScriptFactory.h
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
PythonScriptFactory_impl.h
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
PythonWrapper.cpp
|
Provide more informative debug output.
|
2014-02-20 13:21:02 +01:00 |
|
PythonWrapper.h
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
QuaternionProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
QuaternionProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
RespawningProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
RespawningProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Script.cpp
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
Script.h
|
Reload entity scripts when python code changes.
|
2018-04-30 23:34:58 +02:00 |
|
SolidProperty.cpp
|
Use "planted" for floating entities.
|
2018-03-24 17:06:02 +01:00 |
|
SolidProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SpawnerProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SpawnerProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SpawnProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SpawnProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Stackable.cpp
|
Use nullptr instead of NULL.
|
2018-02-06 13:45:11 +01:00 |
|
Stackable.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
Statistics.cpp
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
Statistics.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
StatisticsProperty.cpp
|
Optimize includes.
|
2017-03-19 21:36:52 +01:00 |
|
StatisticsProperty.h
|
Use "props" to get properties.
|
2018-05-14 17:35:19 +02:00 |
|
StatusProperty.cpp
|
Updated docs.
|
2018-02-21 14:37:47 +01:00 |
|
StatusProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SuspendedProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
SuspendedProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
Task.cpp
|
Replace "parents" with "parent".
|
2017-07-24 15:05:18 +02:00 |
|
Task.h
|
Remove CVS $Id tags
|
2013-07-15 20:31:59 +02:00 |
|
TasksProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
TasksProperty.h
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
TerrainEffectorProperty.cpp
|
Make all properties define type and optional name.
|
2018-04-27 23:12:15 +02:00 |
|
TerrainEffectorProperty.h
|
Make sure domain updates when terrain updates.
|
2016-12-15 18:27:42 +01:00 |
|
TerrainModProperty.cpp
|
Only mod property if really needed.
|
2018-05-01 14:39:46 +02:00 |
|
TerrainModProperty.h
|
Only mod property if really needed.
|
2018-05-01 14:39:46 +02:00 |
|
TerrainModTranslator.cpp
|
More work on moving to left hand coord system.
|
2018-02-06 13:45:10 +01:00 |
|
TerrainModTranslator.h
|
Port terrain mod translator from Ember.
|
2016-12-15 18:27:42 +01:00 |
|
TerrainProperty.cpp
|
Only mod property if really needed.
|
2018-05-01 14:39:46 +02:00 |
|
TerrainProperty.h
|
Only mod property if really needed.
|
2018-05-01 14:39:46 +02:00 |
|
Thing.cpp
|
Use "add" and "remove" for flags.
|
2018-04-25 20:15:28 +02:00 |
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Thing.h
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Use "propel" property for movement.
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2018-02-11 21:15:35 +01:00 |
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TransientProperty.cpp
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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TransientProperty.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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Vector3Property.cpp
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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Vector3Property.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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VisibilityProperty.cpp
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Don't send bbox to clients by default.
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2018-04-27 23:12:15 +02:00 |
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VisibilityProperty.h
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Make all properties define type and optional name.
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2018-04-27 23:12:15 +02:00 |
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VoidDomain.cpp
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Move resting entities along.
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2018-03-09 14:37:11 +01:00 |
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VoidDomain.h
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Move resting entities along.
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2018-03-09 14:37:11 +01:00 |
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World.cpp
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Use "add" and "remove" for flags.
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2018-04-25 20:15:28 +02:00 |
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World.h
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Move terrain eat handling to property.
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2014-08-26 21:09:51 +02:00 |