mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
176 lines
4.6 KiB
C++
176 lines
4.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2013 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "../../TestBase.h"
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#include "rules/simulation/AreaProperty.h"
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#include "rules/simulation/Entity.h"
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#include "common/TypeNode.h"
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using Atlas::Message::ListType;
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using Atlas::Message::MapType;
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// Check what happens when two instance of a type both instantiate
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// this property when there is a script. The underlying instance of
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// Shape needs to be copied
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class AreaPropertyintegration : public Cyphesis::TestBase
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{
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private:
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TypeNode * m_char_type;
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PropertyBase * m_char_property;
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Ref<Entity> m_char1;
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Ref<Entity> m_char2;
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public:
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AreaPropertyintegration();
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void setup();
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void teardown();
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void test_copy();
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};
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AreaPropertyintegration::AreaPropertyintegration()
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{
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ADD_TEST(AreaPropertyintegration::test_copy);
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}
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void AreaPropertyintegration::setup()
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{
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m_char_type = new TypeNode("char_type");
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m_char_property = new AreaProperty;
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m_char_property->addFlags(prop_flag_class);
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m_char_property->set(
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MapType{
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std::make_pair("shape", MapType{
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std::make_pair("type", "polygon"),
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std::make_pair("points", ListType(3, ListType(2, 1.f)))
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})
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}
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);
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m_char_type->injectProperty("char_type", std::unique_ptr<PropertyBase>(m_char_property));
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m_char1 = new Entity(1);
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m_char1->setType(m_char_type);
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m_char_property->install(*m_char1, "char_prop");
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m_char_property->apply(*m_char1);
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m_char1->propertyApplied("char_prop", *m_char_property);
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m_char2 = new Entity(2);
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m_char2->setType(m_char_type);
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m_char_property->install(*m_char2, "char_prop");
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m_char_property->apply(*m_char2);
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m_char2->propertyApplied("char_prop", *m_char_property);
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}
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void AreaPropertyintegration::teardown()
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{
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m_char1 = nullptr;
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m_char2 = nullptr;
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delete m_char_type;
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}
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void AreaPropertyintegration::test_copy()
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{
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AreaProperty * pb =
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m_char1->modPropertyClass<AreaProperty>("char_type");
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ASSERT_NOT_EQUAL(pb, m_char_property);
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}
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int main()
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{
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AreaPropertyintegration t;
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return t.run();
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}
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// stubs
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#include "common/log.h"
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const TerrainProperty * TerrainEffectorProperty::getTerrain(LocatedEntity& owner, LocatedEntity**)
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{
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return 0;
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}
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// stubs
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#include "rules/AtlasProperties.h"
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#include "rules/Domain.h"
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#include "rules/Script.h"
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#include "rules/simulation/BaseWorld.h"
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#include "common/log.h"
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#include "common/PropertyManager.h"
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#include "common/TypeNode.h"
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#include "rules/simulation/DomainProperty.h"
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#include "../../stubs/common/stubcustom.h"
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#include "../../stubs/rules/stubDomain.h"
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#include "../../stubs/rules/simulation/stubDomainProperty.h"
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#include "../../stubs/common/stubVariable.h"
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#include "../../stubs/common/stubMonitors.h"
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#include "../../stubs/common/stubProperty.h"
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#include "../../stubs/common/stubLink.h"
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#include "../../stubs/common/stubRouter.h"
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#define STUB_TypeNode_TypeNode
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TypeNode::TypeNode(std::string name) : m_name(name), m_parent(0)
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{
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}
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#define STUB_TypeNode_TypeNode_DTOR
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TypeNode::~TypeNode()
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{
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m_defaults.clear();
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}
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#define STUB_TypeNode_injectProperty
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TypeNode::PropertiesUpdate TypeNode::injectProperty(const std::string& name,
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std::unique_ptr<PropertyBase> p)
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{
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m_defaults[name] = std::move(p);
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return {};
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}
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#include "../../stubs/common/stubTypeNode.h"
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void addToEntity(const Point3D & p, std::vector<double> & vd)
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{
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}
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#include "../../stubs/rules/simulation/stubBaseWorld.h"
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#include "../../stubs/rules/stubScript.h"
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#include "../../stubs/rules/stubLocation.h"
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#include "../../stubs/rules/stubAtlasProperties.h"
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#include "../../stubs/rules/stubPhysicalProperties.h"
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#include "../../stubs/common/stubPropertyManager.h"
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#include "../../stubs/common/stubid.h"
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#include "../../stubs/common/stublog.h"
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#include "../../stubs/rules/stubModifier.h"
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