cyphesis/rulesets/GeometryProperty.cpp
Erik Ogenvik d4604d034d Correctly handled updated type properties.
When a type is updated we now property re-apply modified properties on
affected entities.
2018-04-29 17:21:44 +02:00

587 lines
26 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "GeometryProperty.h"
#include "OgreMeshDeserializer.h"
#include "BBoxProperty.h"
#include "physics/Convert.h"
#include "common/log.h"
#include "common/globals.h"
#include "common/TypeNode.h"
#include "common/debug.h"
#include "common/compose.hpp"
#include "common/AtlasQuery.h"
#include "common/AssetsManager.h"
#include "common/Inheritance.h"
#include <wfmath/atlasconv.h>
#include <BulletCollision/CollisionShapes/btSphereShape.h>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletCollision/CollisionShapes/btCylinderShape.h>
#include <BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h>
#include <BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h>
#include <BulletCollision/CollisionShapes/btCapsuleShape.h>
#include <BulletCollision/Gimpact/btGImpactShape.h>
#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
#include <BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h>
#include <boost/algorithm/string.hpp>
#include <boost/filesystem/fstream.hpp>
#include "LocatedEntity.h"
auto createBoxFn = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
auto btSize = Convert::toBullet(size * 0.5).absolute();
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
return std::make_shared<btBoxShape>(btSize);
};
void GeometryProperty::set(const Atlas::Message::Element& data)
{
Property<Atlas::Message::MapType>::set(data);
std::shared_ptr<OgreMeshDeserializer> deserializer;
AtlasQuery::find<std::string>(data, "path", [&](const std::string& path) {
try {
if (boost::algorithm::ends_with(path, ".mesh")) {
boost::filesystem::path fullpath = boost::filesystem::path(assets_directory) / path;
AssetsManager::instance().observeFile(fullpath, [this, fullpath](const boost::filesystem::path& changedPath) {
log(NOTICE, String::compose("Reloading geometry from %1.", fullpath));
boost::filesystem::fstream fileStream(fullpath);
if (fileStream) {
auto deserializer = std::make_shared<OgreMeshDeserializer>(fileStream);
deserializer->deserialize();
m_meshBounds = deserializer->m_bounds;
parseData(std::move(deserializer));
struct my_visitor : public boost::static_visitor<>
{
GeometryProperty* prop;
void operator()(LocatedEntity* entity) const
{
}
void operator()(TypeNode* typeNode) const
{
prop->install(typeNode, "");
}
};
my_visitor visitor{};
visitor.prop = this;
m_owner.apply_visitor(visitor);
} else {
log(ERROR, "Could not find geometry file at " + fullpath.string());
}
});
boost::filesystem::fstream fileStream(fullpath);
if (fileStream) {
deserializer.reset(new OgreMeshDeserializer(fileStream));
deserializer->deserialize();
m_meshBounds = deserializer->m_bounds;
} else {
log(ERROR, "Could not find geometry file at " + fullpath.string());
}
} else {
log(ERROR, "Could not recognize geometry file type: " + path);
}
} catch (const std::exception& ex) {
log(ERROR, "Exception when trying to parse geometry at " + path);
}
});
parseData(std::move(deserializer));
}
void GeometryProperty::parseData(std::shared_ptr<OgreMeshDeserializer> deserializer)
{
