mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
When a type is updated we now property re-apply modified properties on affected entities.
587 lines
26 KiB
C++
587 lines
26 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2016 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "GeometryProperty.h"
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#include "OgreMeshDeserializer.h"
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#include "BBoxProperty.h"
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#include "physics/Convert.h"
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#include "common/log.h"
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#include "common/globals.h"
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#include "common/TypeNode.h"
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#include "common/debug.h"
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#include "common/compose.hpp"
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#include "common/AtlasQuery.h"
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#include "common/AssetsManager.h"
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#include "common/Inheritance.h"
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#include <wfmath/atlasconv.h>
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#include <BulletCollision/CollisionShapes/btSphereShape.h>
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#include <BulletCollision/CollisionShapes/btBoxShape.h>
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#include <BulletCollision/CollisionShapes/btCylinderShape.h>
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#include <BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h>
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#include <BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h>
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#include <BulletCollision/CollisionShapes/btCapsuleShape.h>
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#include <BulletCollision/Gimpact/btGImpactShape.h>
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#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
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#include <BulletCollision/CollisionShapes/btCompoundShape.h>
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#include <BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h>
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#include <boost/algorithm/string.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include "LocatedEntity.h"
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auto createBoxFn = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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auto btSize = Convert::toBullet(size * 0.5).absolute();
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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return std::make_shared<btBoxShape>(btSize);
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};
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void GeometryProperty::set(const Atlas::Message::Element& data)
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{
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Property<Atlas::Message::MapType>::set(data);
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std::shared_ptr<OgreMeshDeserializer> deserializer;
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AtlasQuery::find<std::string>(data, "path", [&](const std::string& path) {
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try {
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if (boost::algorithm::ends_with(path, ".mesh")) {
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boost::filesystem::path fullpath = boost::filesystem::path(assets_directory) / path;
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AssetsManager::instance().observeFile(fullpath, [this, fullpath](const boost::filesystem::path& changedPath) {
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log(NOTICE, String::compose("Reloading geometry from %1.", fullpath));
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boost::filesystem::fstream fileStream(fullpath);
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if (fileStream) {
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auto deserializer = std::make_shared<OgreMeshDeserializer>(fileStream);
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deserializer->deserialize();
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m_meshBounds = deserializer->m_bounds;
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parseData(std::move(deserializer));
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struct my_visitor : public boost::static_visitor<>
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{
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GeometryProperty* prop;
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void operator()(LocatedEntity* entity) const
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{
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}
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void operator()(TypeNode* typeNode) const
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{
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prop->install(typeNode, "");
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}
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};
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my_visitor visitor{};
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visitor.prop = this;
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m_owner.apply_visitor(visitor);
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} else {
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log(ERROR, "Could not find geometry file at " + fullpath.string());
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}
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});
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boost::filesystem::fstream fileStream(fullpath);
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if (fileStream) {
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deserializer.reset(new OgreMeshDeserializer(fileStream));
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deserializer->deserialize();
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m_meshBounds = deserializer->m_bounds;
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} else {
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log(ERROR, "Could not find geometry file at " + fullpath.string());
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}
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} else {
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log(ERROR, "Could not recognize geometry file type: " + path);
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}
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} catch (const std::exception& ex) {
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log(ERROR, "Exception when trying to parse geometry at " + path);
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}
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});
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parseData(std::move(deserializer));
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}
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void GeometryProperty::parseData(std::shared_ptr<OgreMeshDeserializer> deserializer)
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{
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auto sphereCreator = [](float radius, const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset)
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-> std::shared_ptr<btCollisionShape> {
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float xOffset = bbox.lowCorner().x() + (size.x() / 2.0f);
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float yOffset = bbox.lowCorner().y() + (size.y() / 2.0f);
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float zOffset = bbox.lowCorner().z() + (size.z() / 2.0f);
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centerOfMassOffset = -btVector3(xOffset, yOffset, zOffset);
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return std::make_shared<btSphereShape>(radius);
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};
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auto scalerType = parseScalerType();
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auto I = m_data.find("type");
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if (I != m_data.end() && I->second.isString()) {
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const std::string& shapeType = I->second.String();
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if (shapeType == "sphere") {
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mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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float radius = 0;
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switch (scalerType) {
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case ScalerType::Min:
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radius = std::min(size.x(), std::min(size.y(), size.z())) * 0.5f;
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break;
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case ScalerType::Max:
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radius = std::max(size.x(), std::max(size.y(), size.z())) * 0.5f;
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break;
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case ScalerType::XAxis:
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radius = size.x() * 0.5f;
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break;
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case ScalerType::YAxis:
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radius = size.y() * 0.5f;
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break;
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case ScalerType::ZAxis:
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radius = size.z() * 0.5f;
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break;
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}
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return sphereCreator(radius, bbox, size, centerOfMassOffset);
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};
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} else if (shapeType == "capsule-y") {
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mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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float radius = 0;
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switch (scalerType) {
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case ScalerType::Min:
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radius = std::min(size.x(), size.z()) * 0.5f;
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break;
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case ScalerType::Max:
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radius = std::max(size.x(), size.z()) * 0.5f;
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break;
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case ScalerType::XAxis:
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radius = size.x() * 0.5f;
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break;
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case ScalerType::YAxis:
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radius = size.y() * 0.5f;
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break;
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case ScalerType::ZAxis:
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radius = size.z() * 0.5f;
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break;
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}
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//subtract the radius times 2 from the height
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float height = size.y() - (radius * 2.0f);
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//If the resulting height is negative we need to use a sphere instead.
