cyphesis/tests/ExternalMindTest.cpp

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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
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#include "rulesets/ExternalMind.h"
#include "server/Connection.h"
#include "rulesets/Entity.h"
#include "common/BaseWorld.h"
#include <Atlas/Objects/Operation.h>
#include <cassert>
class TestExternalMind : public ExternalMind
{
public:
TestExternalMind(Entity & e) : ExternalMind(e) { }
void test_deleteEntity(const std::string & id) {
deleteEntity(id, false);
}
void test_purgeEntity(const LocatedEntity & ent) {
purgeEntity(ent);
}
void test_setLossTime(double t) { m_lossTime = t; }
};
int stub_baseworld_receieved_op = -1;
int stub_link_send_op = -1;
int stub_link_send_count = 0;
class TestWorld : public BaseWorld {
public:
explicit TestWorld() : BaseWorld(*(LocatedEntity*)0) {
}
virtual bool idle() { return false; }
virtual LocatedEntity * addEntity(LocatedEntity * ent) {
return 0;
}
virtual LocatedEntity * addNewEntity(const std::string &,
const Atlas::Objects::Entity::RootEntity &) {
return 0;
}
void delEntity(LocatedEntity * obj) {}
int createSpawnPoint(const Atlas::Message::MapType & data,
LocatedEntity *) { return 0; }
int removeSpawnPoint(LocatedEntity *) {return 0; }
int getSpawnList(Atlas::Message::ListType & data) { return 0; }
LocatedEntity * spawnNewEntity(const std::string & name,
const std::string & type,
const Atlas::Objects::Entity::RootEntity & desc) {
return addNewEntity(type, desc);
}
virtual int moveToSpawn(const std::string & name,
Location& location){return 0;}
virtual Task * newTask(const std::string &, LocatedEntity &) { return 0; }
virtual Task * activateTask(const std::string &, const std::string &,
LocatedEntity *, LocatedEntity &) { return 0; }
virtual ArithmeticScript * newArithmetic(const std::string &,
LocatedEntity *) {
return 0;
}
virtual void message(const Operation & op, LocatedEntity & ent) {
stub_baseworld_receieved_op = op->getClassNo();
}
virtual void messageToClients(const Atlas::Objects::Operation::RootOperation &) {
}
virtual LocatedEntity * findByName(const std::string & name) { return 0; }
virtual LocatedEntity * findByType(const std::string & type) { return 0; }
virtual void addPerceptive(LocatedEntity *) { }
};
int main()
{
TestWorld world;
{
Entity e("2", 2);
ExternalMind em(e);
}
{
Entity e("2", 2);
TestExternalMind em(e);
em.test_deleteEntity("3");
}
// Purge with empty contains
{
Entity e("2", 2);
e.m_contains = new LocatedEntitySet;
TestExternalMind em(e);
em.test_purgeEntity(e);
}
// Purge with populated contains
{
Entity e("2", 2);
e.m_contains = new LocatedEntitySet;
e.m_contains->insert(new Entity("3", 3));
TestExternalMind em(e);
em.test_purgeEntity(e);
}
// Connect to nothing
{
Entity e("2", 2);
ExternalMind em(e);
em.linkUp(0);
}
// Connect to something
{
Entity e("2", 2);
ExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
}
// Connect to something, then disconnect
{
Entity e("2", 2);
ExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
em.linkUp(0);
}
// Connect to something, then check connection ID
{
Entity e("2", 2);
ExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
const std::string & id = em.connectionId();
assert(id == "4");
}
// Send a random operation
{
Entity e("2", 2);
TestExternalMind em(e);
em.test_setLossTime(BaseWorld::instance().getTime());
stub_baseworld_receieved_op = -1;
OpVector res;
em.operation(Atlas::Objects::Operation::RootOperation(), res);
assert(stub_baseworld_receieved_op == -1);
}
// Send a Delete operation
{
Entity e("2", 2);
TestExternalMind em(e);
em.test_setLossTime(BaseWorld::instance().getTime());
stub_baseworld_receieved_op = -1;
OpVector res;
