mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
108 lines
2.4 KiB
C++
108 lines
2.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "rulesets/Domain.h"
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#include "rulesets/TerrainProperty.h"
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int main()
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{
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Domain * d = new Domain;
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d->incRef();
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d->decRef();
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// The is no code in operations.cpp to execute, but we need coverage.
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return 0;
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}
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// stubs
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TerrainProperty::TerrainProperty() :
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m_data(*(Mercator::Terrain*)0),
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m_tileShader(*(Mercator::TileShader*)0)
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{
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}
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TerrainProperty::~TerrainProperty()
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{
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}
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int TerrainProperty::get(Atlas::Message::Element & ent) const
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{
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return 0;
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}
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void TerrainProperty::set(const Atlas::Message::Element & ent)
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{
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}
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TerrainProperty * TerrainProperty::copy() const
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{
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return 0;
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}
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bool TerrainProperty::getHeightAndNormal(float x,
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float y,
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float & height,
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Vector3D & normal) const
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{
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return true;
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}
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PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
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{
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}
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PropertyBase::~PropertyBase()
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{
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}
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void PropertyBase::install(LocatedEntity *, const std::string & name)
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{
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}
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void PropertyBase::apply(LocatedEntity *)
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{
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}
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void PropertyBase::add(const std::string & s,
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Atlas::Message::MapType & ent) const
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{
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get(ent[s]);
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}
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void PropertyBase::add(const std::string & s,
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const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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HandlerResult PropertyBase::operation(LocatedEntity *,
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const Operation &,
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OpVector &)
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{
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return OPERATION_IGNORED;
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}
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