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if (height > 0) {
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return std::make_shared<btCapsuleShape>(radius, height);
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} else {
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return sphereCreator(size.y() * 0.5f, bbox, size, centerOfMassOffset);
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}
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};
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} else if (shapeType == "capsule-x") {
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mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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float radius = 0;
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switch (scalerType) {
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case ScalerType::Min:
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radius = std::min(size.y(), size.z()) * 0.5f;
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break;
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case ScalerType::Max:
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radius = std::max(size.y(), size.z()) * 0.5f;
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break;
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case ScalerType::XAxis:
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radius = size.x() * 0.5f;
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break;
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case ScalerType::YAxis:
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radius = size.y() * 0.5f;
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break;
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case ScalerType::ZAxis:
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radius = size.z() * 0.5f;
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break;
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}
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//subtract the radius times 2 from the height
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float height = size.x() - (radius * 2.0f);
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//If the resulting height is negative we need to use a sphere instead.
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if (height > 0) {
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return std::make_shared<btCapsuleShapeX>(radius, height);
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} else {
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return sphereCreator(size.x() * 0.5f, bbox, size, centerOfMassOffset);
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}
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};
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} else if (shapeType == "capsule-z") {
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mShapeCreator = [sphereCreator, scalerType](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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float radius = 0;
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switch (scalerType) {
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case ScalerType::Min:
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radius = std::min(size.y(), size.x()) * 0.5f;
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break;
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case ScalerType::Max:
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radius = std::max(size.y(), size.x()) * 0.5f;
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break;
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case ScalerType::XAxis:
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radius = size.x() * 0.5f;
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break;
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case ScalerType::YAxis:
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radius = size.y() * 0.5f;
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break;
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case ScalerType::ZAxis:
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radius = size.z() * 0.5f;
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break;
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}
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//subtract the radius times 2 from the height
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float height = size.z() - (radius * 2.0f);
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//If the resulting height is negative we need to use a sphere instead.
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if (height > 0) {
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return std::make_shared<btCapsuleShapeZ>(radius, height);
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} else {
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return sphereCreator(size.z() * 0.5f, bbox, size, centerOfMassOffset);
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}
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};
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} else if (shapeType == "box") {
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mShapeCreator = createBoxFn;
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} else if (shapeType == "cylinder-y") {
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mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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auto shape = std::make_shared<btCylinderShape>(btVector3(1, 1, 1));
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shape->setLocalScaling(Convert::toBullet(size * 0.5f));
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return shape;
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};
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} else if (shapeType == "cylinder-x") {
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mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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auto shape = std::make_shared<btCylinderShapeX>(btVector3(1, 1, 1));
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shape->setLocalScaling(Convert::toBullet(size * 0.5f));
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return shape;
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};
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} else if (shapeType == "cylinder-z") {
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mShapeCreator = [](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size, btVector3& centerOfMassOffset, float)
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-> std::shared_ptr<btCollisionShape> {
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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auto shape = std::make_shared<btCylinderShapeZ>(btVector3(1, 1, 1));
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shape->setLocalScaling(Convert::toBullet(size * 0.5f));
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return shape;
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};
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} else if (shapeType == "mesh") {
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buildMeshCreator(std::move(deserializer));
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} else if (shapeType == "compound") {
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buildCompoundCreator();
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}
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} else {
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log(WARNING, "Geometry property without 'type' attribute set. Property value: " + debug_tostring(m_data));
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}
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}
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std::shared_ptr<btCollisionShape> GeometryProperty::createShape(const WFMath::AxisBox<3>& bbox, btVector3& centerOfMassOffset, float mass) const
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{
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auto size = bbox.highCorner() - bbox.lowCorner();
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if (mShapeCreator) {
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return mShapeCreator(bbox, size, centerOfMassOffset, mass);
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} else {
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auto btSize = Convert::toBullet(size * 0.5).absolute();
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centerOfMassOffset = -Convert::toBullet(bbox.getCenter());
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return std::make_shared<btBoxShape>(btSize);
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}
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}
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void GeometryProperty::buildMeshCreator(std::shared_ptr<OgreMeshDeserializer> meshDeserializer)
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{
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//Shared pointers since we want these values to survive as long as "meshShape" is alive.
