mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
We now allow tracking of locations (for example tracking an entity) as well as measuring from either center or the edge of both the target and ourselves.
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2008 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "physics/BBox.h"
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#include "common/const.h"
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#include <wfmath/axisbox.h>
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#include <wfmath/point.h>
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#include <cassert>
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#include <physics/Vector3D.h>
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int main()
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{
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{
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WFMath::Point<2> p(2, 2);
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auto mag = sqrMag(p);
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assert(mag == 8.0);
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}
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{
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assert(boxSquareSize({{0, 0, 0},
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{1, 1, 1}}) != 0);
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}
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{
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boxSquareBoundingRadius({{0, 0, 0},
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{1, 1, 1}});
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}
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{
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auto radius = std::sqrt(boxSquareHorizontalBoundingRadius({{-1, 0, -1},
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{1, 1, 1}}));
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assert(WFMath::Equal(1.414215, radius, 0.001));
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}
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return 0;
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}
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