mirror of
https://github.com/worldforge/cyphesis
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54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "PropertyFactory_impl.h"
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#include "Property.h"
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PropertyKit::~PropertyKit()
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{
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}
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/// \brief Create a new Property instance
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PropertyBase * PropertyKit::newProperty()
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{
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return 0;
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}
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/// \brief Create a copy of this factory.
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///
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/// This is typically used when installing a new data driven property type
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/// to create a factory which inherits from a previously installed type.
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/// @return a new property factory object
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PropertyKit * PropertyKit::duplicateFactory() const
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{
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return 0;
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}
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/// \brief create factory which extends this to support scripts
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///
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/// This is typically used when installing a new data driven property type
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/// to create a factory which inherits from a previously installed type, and
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/// adds the facility to allow the property to have a script associated with
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/// it.
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/// @return a new property factory object
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PropertyKit * PropertyKit::scriptPropertyFactory() const
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{
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return 0;
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}
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