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auto verts = std::make_shared<std::vector<float>>();
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auto indices = std::make_shared<std::vector<unsigned int>>();
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if (!meshDeserializer) {
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auto vertsI = m_data.find("vertices");
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if (vertsI != m_data.end() && vertsI->second.isList()) {
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auto trisI = m_data.find("indices");
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if (trisI != m_data.end() && trisI->second.isList()) {
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auto& vertsList = vertsI->second.List();
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auto& trisList = trisI->second.List();
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if (vertsList.empty()) {
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log(ERROR, "Vertices is empty for mesh.");
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return;
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}
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if (vertsList.size() % 3 != 0) {
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log(ERROR, "Vertices is not even with 3.");
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return;
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}
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if (trisList.empty()) {
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log(ERROR, "Triangles is empty for mesh.");
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return;
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}
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if (trisList.size() % 3 != 0) {
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log(ERROR, "Triangles is not even with 3.");
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return;
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}
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int numberOfVertices = static_cast<int>(vertsList.size() / 3);
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auto& local_verts = *verts.get();
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auto& local_indices = *indices.get();
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local_verts.resize(vertsList.size());
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for (size_t i = 0; i < vertsList.size(); i += 3) {
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if (!vertsList[i].isFloat() || !vertsList[i + 1].isFloat() || !vertsList[i + 2].isFloat()) {
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log(ERROR, "Vertex data was not a float for mesh.");
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return;
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}
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local_verts[i] = (float) vertsList[i].Float();
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local_verts[i + 1] = (float) vertsList[i + 1].Float();
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local_verts[i + 2] = (float) vertsList[i + 2].Float();
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}
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local_indices.resize(trisList.size());
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for (size_t i = 0; i < trisList.size(); i += 3) {
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if (!trisList[i].isInt() || !trisList[i + 1].isInt() || !trisList[i + 2].isInt()) {
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log(ERROR, "Index data was not an int for mesh.");
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return;
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}
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if (trisList[i].Int() >= numberOfVertices || trisList[i + 1].Int() >= numberOfVertices || trisList[i + 2].Int() >= numberOfVertices) {
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log(ERROR, "Index data was out of bounds for vertices for mesh.");
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return;
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}
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local_indices[i] = (unsigned int) trisList[i].Int();
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local_indices[i + 1] = (unsigned int) trisList[i + 1].Int();
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local_indices[i + 2] = (unsigned int) trisList[i + 2].Int();
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}
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} else {
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log(ERROR, "Could not find list of triangles for mesh.");
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}
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} else {
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log(ERROR, "Could not find list of vertices for mesh.");
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}
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} else {
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if (meshDeserializer) {
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*indices = std::move(meshDeserializer->m_indices);
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*verts = std::move(meshDeserializer->m_vertices);
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} else {
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//No mesh deserializer, and no other mesh data, return.
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return;
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}
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}
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if (indices->empty() || verts->empty()) {
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log(ERROR, "Vertices or indices were empty.");
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return;
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}
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for (auto index : *indices) {
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if (index >= verts->size() / 3) {
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log(ERROR, "Index out of bounds.");
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return;
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}
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}
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int vertStride = sizeof(float) * 3;
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int indexStride = sizeof(unsigned int) * 3;
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int indicesCount = static_cast<int>(indices->size() / 3);
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int vertexCount = static_cast<int>(verts->size() / 3);
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//Make sure to capture "verts" and "indices" so that they are kept around.
