mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
For now we reload all scripts. We should be smarter and only reload those scripts which are affected though.
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef RULESETS_PYTHON_SCRIPT_FACTORY_H
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#define RULESETS_PYTHON_SCRIPT_FACTORY_H
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#include "rulesets/PythonClass.h"
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#include "common/ScriptKit.h"
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/// \brief Factory implementation for creating python script objects to attach
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/// to in game objects.
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template <class T>
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class PythonScriptFactory : public ScriptKit<T>, private PythonClass {
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public:
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PythonScriptFactory(const std::string & package, const std::string & type);
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~PythonScriptFactory() override = default;
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int setup();
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const std::string & package() const;
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int addScript(T * entity) const;
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int refreshClass();
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protected:
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_object* createScript(T * entity) const;
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};
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#endif // RULESETS_PYTHON_SCRIPT_FACTORY_H
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