| .. |
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Account.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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Account.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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Admin.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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Admin.h
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Fixed incorrect signature.
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2018-10-29 21:38:19 +01:00 |
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ArchetypeFactory.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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ArchetypeFactory.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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ArchetypeRuleHandler.cpp
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Removed "playable" concept.
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2018-08-08 20:55:48 +02:00 |
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ArchetypeRuleHandler.h
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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ArithmeticBuilder.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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ArithmeticBuilder.h
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Use proper singletons everywhere.
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2018-08-04 18:01:20 +02:00 |
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buildid.cpp.in
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Convert to cmake.
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2016-12-22 14:39:36 +01:00 |
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CMakeLists.txt
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Adapt tests to changed structure.
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2018-11-03 17:17:50 +01:00 |
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CommAsioListener.h
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Use a function for starting clients.
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2014-01-28 23:08:15 +01:00 |
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CommAsioListener_impl.h
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Refactor aiclient main loop.
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2018-09-25 23:30:03 +02:00 |
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CommHttpClient.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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CommHttpClient.h
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Removed obsolete files.
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2014-01-31 21:59:57 +01:00 |
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CommMaster.cpp
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Removed further references to now removed classes.
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2014-02-03 12:21:35 +01:00 |
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CommMaster.h
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Removed further references to now removed classes.
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2014-02-03 12:21:35 +01:00 |
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CommMDNSPublisher.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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CommMDNSPublisher.h
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Adapt to boost 1.46.
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2014-02-04 12:25:18 +01:00 |
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CommMetaClient.cpp
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Use proper singletons everywhere.
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2018-08-04 18:01:20 +02:00 |
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CommMetaClient.h
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Fixed issue with shutting down metaserver client.
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2014-09-20 22:43:16 +02:00 |
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CommPeer.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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CommPeer.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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CommPSQLSocket.cpp
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Vacuum sqlite db with interval (25 min).
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2018-05-19 23:52:16 +02:00 |
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CommPSQLSocket.h
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Separate out Postgres specific parts.
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2018-05-16 21:48:18 +02:00 |
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CommPythonClient.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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CommPythonClient.h
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Allow older versions of boost.
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2014-04-18 11:09:47 +02:00 |
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ConnectableRouter.h
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Refactor handling of minds.
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2018-08-07 23:19:16 +02:00 |
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Connection.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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Connection.h
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Work on removing Character.
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2018-08-09 21:30:10 +02:00 |
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CorePropertyManager.cpp
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Separate BBox property from Density property.
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2018-12-16 20:40:48 +01:00 |
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CorePropertyManager.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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EntityBuilder.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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EntityBuilder.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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EntityFactory.cpp
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Don't load server rules in client.
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2018-12-16 23:20:33 +01:00 |
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EntityFactory.h
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Use Ref for handling ref counting.
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2018-07-22 23:48:42 +02:00 |
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EntityFactory_impl.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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EntityRuleHandler.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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EntityRuleHandler.h
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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ExternalMindsConnection.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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ExternalMindsConnection.h
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Deregister possessive clients correctly.
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2015-05-24 11:25:07 +02:00 |
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ExternalMindsManager.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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ExternalMindsManager.h
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Work on removing Character.
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2018-08-09 21:30:10 +02:00 |
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frontend.cpp
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Remove obsolete buildTime/buildDate system
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2016-09-04 15:35:21 -04:00 |
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HttpCache.cpp
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Use proper singletons everywhere.
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2018-08-04 18:01:20 +02:00 |
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HttpCache.h
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Use proper singletons everywhere.
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2018-08-04 18:01:20 +02:00 |
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IdleConnector.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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IdleConnector.h
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Adapt to boost 1.46.
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2014-02-04 12:25:18 +01:00 |
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Juncture.cpp
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Put operations in separate directory.
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2018-10-30 20:12:45 +01:00 |
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Juncture.h
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Refactor handling of minds.
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2018-08-07 23:19:16 +02:00 |
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Lobby.cpp
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Fixed logout process.
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2018-08-08 15:42:45 +02:00 |
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Lobby.h
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Refactor handling of minds.
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2018-08-07 23:19:16 +02:00 |
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Master.cpp
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Remove CVS $Id tags
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2013-07-15 20:31:59 +02:00 |
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Master.h
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Removed further references to now removed classes.
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2014-02-03 12:21:35 +01:00 |
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MindInspector.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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MindInspector.h
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Added feature for async mind persistence.
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2013-08-21 20:56:09 +02:00 |
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OpRuleHandler.cpp
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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OpRuleHandler.h
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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Peer.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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Peer.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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PendingPossession.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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PendingPossession.h
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Rename Teleport* to Possess*
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2015-05-24 11:25:06 +02:00 |
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Persistence.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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Persistence.h
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Store all entities as Refs in base world.
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2018-07-25 13:01:33 +02:00 |
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Player.cpp
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Fix broken tests.
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2018-10-29 21:11:23 +01:00 |
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Player.h
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Fix broken tests.
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2018-10-29 21:11:23 +01:00 |
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PossessionAuthenticator.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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PossessionAuthenticator.h
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Don't implicitly convert from Ref to ptr.
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2018-08-05 20:47:09 +02:00 |
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PropertyRuleHandler.cpp
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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PropertyRuleHandler.h
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Improve on how updated types are handled.
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2018-05-08 14:32:02 +02:00 |
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RuleHandler.h
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Fix broken tests.
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2018-10-29 21:11:23 +01:00 |
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Ruleset.cpp
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Improve handling of visibility for types.
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2018-08-19 17:15:30 +02:00 |
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Ruleset.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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server.cpp
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Don't load server rules in client.
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2018-12-16 23:20:33 +01:00 |
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ServerAccount.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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ServerAccount.h
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Refactor handling of minds.
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2018-08-07 23:19:16 +02:00 |
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ServerRouting.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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ServerRouting.h
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Use proper singletons everywhere.
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2018-08-04 18:01:20 +02:00 |
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slave.cpp
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Adapt tests to changed structure.
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2018-11-03 17:17:50 +01:00 |
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Spawn.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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SpawnEntity.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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SpawnEntity.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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StorageManager.cpp
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Supply default value when modifying.
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2018-12-18 23:38:31 +01:00 |
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StorageManager.h
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Improve handling of visibility for types.
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2018-08-19 17:15:30 +02:00 |
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SystemAccount.cpp
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Improve handling of visibility for types.
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2018-08-19 17:15:30 +02:00 |
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SystemAccount.h
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Improve handling of visibility for types.
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2018-08-19 17:15:30 +02:00 |
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TeleportProperty.cpp
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |
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TeleportProperty.h
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Improve handling of visibility for types.
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2018-08-19 17:15:30 +02:00 |
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TeleportState.cpp
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Adapt to boost 1.46.
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2014-02-04 12:25:18 +01:00 |
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TeleportState.h
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Clean up code.
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2018-10-30 19:35:57 +01:00 |
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TrustedConnection.cpp
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Removed "playable" concept.
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2018-08-08 20:55:48 +02:00 |
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TrustedConnection.h
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Removed "playable" concept.
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2018-08-08 20:55:48 +02:00 |
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WorldRouter.cpp
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Don't load server rules in client.
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2018-12-16 23:20:33 +01:00 |
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WorldRouter.h
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Restructure rule classes.
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2018-10-31 21:38:35 +01:00 |