cyphesis/server
2018-12-18 23:38:31 +01:00
..
Account.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
Account.h Clean up code. 2018-10-30 19:35:57 +01:00
Admin.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
Admin.h Fixed incorrect signature. 2018-10-29 21:38:19 +01:00
ArchetypeFactory.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
ArchetypeFactory.h Clean up code. 2018-10-30 19:35:57 +01:00
ArchetypeRuleHandler.cpp Removed "playable" concept. 2018-08-08 20:55:48 +02:00
ArchetypeRuleHandler.h Improve on how updated types are handled. 2018-05-08 14:32:02 +02:00
ArithmeticBuilder.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
ArithmeticBuilder.h Use proper singletons everywhere. 2018-08-04 18:01:20 +02:00
buildid.cpp.in Convert to cmake. 2016-12-22 14:39:36 +01:00
CMakeLists.txt Adapt tests to changed structure. 2018-11-03 17:17:50 +01:00
CommAsioListener.h Use a function for starting clients. 2014-01-28 23:08:15 +01:00
CommAsioListener_impl.h Refactor aiclient main loop. 2018-09-25 23:30:03 +02:00
CommHttpClient.cpp Clean up code. 2018-10-30 19:35:57 +01:00
CommHttpClient.h Removed obsolete files. 2014-01-31 21:59:57 +01:00
CommMaster.cpp Removed further references to now removed classes. 2014-02-03 12:21:35 +01:00
CommMaster.h Removed further references to now removed classes. 2014-02-03 12:21:35 +01:00
CommMDNSPublisher.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
CommMDNSPublisher.h Adapt to boost 1.46. 2014-02-04 12:25:18 +01:00
CommMetaClient.cpp Use proper singletons everywhere. 2018-08-04 18:01:20 +02:00
CommMetaClient.h Fixed issue with shutting down metaserver client. 2014-09-20 22:43:16 +02:00
CommPeer.cpp Clean up code. 2018-10-30 19:35:57 +01:00
CommPeer.h Clean up code. 2018-10-30 19:35:57 +01:00
CommPSQLSocket.cpp Vacuum sqlite db with interval (25 min). 2018-05-19 23:52:16 +02:00
CommPSQLSocket.h Separate out Postgres specific parts. 2018-05-16 21:48:18 +02:00
CommPythonClient.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
CommPythonClient.h Allow older versions of boost. 2014-04-18 11:09:47 +02:00
ConnectableRouter.h Refactor handling of minds. 2018-08-07 23:19:16 +02:00
Connection.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
Connection.h Work on removing Character. 2018-08-09 21:30:10 +02:00
CorePropertyManager.cpp Separate BBox property from Density property. 2018-12-16 20:40:48 +01:00
CorePropertyManager.h Clean up code. 2018-10-30 19:35:57 +01:00
EntityBuilder.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
EntityBuilder.h Clean up code. 2018-10-30 19:35:57 +01:00
EntityFactory.cpp Don't load server rules in client. 2018-12-16 23:20:33 +01:00
EntityFactory.h Use Ref for handling ref counting. 2018-07-22 23:48:42 +02:00
EntityFactory_impl.h Clean up code. 2018-10-30 19:35:57 +01:00
EntityRuleHandler.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
EntityRuleHandler.h Improve on how updated types are handled. 2018-05-08 14:32:02 +02:00
ExternalMindsConnection.cpp Clean up code. 2018-10-30 19:35:57 +01:00
ExternalMindsConnection.h Deregister possessive clients correctly. 2015-05-24 11:25:07 +02:00
ExternalMindsManager.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
ExternalMindsManager.h Work on removing Character. 2018-08-09 21:30:10 +02:00
frontend.cpp Remove obsolete buildTime/buildDate system 2016-09-04 15:35:21 -04:00
HttpCache.cpp Use proper singletons everywhere. 2018-08-04 18:01:20 +02:00
