mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
69 lines
2 KiB
C++
69 lines
2 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2016 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "ForcesProperty.h"
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#include "LocatedEntity.h"
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#include "common/BaseWorld.h"
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#include <wfmath/atlasconv.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <Atlas/Objects/RootEntity.h>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Entity::RootEntity;
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const std::string ForcesProperty::property_name = "forces";
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ForcesProperty::ForcesProperty() {
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}
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int ForcesProperty::get(Element & val) const {
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MapType valMap;
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for (auto& entry : mForces) {
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valMap.insert(std::make_pair(entry.first, entry.second.toAtlas()));
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}
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val = valMap;
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return 0;
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}
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void ForcesProperty::set(const Element & val) {
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mForces.clear();
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if (val.isMap()) {
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auto& valMap = val.Map();
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for (auto& entry : valMap) {
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mForces.insert(std::make_pair(entry.first, WFMath::Vector<3>(entry.second)));
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}
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}
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}
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ForcesProperty * ForcesProperty::copy() const {
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return new ForcesProperty(*this);
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}
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std::map<std::string, WFMath::Vector<3>>& ForcesProperty::forces() {
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return mForces;
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}
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const std::map<std::string, WFMath::Vector<3>>& ForcesProperty::forces() const {
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return mForces;
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}
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