em.operation(Atlas::Objects::Operation::Delete(), res);
assert(stub_baseworld_receieved_op == -1);
}
// Send a Delete operation to an ephemeral entity
{
Entity e("2", 2);
e.addFlags(entity_ephem);
TestExternalMind em(e);
em.test_setLossTime(BaseWorld::instance().getTime());
stub_baseworld_receieved_op = -1;
OpVector res;
em.operation(Atlas::Objects::Operation::Delete(), res);
assert(stub_baseworld_receieved_op == -1);
}
// Send a non Delete operation to an ephemeral entity
{
Entity e("2", 2);
e.addFlags(entity_ephem);
TestExternalMind em(e);
em.test_setLossTime(BaseWorld::instance().getTime());
stub_baseworld_receieved_op = -1;
OpVector res;
em.operation(Atlas::Objects::Operation::RootOperation(), res);
assert(stub_baseworld_receieved_op == Atlas::Objects::Operation::DELETE_NO);
}
// Send a random operation to a connected mind
{
Entity e("2", 2);
TestExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
stub_link_send_op = -1;
stub_link_send_count = 0;
OpVector res;
em.operation(Atlas::Objects::Operation::RootOperation(), res);
assert(stub_link_send_op == Atlas::Objects::Operation::ROOT_OPERATION_NO);
assert(stub_link_send_count == 1);
}
// Send a Sight operation to a connected mind
{
Entity e("2", 2);
TestExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
stub_link_send_op = -1;
stub_link_send_count = 0;
OpVector res;
em.operation(Atlas::Objects::Operation::Sight(), res);
assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO);
assert(stub_link_send_count == 1);
}
// Send a Sight(Set) of hungry operation to a connected mind
{
Entity e("2", 2);
TestExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
stub_link_send_op = -1;
stub_link_send_count = 0;
// A sight(set) of a starving entity
Atlas::Objects::Root arg;
arg->setAttr("status", 0.05);
arg->setId(e.getId());
Atlas::Objects::Operation::Set set;
set->setArgs1(arg);
Atlas::Objects::Operation::Sight op;
op->setArgs1(set);
// It should trigger an extra Sight(Imaginary)
OpVector res;
em.operation(op, res);
assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO);
assert(stub_link_send_count > 1);
}
// Send a Sight(Set) of starving operation to a connected mind
{
Entity e("2", 2);
TestExternalMind em(e);
em.linkUp(new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"addr", "4", 4));
stub_link_send_op = -1;
stub_link_send_count = 0;
// A sight(set) of a starving entity
Atlas::Objects::Root arg;
arg->setAttr("status", 0.005);
arg->setId(e.getId());
Atlas::Objects::Operation::Set set;
set->setArgs1(arg);
Atlas::Objects::Operation::Sight op;
op->setArgs1(set);
// It should trigger an extra Sight(Imaginary)
OpVector res;
em.operation(op, res);
assert(stub_link_send_op == Atlas::Objects::Operation::SIGHT_NO);
assert(stub_link_send_count > 1);
}
return 0;
}
// stubs
#include "rulesets/Script.h"
#include "common/log.h"
using Atlas::Message::MapType;
#include "stubs/server/stubConnection.h"
#define STUB_Entity_destroy
void Entity::destroy()
{
destroyed.emit();
}
#define STUB_Entity_sendWorld
void Entity::sendWorld(const Operation & op)
{
BaseWorld::instance().message(op, *this);
}
#include "stubs/rulesets/stubEntity.h"
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#include "stubs/rulesets/stubLocatedEntity.h"
#include "stubs/rulesets/stubScript.h"
#include "stubs/modules/stubLocation.h"
#define STUB_Link_send
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void Link::send(const Operation & op) const
{
stub_link_send_op = op->getClassNo();
++stub_link_send_count;
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}
#include "stubs/common/stubLink.h"
#include "stubs/common/stubRouter.h"
#include "stubs/common/stubBaseWorld.h"
void log(LogLevel lvl, const std::string & msg)
{
}