cyphesis/rulesets/mason/world/tasks/Bisect.py
Erik Ogenvik d8eeb05c3d Revert include optimize for Python files.
CLion wasn't as good at optimizing Python as it was at optimizing C++.

This reverts commit 7aaa9b9ba7.
2017-05-28 16:32:17 +02:00

127 lines
4.7 KiB
Python

#This file is distributed under the terms of the GNU General Public license.
#Copyright (C) 2006 Al Riddoch (See the file COPYING for details)
#Copyright (C) 2011 Jekin Trivedi <jekintrivedi@gmail.com> (See the file COPYING for details).
from atlas import *
from physics import *
from physics import Quaternion
from physics import Vector3D
import server
class Bisect(server.Task):
""" A task for cutting a section of material in two."""
def cut_operation(self, op):
""" Op handler for cut op which activates this task """
# print "Bisect.cut"
if len(op) < 1:
sys.stderr.write("Bisect task has no target in cut op")
# FIXME Use weak references, once we have them
self.target = server.world.get_object_ref(op[0].id)
self.tool = op.to
def tick_operation(self, op):
""" Op handler for regular tick op """
# print "Bisect.tick"
if self.target is None:
# print "Target is no more"
self.irrelevant()
return
if square_distance(self.character.location, self.target().location) > (self.target().location.bbox.square_bounding_radius() + 1):
self.rate = 0
# print "Too far away"
return self.next_tick(0.75)
else:
self.progress += 1
self.rate = 0.5 / 0.75
if self.progress < 1:
# print "Not done yet"
return self.next_tick(0.75)
# this is the axis defining the plane of the cut. Once tasks can
# be parameterized we can vary this to any axis
cut_plane = 2 # z
# work out half the materials size in this dimension. This should
# become a parameter too
length = self.target().location.bbox.far_point[cut_plane] - \
self.target().location.bbox.near_point[cut_plane]
mid = length/2
res=Oplist()
# A new BBox which changes the size of original entity
new_bbox = [self.target().location.bbox.near_point.x,
self.target().location.bbox.near_point.y,
self.target().location.bbox.near_point.z,
self.target().location.bbox.far_point.x,
self.target().location.bbox.far_point.y,
self.target().location.bbox.far_point.z]
# reduce the size of the existing entities bbox by the length to be
# removed, along the correct axis
new_bbox[cut_plane + 3] -= mid
# print "mid ", mid
# print "mod",self.target().location.coordinates, new_bbox
set=Operation("set", Entity(self.target().id, bbox=new_bbox), to=self.target())
res.append(set)
# A new entity is to be created by this cut task, and we use the
# original entity for the basis of the updated location
slice_loc = self.target().location.copy()
# Determine the position offset in the targets coord system
# FIXME This will be different once we deal with cuts which are not
# perfect halves.
pos_offset = Vector3D(0, 0, 0)
pos_offset[cut_plane] = mid
# transform this into the world coords if necessary
if self.target().location.orientation.is_valid():
pos_offset.rotate(self.target().location.orientation)
# apply the offset to the new entity position
slice_loc.coordinates = self.target().location.coordinates + pos_offset
slice_bbox = [self.target().location.bbox.near_point.x,
self.target().location.bbox.near_point.y,
self.target().location.bbox.near_point.z,
self.target().location.bbox.far_point.x,
self.target().location.bbox.far_point.y,
self.target().location.bbox.far_point.z]
# set the size of the bbox of this new entity to the know slice size
slice_bbox[cut_plane] = 0.0
slice_bbox[cut_plane + 3] = mid
# print "new",slice_loc.coordinates, slice_bbox
slice_loc.orientation = self.target().location.orientation
typ = str(self.target().type[0])
# Some entity do not have name attribute defined. If name not present assign the same name as type.
if hasattr ( self.target(), 'name' ) :
nam = str(self.target().name)
else :
nam = typ
# create a new fragment of the remaining dimensions
create=Operation("create", Entity(name=nam,
type=typ,
location=slice_loc,
bbox=slice_bbox), to=self.target())
res.append(create)
self.progress = 1
self.irrelevant()
return res