cyphesis/server/IdleConnector.h
Erik Ogenvik 642faeeb28 Adapt to boost 1.46.
Since we're targetting the latest LTS release of Ubuntu as a nice
baseline, and that currently only supports 1.46, we need to remove the
nice steady_timer code. For now.

This commit should probably be reverted once a newer version of Ubuntu
LTS is available.
2014-02-04 12:25:18 +01:00

45 lines
1.4 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2008 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef SERVER_IDLE_CONNECTOR_H
#define SERVER_IDLE_CONNECTOR_H
#include <boost/asio.hpp>
#include <boost/asio/deadline_timer.hpp>
#include <sigc++/signal.h>
/// \brief Generic class for polling an existing object regularly.
///
/// Emits a sigc signal every time it is called, so can be connected to
/// anything that needs calling.
class IdleConnector {
public:
explicit IdleConnector(boost::asio::io_service & io_service);
virtual ~IdleConnector();
sigc::signal<void> idling;
protected:
boost::asio::deadline_timer m_timer;
/// \brief Perform idle tasks once per second.
void idle();
};
#endif // SERVER_IDLE_CONNECTOR_H