cyphesis/data/deeds/weapons/swords.xml
2018-04-22 14:07:48 +02:00

577 lines
22 KiB
XML

<atlas>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/short_sword/model/short_sword.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/short_sword/model/short_sword.mesh</string>
<string name="visibility">public</string>
</map>
<map name="density">
<float name="default">7500</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword</string>
<string name="objtype">class</string>
<string name="parent">thing</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/broad_sword/model/broad_sword.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/broad_sword/model/broad_sword.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_broad</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A01.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A01.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a1</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A02.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A02.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a2</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A03.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A03.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a3</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A04.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A04.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a4</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A05.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A05.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a5</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A06.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A06.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a6</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A07.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A07.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a7</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A08.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A08.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a8</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A09.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A09.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a9</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A10.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A10.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a10</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_A11.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_A11.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_a11</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B01.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B01.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b1</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B02.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B02.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b2</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B03.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B03.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b3</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B04.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B04.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b4</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B05.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B05.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b5</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B06.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B06.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b6</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B07.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B07.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b7</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_B08.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_B08.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_b8</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C01.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C01.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c1</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C02.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C02.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c2</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C03.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C03.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c3</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C04.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C04.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c4</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C05.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C05.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c5</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C06.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C06.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c6</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C07.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C07.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c7</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C08.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C08.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c8</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
<map>
<map name="attributes">
<map name="geometry">
<map name="default">
<string name="path">dural/items/weapons/swords/model/sword_C09.mesh</string>
<string name="type">box</string>
</map>
<string name="visibility">public</string>
</map>
<map name="present">
<string name="default">dural/items/weapons/swords/model/sword_C09.mesh</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">sword_c9</string>
<string name="objtype">class</string>
<string name="parent">sword</string>
</map>
</atlas>