cyphesis/common/const.h
2018-02-20 23:08:37 +01:00

69 lines
2.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef COMMON_CONST_H
#define COMMON_CONST_H
namespace consts {
/// \defgroup Constants Global Configuration Constants
///
/// These constants defined in common/config.h control the configuration
/// of some aspects of the server which cannot be changed at runtime.
/// Most commonly they are made constant for performance reasons, though
/// sometimes it is because a change in the value at runtime could give
/// confusing or undefined results.
// @{
/// \brief Should python code emit thinking ops
static const int debug_thinking = 0;
/// \brief Debug level for python code
static const int debug_level = 0;
/// \brief Length limit of string length for class ids and attributes
static const unsigned int id_len = 32;
/// \brief Scale factor for time. The may become non-constant
static const float time_multiplier = 1.0;
/// \brief In Real time how many seconds between ticks
static const float basic_tick = time_multiplier * 3.0f;
/// \brief Square versions of above, to avoid square roots in calculations
static const float square_basic_tick = basic_tick * basic_tick;
/// \brief sin() of minimum angle subtended by visible object
static const float sight_factor = 0.06f;
static const float square_sight_factor = (sight_factor * sight_factor);
/// \brief What is the minimum size of an object when calculating visibility
static const float minSqrBoxSize = 0.25f;
/// \brief What is the minimum size of an object when calculating visibility
static const float minBoxSize = 0.5f;
/// \brief Id of root world entity
extern const char * rootWorldId;
/// \brief Integer id of root world entity
extern const long rootWorldIntId;
/// \brief Version of the software we are running
extern const char * version;
/// \brief Identifier of this build, taken from "git rev-parse".
extern const char * buildId;
// @}
}
#endif // COMMON_CONST_H