auto sphereCreator = [](float radius, const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset)
-> std::shared_ptr<btCollisionShape> {
float xOffset = bbox.lowCorner().x() + (size.x() / 2.0f);
float yOffset = bbox.lowCorner().y() + (size.y() / 2.0f);
float zOffset = bbox.lowCorner().z() + (size.z() / 2.0f);
centerOfMassOffset = -btVector3(xOffset, yOffset, zOffset);
return std::make_shared<btSphereShape>(radius);
};
auto scalerType = parseScalerType();
auto I = m_data.find("type");
if (I != m_data.end() && I->second.isString()) {
const std::string& shapeType = I->second.String();
if (shapeType == "sphere") {
mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
float radius = 0;
switch (scalerType) {
case ScalerType::Min:
radius = std::min(size.x(), std::min(size.y(), size.z())) * 0.5f;
break;
case ScalerType::Max:
radius = std::max(size.x(), std::max(size.y(), size.z())) * 0.5f;
break;
case ScalerType::XAxis:
radius = size.x() * 0.5f;
break;
case ScalerType::YAxis:
radius = size.y() * 0.5f;
break;
case ScalerType::ZAxis:
radius = size.z() * 0.5f;
break;
}
return sphereCreator(radius, bbox, size, centerOfMassOffset);
};
} else if (shapeType == "capsule-y") {
mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
float radius = 0;
switch (scalerType) {
case ScalerType::Min:
radius = std::min(size.x(), size.z()) * 0.5f;
break;
case ScalerType::Max:
radius = std::max(size.x(), size.z()) * 0.5f;
break;
case ScalerType::XAxis:
radius = size.x() * 0.5f;
break;
case ScalerType::YAxis:
radius = size.y() * 0.5f;
break;
case ScalerType::ZAxis:
radius = size.z() * 0.5f;
break;
}
//subtract the radius times 2 from the height
float height = size.y() - (radius * 2.0f);
//If the resulting height is negative we need to use a sphere instead.
if (height > 0) {
return std::make_shared<btCapsuleShape>(radius, height);
} else {
return sphereCreator(size.y() * 0.5f, bbox, size, centerOfMassOffset);
}
};
} else if (shapeType == "capsule-x") {
mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
float radius = 0;
switch (scalerType) {
case ScalerType::Min:
radius = std::min(size.y(), size.z()) * 0.5f;
break;
case ScalerType::Max:
radius = std::max(size.y(), size.z()) * 0.5f;
break;
case ScalerType::XAxis:
radius = size.x() * 0.5f;
break;
case ScalerType::YAxis:
radius = size.y() * 0.5f;
break;
case ScalerType::ZAxis:
radius = size.z() * 0.5f;
break;
}
//subtract the radius times 2 from the height
float height = size.x() - (radius * 2.0f);
//If the resulting height is negative we need to use a sphere instead.
if (height > 0) {
return std::make_shared<btCapsuleShapeX>(radius, height);
} else {
return sphereCreator(size.x() * 0.5f, bbox, size, centerOfMassOffset);
}
};
} else if (shapeType == "capsule-z") {
mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
float radius = 0;
switch (scalerType) {
case ScalerType::Min:
radius = std::min(size.y(), size.x()) * 0.5f;
break;
case ScalerType::Max:
radius = std::max(size.y(), size.x()) * 0.5f;
break;
case ScalerType::XAxis:
radius = size.x() * 0.5f;
break;
case ScalerType::YAxis:
radius = size.y() * 0.5f;
break;
case ScalerType::ZAxis:
radius = size.z() * 0.5f;
break;
}
//subtract the radius times 2 from the height
float height = size.z() - (radius * 2.0f);
//If the resulting height is negative we need to use a sphere instead.
