mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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Copyright (C) 2014 Erik Ogenvik
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef LIMBOPROPERTY_H_
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#define LIMBOPROPERTY_H_
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#include "common/Property.h"
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/**
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* \brief When put on an entity, marks that entity as "limbo".
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*
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* I.e. place where non-controlled characters
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* are put when they die. When the characters then again becomes controlled they will be moved
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* from limbo to their respawn point.
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*
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* \ingroup PropertyClasses
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*/
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class LimboProperty : public BoolProperty
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{
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public:
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static constexpr const char* property_name = "limbo";
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LimboProperty * copy() const override;
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void install(LocatedEntity *, const std::string &) override;
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void remove(LocatedEntity *, const std::string &) override;
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};
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#endif /* LIMBOPROPERTY_H_ */
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