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std::shared_ptr<btTriangleIndexVertexArray> triangleVertexArray(new btTriangleIndexVertexArray(indicesCount, reinterpret_cast<int*>(indices->data()), indexStride,
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vertexCount, verts->data(), vertStride),
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[verts, indices](btTriangleIndexVertexArray* p) {
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delete p;
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});
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btVector3 aabbMin, aabbMax;
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triangleVertexArray->calculateAabbBruteForce(aabbMin, aabbMax);
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triangleVertexArray->setPremadeAabb(aabbMin, aabbMax);
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std::shared_ptr<btBvhTriangleMeshShape> meshShape(new btBvhTriangleMeshShape(triangleVertexArray.get(), true, true),
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[triangleVertexArray](btBvhTriangleMeshShape* p) {
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delete p;
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});
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meshShape->setLocalScaling(btVector3(1, 1, 1));
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//Store the bounds, so that the "bbox" property can be updated when this is applied to a TypeNode
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m_meshBounds = WFMath::AxisBox<3>(Convert::toWF<WFMath::Point<3>>(meshShape->getLocalAabbMin()),
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Convert::toWF<WFMath::Point<3>>(meshShape->getLocalAabbMax()));
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mShapeCreator = [meshShape, verts, triangleVertexArray](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size,
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btVector3& centerOfMassOffset, float mass) -> std::shared_ptr<btCollisionShape> {
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//In contrast to other shapes there's no centerOfMassOffset for mesh shapes
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centerOfMassOffset = btVector3(0, 0, 0);
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btVector3 meshSize = meshShape->getLocalAabbMax() - meshShape->getLocalAabbMin();
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btVector3 scaling(size.x() / meshSize.x(), size.y() / meshSize.y(), size.z() / meshSize.z());
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//Due to performance reasons we should use different shapes depending on whether it's static (i.e. mass == 0) or not
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if (mass == 0) {
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//Hold on to meshShape as long as the scaled mesh exists.
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return std::shared_ptr<btScaledBvhTriangleMeshShape>(new btScaledBvhTriangleMeshShape(meshShape.get(), scaling), [meshShape](btScaledBvhTriangleMeshShape* p) {
|
|
delete p;
|
|
});
|
|
} else {
|
|
|
|
auto shape = new btConvexTriangleMeshShape(triangleVertexArray.get(), true);
|
|
/**
|
|
auto shape = new btConvexHullShape(verts.get()->data(), verts.get()->size() / 3, sizeof(float) * 3);
|
|
|
|
//btConvexHullShape::optimizeConvexHull was introduced in 2.84. It's useful, but not necessary.
|
|
//version number 285 corresponds to version 2.84...
|
|
#if BT_BULLET_VERSION > 284
|
|
shape->optimizeConvexHull();
|
|
#endif
|
|
shape->recalcLocalAabb();
|
|
*/
|
|
shape->setLocalScaling(scaling);
|
|
return std::shared_ptr<btConvexTriangleMeshShape>(shape);
|
|
}
|
|
|
|
};
|
|
|
|
|
|
}
|
|
|
|
GeometryProperty* GeometryProperty::copy() const
|
|
{
|
|
return new GeometryProperty(*this);
|
|
}
|
|
|
|
|
|
void GeometryProperty::install(TypeNode* typeNode, const std::string&)
|
|
{
|
|
m_owner = typeNode;
|
|
|
|
//If there are valid mesh bounds read, and there's no bbox property already, add one.
|
|
if (m_meshBounds.isValid()) {
|
|
BBoxProperty* bBoxProperty = nullptr;
|
|
auto I = typeNode->defaults().find(BBoxProperty::property_name);
|
|
if (I == typeNode->defaults().end()) {
|
|
//Update the bbox property of the type if there are valid bounds from the mesh.
|
|
bBoxProperty = new BBoxProperty();
|
|
bBoxProperty->data() = m_meshBounds;
|
|
//Mark the property as ephemeral since it's calculated.
