cyphesis/server/ArithmeticBuilder.cpp
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

36 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "ArithmeticBuilder.h"
#include "rules/python/PythonArithmeticFactory.h"
template<>
ArithmeticBuilder* Singleton<ArithmeticBuilder>::ms_Singleton = nullptr;
ArithmeticBuilder::ArithmeticBuilder()
{
}
ArithmeticScript * ArithmeticBuilder::newArithmetic(const std::string & name,
LocatedEntity * owner)
{
PythonArithmeticFactory paf("world.statistics.Statistics", "Statistics");
paf.setup();
return paf.newScript(owner);
}