cyphesis/tests/LobbyTest.cpp
Erik Ogenvik cd33df2d75 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-01-20 15:34:49 +01:00

428 lines
9 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "TestBase.h"
#include "server/Lobby.h"
#include "server/Connection.h"
#include "server/Account.h"
#include <Atlas/Objects/RootOperation.h>
#include <Atlas/Objects/RootEntity.h>
#include <Atlas/Objects/SmartPtr.h>
#include <cassert>
class TestAccount : public Account
{
public:
TestAccount() : Account(0, "bob", "foo", "2", 2) { }
virtual int characterError(const Operation &,
const Atlas::Objects::Root & ent,
OpVector & res) const
{
return false;
}
};
class Lobbytest : public Cyphesis::TestBase
{
private:
Lobby * m_lobby;
public:
Lobbytest();
void setup();
void teardown();
void test_constructor();
void test_addAccount();
void test_delAccount();
void test_delAccount_empty();
void test_operation();
void test_addAccount_connected();
void test_operation_connected();
void test_operation_connected_other();
void test_operation_account();
void test_addToMessage();
void test_addToEntity();
};
Lobbytest::Lobbytest()
{
ADD_TEST(Lobbytest::test_constructor);
ADD_TEST(Lobbytest::test_addAccount);
ADD_TEST(Lobbytest::test_delAccount);
ADD_TEST(Lobbytest::test_delAccount_empty);
ADD_TEST(Lobbytest::test_operation);
ADD_TEST(Lobbytest::test_addAccount_connected);
ADD_TEST(Lobbytest::test_operation_connected);
ADD_TEST(Lobbytest::test_operation_connected_other);
ADD_TEST(Lobbytest::test_operation_account);
ADD_TEST(Lobbytest::test_addToMessage);
ADD_TEST(Lobbytest::test_addToEntity);
}
void Lobbytest::setup()
{
m_lobby = new Lobby(*(ServerRouting*)0, "1", 1);
}
void Lobbytest::teardown()
{
delete m_lobby;
}
void Lobbytest::test_constructor()
{
}
void Lobbytest::test_addAccount()
{
assert(m_lobby->getAccounts().size() == 0);
m_lobby->addAccount(new TestAccount());
assert(m_lobby->getAccounts().size() == 1);
}
void Lobbytest::test_delAccount()
{
assert(m_lobby->getAccounts().size() == 0);
Account * tac = new TestAccount();
m_lobby->addAccount(tac);
assert(m_lobby->getAccounts().size() == 1);
m_lobby->delAccount(tac);
assert(m_lobby->getAccounts().size() == 0);
}
void Lobbytest::test_delAccount_empty()
{
assert(m_lobby->getAccounts().size() == 0);
m_lobby->delAccount(new TestAccount());
assert(m_lobby->getAccounts().size() == 0);
}
void Lobbytest::test_operation()
{
Atlas::Objects::Operation::RootOperation op;
OpVector res;
m_lobby->operation(op, res);
}
void Lobbytest::test_addAccount_connected()
{
Account * tac = new TestAccount();
tac->m_connection = new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"foo", "3", 3);
m_lobby->addAccount(tac);
Atlas::Objects::Operation::RootOperation op;
OpVector res;
m_lobby->operation(op, res);
}
void Lobbytest::test_operation_connected()
{
Account * tac = new TestAccount();
tac->m_connection = new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"foo", "3", 3);
m_lobby->addAccount(tac);
Atlas::Objects::Operation::RootOperation op;
OpVector res;
op->setTo("3");
m_lobby->operation(op, res);
}
void Lobbytest::test_operation_connected_other()
{
Account * tac = new TestAccount();
tac->m_connection = new Connection(*(CommSocket*)0,
*(ServerRouting*)0,
"foo", "3", 3);
m_lobby->addAccount(tac);
Atlas::Objects::Operation::RootOperation op;
OpVector res;
op->setTo("2");
m_lobby->operation(op, res);
}
void Lobbytest::test_operation_account()
{
Account * tac = new TestAccount();
