cyphesis/data/deeds/plant.xml
Erik Ogenvik a6195c1ac6 Made all game entities definable through xml.
This makes it easier to alter properties in real time.
2018-04-29 11:58:35 +02:00

37 lines
1.3 KiB
XML

<atlas>
<map>
<map name="attributes">
<map name="friction">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<map name="friction_roll">
<float name="default">0.1</float>
<string name="visibility">public</string>
</map>
<map name="friction_spin">
<float name="default">0.05</float>
<string name="visibility">public</string>
</map>
<map name="mode">
<string name="default">planted</string>
<string name="visibility">public</string>
</map>
<map name="status">
<float name="default">1.0</float>
<string name="visibility">public</string>
</map>
<!-- Plants should by default be represented by an upright cylinder. -->
<map name="geometry">
<map name="default">
<string name="type">cylinder-y</string>
</map>
<string name="visibility">public</string>
</map>
</map>
<string name="id">plant</string>
<string name="objtype">class</string>
<string name="parent">thing</string>
</map>
</atlas>