if (height > 0) {
return std::make_shared<btCapsuleShapeZ>(radius, height);
} else {
return sphereCreator(size.z() * 0.5f, bbox, size, centerOfMassOffset);
}
};
} else if (shapeType == "box") {
mShapeCreator = createBoxFn;
} else if (shapeType == "cylinder-y") {
mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
auto shape = std::make_shared<btCylinderShape>(btVector3(1, 1, 1));
shape->setLocalScaling(Convert::toBullet(size * 0.5f));
return shape;
};
} else if (shapeType == "cylinder-x") {
mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
auto shape = std::make_shared<btCylinderShapeX>(btVector3(1, 1, 1));
shape->setLocalScaling(Convert::toBullet(size * 0.5f));
return shape;
};
} else if (shapeType == "cylinder-z") {
mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
-> std::shared_ptr<btCollisionShape> {
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
auto shape = std::make_shared<btCylinderShapeZ>(btVector3(1, 1, 1));
shape->setLocalScaling(Convert::toBullet(size * 0.5f));
return shape;
};
} else if (shapeType == "mesh") {
buildMeshCreator(std::move(deserializer));
} else if (shapeType == "compound") {
buildCompoundCreator();
}
} else {
log(WARNING, "Geometry property without 'type' attribute set. Property value: " + debug_tostring(m_data));
}
}
std::shared_ptr<btCollisionShape> GeometryProperty::createShape(const WFMath::AxisBox<3>& bbox, btVector3& centerOfMassOffset, float mass) const
{
auto size = bbox.highCorner() - bbox.lowCorner();
if (mShapeCreator) {
return mShapeCreator(bbox, size, centerOfMassOffset, mass);
} else {
auto btSize = Convert::toBullet(size * 0.5).absolute();
centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
return std::make_shared<btBoxShape>(btSize);
}
}
void GeometryProperty::buildMeshCreator(std::shared_ptr<OgreMeshDeserializer> meshDeserializer)
{
//Shared pointers since we want these values to survive as long as "meshShape" is alive.
auto verts = std::make_shared<std::vector<float>>();
auto indices = std::make_shared<std::vector<unsigned int>>();
if (!meshDeserializer) {
auto vertsI = m_data.find("vertices");
if (vertsI != m_data.end() && vertsI->second.isList()) {
auto trisI = m_data.find("indices");
if (trisI != m_data.end() && trisI->second.isList()) {
auto& vertsList = vertsI->second.List();
auto& trisList = trisI->second.List();
if (vertsList.empty()) {
log(ERROR, "Vertices is empty for mesh.");
return;
}
if (vertsList.size() % 3 != 0) {
log(ERROR, "Vertices is not even with 3.");
return;
}
if (trisList.empty()) {
log(ERROR, "Triangles is empty for mesh.");
return;
}
if (trisList.size() % 3 != 0) {
log(ERROR, "Triangles is not even with 3.");
return;
}
int numberOfVertices = static_cast<int>(vertsList.size() / 3);
auto& local_verts = *verts.get();
auto& local_indices = *indices.get();
local_verts.resize(vertsList.size());
for (size_t i = 0; i < vertsList.size(); i += 3) {
if (!vertsList[i].isFloat() || !vertsList[i + 1].isFloat() || !vertsList[i + 2].isFloat()) {
log(ERROR, "Vertex data was not a float for mesh.");
return;
}
local_verts[i] = (float) vertsList[i].Float();
local_verts[i + 1] = (float) vertsList[i + 1].Float();
local_verts[i + 2] = (float) vertsList[i + 2].Float();
}
local_indices.resize(trisList.size());
for (size_t i = 0; i < trisList.size(); i += 3) {
if (!trisList[i].isInt() || !trisList[i + 1].isInt() || !trisList[i + 2].isInt()) {
log(ERROR, "Index data was not an int for mesh.");
return;
}
if (trisList[i].Int() >= numberOfVertices || trisList[i + 1].Int() >= numberOfVertices || trisList[i + 2].Int() >= numberOfVertices) {
log(ERROR, "Index data was out of bounds for vertices for mesh.");
return;
}
local_indices[i] = (unsigned int) trisList[i].Int();
local_indices[i + 1] = (unsigned int) trisList[i + 1].Int();
local_indices[i + 2] = (unsigned int) trisList[i + 2].Int();
}
} else {
log(ERROR, "Could not find list of triangles for mesh.");
}
} else {
log(ERROR, "Could not find list of vertices for mesh.");
}
} else {
if (meshDeserializer) {
*indices = std::move(meshDeserializer->m_indices);
*verts = std::move(meshDeserializer->m_vertices);
} else {
//No mesh deserializer, and no other mesh data, return.
