cyphesis/rulesets/PerceptionSightProperty.h

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/*
Copyright (C) 2018 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef CYPHESIS_PERCEPTIONSIGHTPROPERTY_H
#define CYPHESIS_PERCEPTIONSIGHTPROPERTY_H
#include "common/Property.h"
/**
* Determines whether the entity is perceptive or not, and by which factor [0..1].
*/
class PerceptionSightProperty : public Property<double>
{
public:
static constexpr const char* property_name = "perception_sight";
PerceptionSightProperty() = default;
~PerceptionSightProperty() override = default;
void apply(LocatedEntity*) override;
PerceptionSightProperty* copy() const override;
};
#endif //CYPHESIS_PERCEPTIONSIGHTPROPERTY_H