m_lobby->addAccount(tac);
Atlas::Objects::Operation::RootOperation op;
OpVector res;
op->setTo("2");
m_lobby->operation(op, res);
}
void Lobbytest::test_addToMessage()
{
m_lobby->addAccount(new TestAccount());
Atlas::Message::MapType e;
m_lobby->addToMessage(e);
}
void Lobbytest::test_addToEntity()
{
m_lobby->addAccount(new TestAccount());
Atlas::Objects::Entity::RootEntity e;
m_lobby->addToEntity(e);
}
int main()
{
Lobbytest t;
return t.run();
}
// Stub functions
#include "common/log.h"
Account::Account(Connection * conn,
const std::string & uname,
const std::string & passwd,
const std::string & id,
long intId) :
ConnectableRouter(id, intId, conn),
m_username(uname), m_password(passwd)
{
}
Account::~Account()
{
}
const char * Account::getType() const
{
return "testaccount";
}
void Account::store() const
{
}
bool Account::isPersisted() const {
return true;
}
void Account::addToMessage(Atlas::Message::MapType &) const
{
}
void Account::addToEntity(const Atlas::Objects::Entity::RootEntity &) const
{
}
void Account::externalOperation(const Operation & op, Link &)
{
}
void Account::operation(const Operation &, OpVector &)
{
}
void Account::createObject(const std::string & type_str,
const Atlas::Objects::Root & arg,
const Operation & op,
OpVector & res)
{
}
LocatedEntity * Account::createCharacterEntity(const std::string &,
const Atlas::Objects::Entity::RootEntity &,
const Atlas::Objects::Root &)
{
return 0;
}
void Account::LogoutOperation(const Operation &, OpVector &)
{
}
void Account::CreateOperation(const Operation &, OpVector &)
{
}
void Account::SetOperation(const Operation &, OpVector &)
{
}
void Account::ImaginaryOperation(const Operation &, OpVector &)
{
}
void Account::TalkOperation(const Operation &, OpVector &)
{
}
void Account::LookOperation(const Operation &, OpVector &)
{
}
void Account::GetOperation(const Operation &, OpVector &)
{
}
void Account::OtherOperation(const Operation &, OpVector &)
{
}
ConnectableRouter::ConnectableRouter(const std::string & id,
long iid,
Connection *c) :
Router(id, iid),
m_connection(c)
{
}
ConnectableRouter::~ConnectableRouter()
{
}
Link::Link(CommSocket & socket, const std::string & id, long iid) :
Router(id, iid), m_encoder(0), m_commSocket(socket)
{
}
Link::~Link()
{
}
void Link::send(const Operation & op) const
{
}
void Link::disconnect()
{
}
Connection::Connection(CommSocket & client,
ServerRouting & svr,
const std::string & addr,
const std::string & id, long iid) :
Link(client, id, iid), m_obsolete(false),
m_server(svr)
{
}
Account * Connection::newAccount(const std::string & type,
const std::string & username,
const std::string & passwd,
const std::string & id, long intId)
{
return 0;
}
int Connection::verifyCredentials(const Account &,
const Atlas::Objects::Root &) const
{
return 0;
}
Connection::~Connection()
{
}
void Connection::externalOperation(const Operation & op, Link &)
{
}
void Connection::operation(const Operation &, OpVector &)
{
}
void Connection::LoginOperation(const Operation &, OpVector &)
{
}
void Connection::LogoutOperation(const Operation &, OpVector &)
{
}
void Connection::CreateOperation(const Operation &, OpVector &)
{
}
void Connection::GetOperation(const Operation &, OpVector &)
{
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
void Router::error(const Operation & op,
const std::string & errstring,
OpVector & res,
const std::string & to) const
{
}
void log(LogLevel lvl, const std::string & msg)
{
}