return;
}
}
if (indices->empty() || verts->empty()) {
log(ERROR, "Vertices or indices were empty.");
return;
}
for (auto index : *indices) {
if (index >= verts->size() / 3) {
log(ERROR, "Index out of bounds.");
return;
}
}
int vertStride = sizeof(float) * 3;
int indexStride = sizeof(unsigned int) * 3;
int indicesCount = static_cast<int>(indices->size() / 3);
int vertexCount = static_cast<int>(verts->size() / 3);
//Make sure to capture "verts" and "indices" so that they are kept around.
std::shared_ptr<btTriangleIndexVertexArray> triangleVertexArray(new btTriangleIndexVertexArray(indicesCount, reinterpret_cast<int*>(indices->data()), indexStride,
vertexCount, verts->data(), vertStride),
[verts, indices](btTriangleIndexVertexArray* p) {
delete p;
});
btVector3 aabbMin, aabbMax;
triangleVertexArray->calculateAabbBruteForce(aabbMin, aabbMax);
triangleVertexArray->setPremadeAabb(aabbMin, aabbMax);
std::shared_ptr<btBvhTriangleMeshShape> meshShape(new btBvhTriangleMeshShape(triangleVertexArray.get(), true, true),
[triangleVertexArray](btBvhTriangleMeshShape* p) {
delete p;
});
meshShape->setLocalScaling(btVector3(1, 1, 1));
//Store the bounds, so that the "bbox" property can be updated when this is applied to a TypeNode
m_meshBounds = WFMath::AxisBox<3>(Convert::toWF<WFMath::Point<3>>(meshShape->getLocalAabbMin()),
Convert::toWF<WFMath::Point<3>>(meshShape->getLocalAabbMax()));
mShapeCreator = [meshShape, verts, triangleVertexArray](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size,
btVector3& centerOfMassOffset, float mass) -> std::shared_ptr<btCollisionShape> {
//In contrast to other shapes there's no centerOfMassOffset for mesh shapes
centerOfMassOffset = btVector3(0, 0, 0);
btVector3 meshSize = meshShape->getLocalAabbMax() - meshShape->getLocalAabbMin();
btVector3 scaling(size.x() / meshSize.x(), size.y() / meshSize.y(), size.z() / meshSize.z());
//Due to performance reasons we should use different shapes depending on whether it's static (i.e. mass == 0) or not
if (mass == 0) {
//Hold on to meshShape as long as the scaled mesh exists.
return std::shared_ptr<btScaledBvhTriangleMeshShape>(new btScaledBvhTriangleMeshShape(meshShape.get(), scaling), [meshShape](btScaledBvhTriangleMeshShape* p) {
delete p;
});
} else {
auto shape = new btConvexTriangleMeshShape(triangleVertexArray.get(), true);
/**
auto shape = new btConvexHullShape(verts.get()->data(), verts.get()->size() / 3, sizeof(float) * 3);
//btConvexHullShape::optimizeConvexHull was introduced in 2.84. It's useful, but not necessary.
//version number 285 corresponds to version 2.84...
#if BT_BULLET_VERSION > 284
shape->optimizeConvexHull();
#endif
shape->recalcLocalAabb();
*/
shape->setLocalScaling(scaling);
return std::shared_ptr<btConvexTriangleMeshShape>(shape);
}
};
}
GeometryProperty* GeometryProperty::copy() const
{
return new GeometryProperty(*this);
}
void GeometryProperty::install(TypeNode* typeNode, const std::string&)
{
m_owner = typeNode;
//If there are valid mesh bounds read, and there's no bbox property already, add one.
if (m_meshBounds.isValid()) {
BBoxProperty* bBoxProperty = nullptr;
auto I = typeNode->defaults().find(BBoxProperty::property_name);
if (I == typeNode->defaults().end()) {
//Update the bbox property of the type if there are valid bounds from the mesh.
bBoxProperty = new BBoxProperty();
bBoxProperty->data() = m_meshBounds;
//Mark the property as ephemeral since it's calculated.
