cyphesis/client/CharacterClient.cpp
2018-02-06 13:45:11 +01:00

129 lines
4.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "CharacterClient.h"
#include "ClientConnection.h"
#include <Atlas/Objects/Anonymous.h>
using Atlas::Objects::Operation::Look;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::smart_dynamic_cast;
static const bool debug_flag = false;
/// \brief CharacterClient constructor
///
/// @param id String identifier
/// @param intId Integer identifier
/// @param name The name of the avatar used by this remote agent
/// @param c The network connection to the server used for communication
CharacterClient::CharacterClient(const std::string & id, long intId,
ClientConnection & c) :
BaseMind(id, intId), m_connection(c)
{
}
/// \brief Send an operation to the server from this avatar
///
/// @param op Operation to be sent
void CharacterClient::send(const Operation & op)
{
op->setFrom(getId());
m_connection.send(op);
}
LocatedEntity * CharacterClient::look(const std::string & id)
{
Look op;
if (!id.empty()) {
Anonymous ent;
ent->setId(id);
op->setArgs1(ent);
}
op->setFrom(getId());
return sendLook(op);
}
LocatedEntity * CharacterClient::lookFor(const RootEntity & ent)
{
Look op;
op->setArgs1(ent);
op->setFrom(getId());
return sendLook(op);
}
/// \brief Send an operation to the server, and wait for a reply
///
/// Reply is identified as it should have its refno attribute set to
/// the serialno of the operation sent.
/// @param op Operation to be sent
/// @param res Result with correct refno is returned here
int CharacterClient::sendAndWaitReply(const Operation & op, OpVector & res)
{
op->setFrom(getId());
return m_connection.sendAndWaitReply(op, res);
}
LocatedEntity * CharacterClient::sendLook(const Operation & op)
{
OpVector result;
if (sendAndWaitReply(op, result) != 0) {
std::cerr << "No reply to look" << std::endl << std::flush;
return nullptr;
}
assert(!result.empty());
const Operation & res = result.front();
if (!res.isValid()) {
std::cerr << "nullptr reply to look" << std::endl << std::flush;
return nullptr;
}
const std::string & resparent = res->getParent();
if (resparent == "unseen") {
return nullptr;
}
if (resparent != "sight") {
std::cerr << "Reply to look is " << resparent << " not sight" << std::endl << std::flush;
return nullptr;
}
if (res->getArgs().empty()) {
std::cerr << "Reply to look has no args" << std::endl << std::flush;
return nullptr;
}
RootEntity seen = smart_dynamic_cast<RootEntity>(res->getArgs().front());
if (!seen.isValid()) {
std::cerr << "Sight arg is not an entity" << std::endl << std::flush;
return nullptr;
}
if (!seen->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
std::cerr << "Looked at entity has no id" << std::endl << std::flush;
return nullptr;
}
const std::string & sight_id = seen->getId();
if (seen->hasAttrFlag(Atlas::Objects::PARENT_FLAG)) {
std::cout << "Seen: " << seen->getParent()
<< "(" << sight_id << ")" << std::endl << std::flush;
} else {
std::cout << "Seen: " << sight_id << std::endl << std::flush;
}
LocatedEntity * obj = m_map.updateAdd(seen, res->getSeconds());
return obj;
}