cyphesis/rulesets/TerrainEffectorProperty.h
2016-12-15 18:27:42 +01:00

35 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef RULESETS_TERRAIN_EFFECTOR_PROPERTY_H
#define RULESETS_TERRAIN_EFFECTOR_PROPERTY_H
#include "common/Property.h"
class TerrainProperty;
/// \brief Class to handle Entity terrain modifier property
/// \ingroup PropertyClasses
class TerrainEffectorProperty : public Property<Atlas::Message::MapType> {
protected:
const TerrainProperty* getTerrain(LocatedEntity * owner, LocatedEntity** terrainHolder = nullptr);
friend class TerrainEffectorPropertytest;
};
#endif // RULESETS_TERRAIN_EFFECTOR_PROPERTY_H