mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
114 lines
6.7 KiB
C++
114 lines
6.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000-2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "Inheritance.h"
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#include "custom.h"
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#include <Atlas/Objects/Generic.h>
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void installCustomOperations(TypeStore & i)
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{
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Atlas::Objects::Factories * atlas_factories = Atlas::Objects::Factories::instance();
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i.addChild(atlasOpDefinition("add", "set"));
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Atlas::Objects::Operation::ADD_NO = atlas_factories->addFactory("add", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("burn", "affect"));
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Atlas::Objects::Operation::BURN_NO = atlas_factories->addFactory("burn", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("connect", "set"));
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Atlas::Objects::Operation::CONNECT_NO = atlas_factories->addFactory("connect", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("eat", "action"));
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Atlas::Objects::Operation::EAT_NO = atlas_factories->addFactory("eat", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("monitor", "set"));
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Atlas::Objects::Operation::MONITOR_NO = atlas_factories->addFactory("monitor", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("nourish", "affect"));
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Atlas::Objects::Operation::NOURISH_NO = atlas_factories->addFactory("nourish", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("setup", "root_operation"));
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Atlas::Objects::Operation::SETUP_NO = atlas_factories->addFactory("setup", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("tick", "root_operation"));
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Atlas::Objects::Operation::TICK_NO = atlas_factories->addFactory("tick", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("unseen", "perception"));
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Atlas::Objects::Operation::UNSEEN_NO = atlas_factories->addFactory("unseen", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("attack", "action"));
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Atlas::Objects::Operation::ATTACK_NO = atlas_factories->addFactory("attack", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("pickup", "action"));
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Atlas::Objects::Operation::PICKUP_NO = atlas_factories->addFactory("pickup", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("drop", "action"));
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Atlas::Objects::Operation::DROP_NO = atlas_factories->addFactory("drop", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("update", "tick"));
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Atlas::Objects::Operation::UPDATE_NO = atlas_factories->addFactory("update", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("actuate", "action"));
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Atlas::Objects::Operation::ACTUATE_NO = atlas_factories->addFactory("actuate", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("thought", "communicate"));
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Atlas::Objects::Operation::THOUGHT_NO = atlas_factories->addFactory("thought", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("goal_info", "communicate"));
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Atlas::Objects::Operation::GOAL_INFO_NO = atlas_factories->addFactory("goal_info", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("teleport", "action"));
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Atlas::Objects::Operation::TELEPORT_NO = atlas_factories->addFactory("teleport", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("commune", "get"));
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Atlas::Objects::Operation::COMMUNE_NO = atlas_factories->addFactory("commune", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("think", "set"));
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Atlas::Objects::Operation::THINK_NO = atlas_factories->addFactory("think", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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//The relay operation is used when an operation needs to be sent from one router to another, and there's no natural way of doing it.
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i.addChild(atlasOpDefinition("relay", "root_operation"));
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Atlas::Objects::Operation::RELAY_NO = atlas_factories->addFactory("relay", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("possess", "set"));
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Atlas::Objects::Operation::POSSESS_NO = atlas_factories->addFactory("possess", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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/**
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* Used to signal that something has changed. Sent from the server to the clients.
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* For example when a type changes.
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*/
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i.addChild(atlasOpDefinition("change", "info"));
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Atlas::Objects::Operation::CHANGE_NO = atlas_factories->addFactory("change", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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i.addChild(atlasOpDefinition("hit", "affect"));
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Atlas::Objects::Operation::HIT_NO = atlas_factories->addFactory("hit", &Atlas::Objects::generic_factory, &Atlas::Objects::defaultInstance<Atlas::Objects::RootData>);
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}
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void installCustomEntities(TypeStore & i)
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{
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i.addChild(atlasClass("room", "admin_entity"));
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i.addChild(atlasClass("lobby", "admin_entity"));
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i.addChild(atlasClass("server", "admin_entity"));
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i.addChild(atlasClass("task", "admin_entity"));
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}
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