mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
Since we're targetting the latest LTS release of Ubuntu as a nice baseline, and that currently only supports 1.46, we need to remove the nice steady_timer code. For now. This commit should probably be reverted once a newer version of Ubuntu LTS is available.
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2008 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef SERVER_IDLE_CONNECTOR_H
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#define SERVER_IDLE_CONNECTOR_H
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#include <boost/asio.hpp>
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#include <boost/asio/deadline_timer.hpp>
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#include <sigc++/signal.h>
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/// \brief Generic class for polling an existing object regularly.
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///
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/// Emits a sigc signal every time it is called, so can be connected to
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/// anything that needs calling.
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class IdleConnector {
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public:
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explicit IdleConnector(boost::asio::io_service & io_service);
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virtual ~IdleConnector();
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sigc::signal<void> idling;
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protected:
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boost::asio::deadline_timer m_timer;
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/// \brief Perform idle tasks once per second.
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void idle();
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};
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#endif // SERVER_IDLE_CONNECTOR_H
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