mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2010 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "system.h"
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#ifdef _WIN32
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#undef DATADIR
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#endif // _WIN32
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extern "C" {
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#ifdef HAVE_SYS_UTSNAME_H
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#include <sys/utsname.h>
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#endif // HAVE_SYS_UTSNAME_H
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}
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#ifdef HAVE_WINSOCK_H
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#include <winsock2.h>
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#endif // HAVE_WINSOCK_H
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#ifdef HAVE_SYS_UN_H
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#endif // HAVE_SYS_UN_H
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const std::string get_hostname()
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{
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#ifndef HAVE_UNAME
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char hostname_buf[256];
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if (gethostname(hostname_buf, 256) != 0) {
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return "UNKNOWN";
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}
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return std::string(hostname_buf);
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#else // HAVE_UNAME
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struct utsname host_ident{};
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if (uname(&host_ident) != 0) {
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return "UNKNOWN";
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}
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return std::string(host_ident.nodename);
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#endif // HAVE_UNAME
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}
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