cyphesis/rulesets/Vector3Property.cpp

50 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "Vector3Property.h"
#include <wfmath/atlasconv.h>
Vector3Property::Vector3Property(const Vector3Property& rhs)
: PropertyBase(rhs)
{
m_data = rhs.m_data;
}
int Vector3Property::get(Atlas::Message::Element& val) const
{
if (m_data.isValid()) {
val = m_data.toAtlas();
return 0;
}
return 1;
}
void Vector3Property::set(const Atlas::Message::Element& val)
{
if (val.isList()) {
m_data.fromAtlas(val.List());
}
}
Vector3Property* Vector3Property::copy() const
{
return new Vector3Property(*this);
}