cyphesis/tests/MindFactorytest.cpp
2013-02-14 10:01:20 +00:00

211 lines
3.9 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "rulesets/MindFactory.h"
#include "rulesets/BaseMind.h"
#include <cassert>
int main()
{
MindFactory * mf = new MindFactory;
mf->newMind("1", 1);
mf->newMind("2", 2);
return 0;
}
// stubs
MemMap::MemMap(Script *& s) : m_script(s)
{
}
BaseMind::BaseMind(const std::string & id, long intId) :
MemEntity(id, intId), m_map(m_script)
{
}
BaseMind::~BaseMind()
{
}
void BaseMind::SightOperation(const Operation & op, OpVector & res)
{
}
void BaseMind::SoundOperation(const Operation & op, OpVector & res)
{
}
void BaseMind::AppearanceOperation(const Operation & op, OpVector & res)
{
}
void BaseMind::DisappearanceOperation(const Operation & op, OpVector & res)
{
}
void BaseMind::UnseenOperation(const Operation & op, OpVector & res)
{
}
void BaseMind::operation(const Operation & op, OpVector & res)
{
}
MemEntity::MemEntity(const std::string & id, long intId) :
LocatedEntity(id, intId), m_lastSeen(0.)
{
}
MemEntity::~MemEntity()
{
}
void MemEntity::externalOperation(const Operation & op, Link &)
{
}
void MemEntity::operation(const Operation &, OpVector &)
{
}
void MemEntity::destroy()
{
}
LocatedEntity::LocatedEntity(const std::string & id, long intId) :
Router(id, intId),
m_refCount(0), m_seq(0),
m_script(0), m_type(0), m_flags(0), m_contains(0)
{
}
LocatedEntity::~LocatedEntity()
{
}
bool LocatedEntity::hasAttr(const std::string & name) const
{
return false;
}
int LocatedEntity::getAttr(const std::string & name,
Atlas::Message::Element & attr) const
{
return -1;
}
int LocatedEntity::getAttrType(const std::string & name,
Atlas::Message::Element & attr,
int type) const
{
return -1;
}
PropertyBase * LocatedEntity::setAttr(const std::string & name,
const Atlas::Message::Element & attr)
{
return 0;
}
const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
{
return 0;
}
PropertyBase * LocatedEntity::modProperty(const std::string & name)
{
return 0;
}
PropertyBase * LocatedEntity::setProperty(const std::string & name,
PropertyBase * prop)
{
return 0;
}
void LocatedEntity::installDelegate(int, const std::string &)
{
}
void LocatedEntity::destroy()
{
}
Domain * LocatedEntity::getMovementDomain()
{
return 0;
}
void LocatedEntity::sendWorld(const Operation & op)
{
}
void LocatedEntity::onContainered()
{
}
void LocatedEntity::onUpdated()
{
}
void LocatedEntity::merge(const Atlas::Message::MapType & ent)
{
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Location::Location() : m_loc(0)
{
}
void WorldTime::initTimeInfo()
{
}
DateTime::DateTime(int t)
{
}