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containers
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Added compound shapes.
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2018-03-07 15:22:13 +01:00 |
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creatures
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Make humans move a bit quicker.
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2018-04-21 20:46:47 +02:00 |
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environment
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Added rolling and spinning friction.
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2018-03-12 18:15:20 +01:00 |
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furniture
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Only update bbox from geometry if none set.
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2018-02-22 19:34:08 +01:00 |
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garments
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Removed obsolete files.
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2018-05-08 14:31:48 +02:00 |
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materials
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Restructure and add "present" properties.
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2018-02-20 22:26:27 +01:00 |
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misc
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Restructure and add "present" properties.
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2018-02-20 22:26:27 +01:00 |
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plants
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Make trees not roll as much.
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2018-05-01 14:21:35 +02:00 |
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structures
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Moved to more correct place.
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2018-04-21 10:02:08 +02:00 |
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tools
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Moved to more correct place.
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2018-04-21 10:02:08 +02:00 |
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vehicles
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Use "planted" for floating entities.
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2018-03-24 17:06:02 +01:00 |
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weapons
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Fixed incorrect type declaration.
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2018-04-22 14:07:48 +02:00 |
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character.xml
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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construction.xml
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Added more entities.
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2018-02-21 14:37:47 +01:00 |
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creator.xml
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Made all game entities definable through xml.
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2018-04-29 11:58:35 +02:00 |
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food.xml
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Restructure and add "present" properties.
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2018-02-20 22:26:27 +01:00 |
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operations.xml
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Replace "parents" with "parent".
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2017-07-24 15:05:18 +02:00 |
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plant.xml
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Made all game entities definable through xml.
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2018-04-29 11:58:35 +02:00 |
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plants.xml
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Restructure and add "present" properties.
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2018-02-20 22:26:27 +01:00 |
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properties.xml
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Replace "parents" with "parent".
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2017-07-24 15:05:18 +02:00 |
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stackable.xml
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Made all game entities definable through xml.
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2018-04-29 11:58:35 +02:00 |
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tasks.xml
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Restructure and add "present" properties.
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2018-02-20 22:26:27 +01:00 |
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thing.xml
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Made all game entities definable through xml.
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2018-04-29 11:58:35 +02:00 |
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tools.xml
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Use "planted" for floating entities.
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2018-03-24 17:06:02 +01:00 |
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world.xml
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Made all game entities definable through xml.
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2018-04-29 11:58:35 +02:00 |