cyphesis/tests/UpdateTestertest.cpp

172 lines
3.3 KiB
C++
Raw Permalink Normal View History

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
2011-02-15 09:30:46 +00:00
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "server/UpdateTester.h"
#include "server/CommServer.h"
#include "server/Connection.h"
#include "server/Lobby.h"
#include "common/Inheritance.h"
#include "common/log.h"
#include <cassert>
enum test_type { NOCLASS, NULLCLASS, OAKCLASS } stub_getclass_returns;
int main()
{
2011-10-31 13:04:55 +00:00
CommServer comm_server;
{
UpdateTester ut(comm_server);
}
{
UpdateTester ut(comm_server);
ut.idle(0);
}
{
UpdateTester ut(comm_server);
stub_getclass_returns = NULLCLASS;
ut.idle(0);
stub_getclass_returns = NOCLASS;
}
{
UpdateTester ut(comm_server);
stub_getclass_returns = OAKCLASS;
ut.idle(0);
stub_getclass_returns = NOCLASS;
}
return 0;
}
// stubs
Idle::Idle(CommServer & svr) : m_idleManager(svr)
{
}
Idle::~Idle()
{
}
Lobby::Lobby(ServerRouting & s, const std::string & id, long intId) :
Router(id, intId),
m_server(s)
{
}
Lobby::~Lobby()
{
}
void Lobby::externalOperation(const Operation & op, Link &)
{
}
void Lobby::operation(const Operation & op, OpVector & res)
{
}
void Lobby::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Lobby::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
2011-10-31 13:04:55 +00:00
CommServer::CommServer() : m_congested(false)
{
}
CommServer::~CommServer()
{
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Inheritance * Inheritance::m_instance = NULL;
Inheritance::Inheritance() : noClass(0)
{
}
Inheritance & Inheritance::instance()
{
if (m_instance == NULL) {
m_instance = new Inheritance();
}
return *m_instance;
}
const Atlas::Objects::Root & Inheritance::getClass(const std::string & parent)
{
switch (stub_getclass_returns) {
case NULLCLASS:
return *new Atlas::Objects::Root(0);;
break;
case OAKCLASS:
{
Atlas::Objects::Root oak;
oak->setId("oak");
oak->setParents(std::list<std::string>(1, "game_entity"));
return *new Atlas::Objects::Root(oak);
}
break;
case NOCLASS:
default:
return noClass;
break;
}
}
void log(LogLevel lvl, const std::string & msg)
{
}