mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "server/TaskFactory.h"
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#include "rulesets/Task.h"
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#include "rulesets/LocatedEntity.h"
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#include "common/debug.h"
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#include "common/ScriptKit.h"
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#include "common/TypeNode.h"
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static const bool debug_flag = false;
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/// \brief TaskFactory constructor
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///
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/// @param package name of the package containing the script
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/// @param name name of the type within the package for the script
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TaskFactory::TaskFactory(const std::string & name) : m_name(name)
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{
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}
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TaskFactory::~TaskFactory()
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{
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}
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int TaskFactory::checkTarget(LocatedEntity * target)
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{
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if (m_target != 0 && !target->getType()->isTypeOf(m_target)) {
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debug( std::cout << target->getType()->name() << " is not a "
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<< m_target->name()
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<< std::endl << std::flush; );
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return -1;
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}
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if (!m_property.empty() && !target->hasAttr(m_property)) {
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debug( std::cout << target->getType()->name() << " has not a "
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<< m_property
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<< std::endl << std::flush; );
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return -1;
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}
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return 0;
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}
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Task * TaskFactory::newTask(LocatedEntity & chr)
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{
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// Create the task, and use its script to add a script
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Task * task = new Task(chr);
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task->name() = m_name;
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assert(task != 0);
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return task;
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}
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