|
|
bBoxProperty->addFlags(flag_class | per_ephem);
|
|
bBoxProperty->install(typeNode, BBoxProperty::property_name);
|
|
} else if ((I->second->flags() & per_ephem) != 0) {
|
|
bBoxProperty = dynamic_cast<BBoxProperty*>(I->second);
|
|
if (bBoxProperty) {
|
|
bBoxProperty->data() = m_meshBounds;
|
|
bBoxProperty->removeFlags(per_clean);
|
|
bBoxProperty->addFlags(flag_unsent);
|
|
}
|
|
}
|
|
|
|
if (bBoxProperty) {
|
|
typeNode->injectProperty(BBoxProperty::property_name, bBoxProperty);
|
|
TypeNode::PropertiesUpdate update;
|
|
update.changedProps.insert(BBoxProperty::property_name);
|
|
|
|
Inheritance::instance().typesUpdated({{typeNode, update}});
|
|
}
|
|
}
|
|
}
|
|
|
|
void GeometryProperty::buildCompoundCreator()
|
|
{
|
|
mShapeCreator = [&](const WFMath::AxisBox<3>& bbox, const WFMath::Vector<3>& size,
|
|
btVector3& centerOfMassOffset, float mass) -> std::shared_ptr<btCollisionShape> {
|
|
auto I = m_data.find("shapes");
|
|
if (I != m_data.end() && I->second.isList()) {
|
|
auto shapes = I->second.List();
|
|
#if BT_BULLET_VERSION > 283
|
|
btCompoundShape* compoundShape = new btCompoundShape(true, shapes.size());
|
|
#else
|
|
btCompoundShape* compoundShape = new btCompoundShape(true);
|
|
#endif
|
|
std::vector<btCollisionShape*> childShapes(shapes.size());
|
|
for (auto& shapeElement : shapes) {
|
|
if (shapeElement.isMap()) {
|
|
auto& shapeMap = shapeElement.Map();
|
|
AtlasQuery::find<std::string>(shapeMap, "type", [&](const std::string& type) {
|
|
if (type == "box") {
|
|
AtlasQuery::find<Atlas::Message::ListType>(shapeMap, "points", [&](const Atlas::Message::ListType& points) {
|
|
WFMath::AxisBox<3> shapeBox(points);
|
|
|
|
btTransform transform(btQuaternion::getIdentity());
|
|
transform.setOrigin(Convert::toBullet(shapeBox.getCenter()));
|
|
|
|
AtlasQuery::find<Atlas::Message::ListType>(shapeMap, "orientation", [&](const Atlas::Message::ListType& orientationList) {
|
|
transform.setRotation(Convert::toBullet(WFMath::Quaternion(orientationList)));
|
|
|
|
});
|
|
|
|
auto boxSize = shapeBox.highCorner() - shapeBox.lowCorner();
|
|
|
|
btBoxShape* boxShape = new btBoxShape(Convert::toBullet(boxSize / 2.f));
|
|
childShapes.emplace_back(boxShape);
|
|
compoundShape->addChildShape(transform, boxShape);
|
|
});
|
|
} else {
|
|
//TODO: implement more shapes when needed. "box" should go a long way though.
|
|
log(WARNING, String::compose("Unrecognized compound shape type '%1'.", type));
|
|
}
|
|
});
|
|
|
|
}
|
|
}
|
|
|
|
btVector3 aabbMin, aabbMax;
|
|
compoundShape->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
|
|
|
centerOfMassOffset = btVector3(0, 0, 0);
|
|
btVector3 meshSize = aabbMax - aabbMin;
|
|
btVector3 scaling(size.x() / meshSize.x(), size.y() / meshSize.y(), size.z() / meshSize.z());
|
|
compoundShape->setLocalScaling(scaling);
|
|
|
|
return std::shared_ptr<btCollisionShape>(compoundShape, [childShapes](btCollisionShape* p) {
|
|
//Don't delete the shape, just the child shapes.
|
|
for (btCollisionShape* childShape : childShapes) {
|
|
delete childShape;
|
|
}
|
|
});
|
|
}
|
|
return createBoxFn(bbox, size, centerOfMassOffset, mass);
|
|
};
|
|
|
|
}
|
|
|
|
GeometryProperty::ScalerType GeometryProperty::parseScalerType()
|
|
{
|
|
auto I = m_data.find("scaler");
|
|
|
|
if (I != m_data.end() && I->second.isString()) {
|
|
auto& radiusTypeString = I->second.String();
|
|
if (radiusTypeString == "min") {
|
|
return ScalerType::Min;
|
|
} else if (radiusTypeString == "max") {
|
|
return ScalerType::Max;
|
|
} else if (radiusTypeString == "x") {
|
|
return ScalerType::XAxis;
|
|
} else if (radiusTypeString == "y") {
|
|
return ScalerType::YAxis;
|
|
} else if (radiusTypeString == "z") {
|
|
return ScalerType::ZAxis;
|
|
}
|
|
}
|
|
|
|
//Default to minimum size
|
|
return ScalerType::Min;
|
|
}
|
|
|