cyphesis/data/deeds/creatures/mobile.xml
2018-02-22 19:34:08 +01:00

72 lines
2.8 KiB
XML

<atlas>
<map>
<map name="attributes">
<map name="agility">
<float name="default">0.3</float>
<string name="visibility">private</string>
</map>
<map name="geometry">
<map name="default">
<string name="type">capsule-y</string>
</map>
<string name="visibility">public</string>
</map>
<map name="angularfactor">
<list name="default">
<float>0</float>
<float>0</float>
<float>0</float>
</list>
</map>
<map name="mind">
<map name="default">
<string name="language">python</string>
<string name="name">mind.NPCMind.NPCMind</string>
</map>
<string name="visibility">private</string>
</map>
<map name="stamina">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<map name="strength">
<float name="default">0.3</float>
<string name="visibility">private</string>
</map>
<map name="ticks">
<float name="default">0</float>
<string name="visibility">public</string>
</map>
<map name="domain">
<string name="default">inventory</string>
<string name="visibility">public</string>
</map>
<!-- Set a high friction so that mobile entities can cling to slopes without sliding down. -->
<map name="friction">
<float name="default">10</float>
<string name="visibility">public</string>
</map>
<!-- By default mobile entities should step up 30% of their height. This is based on humans. -->
<map name="step_factor">
<float name="default">0.3</float>
<string name="visibility">public</string>
</map>
<map name="speed-ground">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
<map name="speed-water">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<!-- By default we'll allow mobiles to jump like a normal human -->
<map name="speed-jump">
<float name="default">7.5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">mobile</string>
<string name="objtype">class</string>
<string name="parent">character</string>
</map>
</atlas>