bBoxProperty->addFlags(flag_class | per_ephem);
bBoxProperty->install(typeNode, BBoxProperty::property_name);
} else if ((I->second->flags() & per_ephem) != 0) {
bBoxProperty = dynamic_cast<BBoxProperty*>(I->second);
if (bBoxProperty) {
bBoxProperty->data() = m_meshBounds;
bBoxProperty->removeFlags(per_clean);
bBoxProperty->addFlags(flag_unsent);
}
}
if (bBoxProperty) {
typeNode->injectProperty(BBoxProperty::property_name, bBoxProperty);
TypeNode::PropertiesUpdate update;
update.changedProps.insert(BBoxProperty::property_name);
Inheritance::instance().typesUpdated({{typeNode, update}});
}
}
}
void GeometryProperty::buildCompoundCreator()
{
mShapeCreator = [&](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size,
btVector3& centerOfMassOffset, float mass) -> std::shared_ptr<btCollisionShape> {
auto I = m_data.find("shapes");
if (I != m_data.end() && I->second.isList()) {
auto shapes = I->second.List();
#if BT_BULLET_VERSION > 283
btCompoundShape* compoundShape = new btCompoundShape(true, shapes.size());
#else
btCompoundShape* compoundShape = new btCompoundShape(true);
#endif
std::vector<btCollisionShape*> childShapes(shapes.size());
for (auto& shapeElement : shapes) {
if (shapeElement.isMap()) {
auto& shapeMap = shapeElement.Map();
AtlasQuery::find<std::string>(shapeMap, "type", [&](const std::string& type) {
if (type == "box") {
AtlasQuery::find<Atlas::Message::ListType>(shapeMap, "points", [&](const Atlas::Message::ListType& points) {
WFMath::AxisBox<3> shapeBox(points);
btTransform transform(btQuaternion::getIdentity());
transform.setOrigin(Convert::toBullet(shapeBox.getCenter()));
AtlasQuery::find<Atlas::Message::ListType>(shapeMap, "orientation", [&](const Atlas::Message::ListType& orientationList) {
transform.setRotation(Convert::toBullet(WFMath::Quaternion(orientationList)));
});
auto boxSize = shapeBox.highCorner() - shapeBox.lowCorner();
btBoxShape* boxShape = new btBoxShape(Convert::toBullet(boxSize / 2.f));
childShapes.emplace_back(boxShape);
compoundShape->addChildShape(transform, boxShape);
});
} else {
//TODO: implement more shapes when needed. "box" should go a long way though.
log(WARNING, String::compose("Unrecognized compound shape type '%1'.", type));
}
});
}
}
btVector3 aabbMin, aabbMax;
compoundShape->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
centerOfMassOffset = btVector3(0, 0, 0);
btVector3 meshSize = aabbMax - aabbMin;
btVector3 scaling(size.x() / meshSize.x(), size.y() / meshSize.y(), size.z() / meshSize.z());
compoundShape->setLocalScaling(scaling);
return std::shared_ptr<btCollisionShape>(compoundShape, [childShapes](btCollisionShape* p) {
//Don't delete the shape, just the child shapes.
for (btCollisionShape* childShape : childShapes) {
delete childShape;
}
});
}
return createBoxFn(bbox, size, centerOfMassOffset, mass);
};
}
GeometryProperty::ScalerType GeometryProperty::parseScalerType()
{
auto I = m_data.find("scaler");
if (I != m_data.end() && I->second.isString()) {
auto& radiusTypeString = I->second.String();
if (radiusTypeString == "min") {
return ScalerType::Min;
} else if (radiusTypeString == "max") {
return ScalerType::Max;
} else if (radiusTypeString == "x") {
return ScalerType::XAxis;
} else if (radiusTypeString == "y") {
return ScalerType::YAxis;
} else if (radiusTypeString == "z") {
return ScalerType::ZAxis;
}
}
//Default to minimum size
return ScalerType::Min;
}