cyphesis/rulesets/TasksProperty.cpp

225 lines
5.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "TasksProperty.h"
#include "LocatedEntity.h"
#include "Task.h"
#include "common/debug.h"
#include "common/TypeNode.h"
#include "common/Update.h"
using Atlas::Message::Element;
using Atlas::Message::ListType;
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Operation::Update;
static const bool debug_flag = false;
static const std::string SERIALNO = "serialno";
TasksProperty::TasksProperty() : PropertyBase(per_ephem), m_task(nullptr)
{
}
int TasksProperty::get(Atlas::Message::Element & val) const
{
if (m_task == nullptr) {
val = ListType();
return 0;
}
MapType task;
task["name"] = m_task->name();
float progress = m_task->progress();
if (progress > 0) {
task["progress"] = progress;
}
float rate = m_task->rate();
if (rate > 0) {
task["rate"] = rate;
}
val = ListType(1, task);
return 0;
}
void TasksProperty::set(const Atlas::Message::Element & val)
{
if (!val.isList())
{
log(ERROR, "Task property must be a list.");
return;
}
if (m_task == nullptr) {
log(ERROR, "No task in ::set");
return;
}
ListType tasks = val.asList();
ListType::const_iterator I = tasks.begin();
ListType::const_iterator Iend = tasks.end();
for (; I != Iend; ++I) {
if (!I->isMap()) {
log(ERROR, "Task must be a map.");
return;
}
const MapType & task = I->asMap();
auto Jend = task.end();
for (auto J = task.begin(); J != Jend; ++J) {
m_task->setAttr(J->first, J->second);
}
}
}
TasksProperty * TasksProperty::copy() const
{
return new TasksProperty(*this);
}
int TasksProperty::updateTask(LocatedEntity * owner, OpVector & res)
{
addFlags(flag_unsent);
Update update;
update->setTo(owner->getId());
res.push_back(update);
return 0;
}
int TasksProperty::startTask(Task * task,
LocatedEntity * owner,
const Operation & op,
OpVector & res)
{
bool update_required = false;
if (m_task != nullptr) {
update_required = true;
m_task->decRef();
m_task = nullptr;
}
task->initTask(op, res);
assert(task->count() == 0);
if (task->obsolete()) {
// Thus far a task can not legally have a reference, so we can't
// decref it.
delete task;
} else {
assert(!res.empty());
m_task = task;
m_task->incRef();
update_required = true;
}
if (update_required) {
updateTask(owner, res);
}
return (m_task == nullptr) ? -1 : 0;
}
int TasksProperty::clearTask(LocatedEntity * owner, OpVector & res)
{
if (m_task == nullptr) {
// This function should never be called when there is no task,
// except during Entity destruction
assert(owner->getFlags() & entity_destroyed);
return -1;
}
// Thus far a task can only have one reference legally, so if we
// have a task it's count must be 1
assert(m_task->count() == 1);
m_task->decRef();
m_task = nullptr;
return updateTask(owner, res);
}
void TasksProperty::stopTask(LocatedEntity * owner, OpVector & res)
{
// This is just clearTask without an assert
if (m_task == nullptr) {
log(ERROR, "Tasks property stop when no task");
return;
}
assert(m_task->count() == 1);
m_task->decRef();
m_task = nullptr;
updateTask(owner, res);
}
void TasksProperty::TickOperation(LocatedEntity * owner,
const Operation & op,
OpVector & res)
{
if (m_task == nullptr) {
return;
}
const std::vector<Root> & args = op->getArgs();
if (args.empty()) {
return;
}
const Root & arg = args.front();
Element serialno;
if (arg->copyAttr(SERIALNO, serialno) == 0 && (serialno.isInt())) {
if (serialno.asInt() != m_task->serialno()) {
debug(std::cout << "Old tick" << std::endl << std::flush;);
return;
}
} else {
log(ERROR, "Character::TickOperation: No serialno in tick arg");
return;
}
operation(owner, op, res);
if (m_task != nullptr && res.empty()) {
log(WARNING, String::compose("Character::%1: Task %2 has "
"stalled", __func__,
m_task->name()));
}
}
void TasksProperty::UseOperation(LocatedEntity * owner,
const Operation & op,
OpVector & res)
{
}
HandlerResult TasksProperty::operation(LocatedEntity * owner,
const Operation & op,
OpVector & res)
{
m_task->operation(op, res);
if (m_task->obsolete()) {
clearTask(owner, res);
} else {
updateTask(owner, res);
}
return OPERATION_HANDLED;
}