HttpCache.h Use proper singletons everywhere. 2018-08-04 18:01:20 +02:00
IdleConnector.cpp Clean up code. 2018-10-30 19:35:57 +01:00
IdleConnector.h Adapt to boost 1.46. 2014-02-04 12:25:18 +01:00
Juncture.cpp Put operations in separate directory. 2018-10-30 20:12:45 +01:00
Juncture.h Refactor handling of minds. 2018-08-07 23:19:16 +02:00
Lobby.cpp Fixed logout process. 2018-08-08 15:42:45 +02:00
Lobby.h Refactor handling of minds. 2018-08-07 23:19:16 +02:00
Master.cpp Remove CVS $Id tags 2013-07-15 20:31:59 +02:00
Master.h Removed further references to now removed classes. 2014-02-03 12:21:35 +01:00
MindInspector.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
MindInspector.h Added feature for async mind persistence. 2013-08-21 20:56:09 +02:00
OpRuleHandler.cpp Improve on how updated types are handled. 2018-05-08 14:32:02 +02:00
OpRuleHandler.h Improve on how updated types are handled. 2018-05-08 14:32:02 +02:00
Peer.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
Peer.h Clean up code. 2018-10-30 19:35:57 +01:00
PendingPossession.cpp Clean up code. 2018-10-30 19:35:57 +01:00
PendingPossession.h Rename Teleport* to Possess* 2015-05-24 11:25:06 +02:00
Persistence.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
Persistence.h Store all entities as Refs in base world. 2018-07-25 13:01:33 +02:00
Player.cpp Fix broken tests. 2018-10-29 21:11:23 +01:00
Player.h Fix broken tests. 2018-10-29 21:11:23 +01:00
PossessionAuthenticator.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
PossessionAuthenticator.h Don't implicitly convert from Ref to ptr. 2018-08-05 20:47:09 +02:00
PropertyRuleHandler.cpp Clean up code. 2018-10-30 19:35:57 +01:00
PropertyRuleHandler.h Improve on how updated types are handled. 2018-05-08 14:32:02 +02:00
RuleHandler.h Fix broken tests. 2018-10-29 21:11:23 +01:00
Ruleset.cpp Improve handling of visibility for types. 2018-08-19 17:15:30 +02:00
Ruleset.h Clean up code. 2018-10-30 19:35:57 +01:00
server.cpp Don't load server rules in client. 2018-12-16 23:20:33 +01:00
ServerAccount.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
ServerAccount.h Refactor handling of minds. 2018-08-07 23:19:16 +02:00
ServerRouting.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
ServerRouting.h Use proper singletons everywhere. 2018-08-04 18:01:20 +02:00
slave.cpp Adapt tests to changed structure. 2018-11-03 17:17:50 +01:00
Spawn.h Clean up code. 2018-10-30 19:35:57 +01:00
SpawnEntity.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
SpawnEntity.h Clean up code. 2018-10-30 19:35:57 +01:00
StorageManager.cpp Supply default value when modifying. 2018-12-18 23:38:31 +01:00
StorageManager.h Improve handling of visibility for types. 2018-08-19 17:15:30 +02:00
SystemAccount.cpp Improve handling of visibility for types. 2018-08-19 17:15:30 +02:00
SystemAccount.h Improve handling of visibility for types. 2018-08-19 17:15:30 +02:00
TeleportProperty.cpp Restructure rule classes. 2018-10-31 21:38:35 +01:00
TeleportProperty.h Improve handling of visibility for types. 2018-08-19 17:15:30 +02:00
TeleportState.cpp Adapt to boost 1.46. 2014-02-04 12:25:18 +01:00
TeleportState.h Clean up code. 2018-10-30 19:35:57 +01:00
TrustedConnection.cpp Removed "playable" concept. 2018-08-08 20:55:48 +02:00
TrustedConnection.h Removed "playable" concept. 2018-08-08 20:55:48 +02:00
WorldRouter.cpp Don't load server rules in client. 2018-12-16 23:20:33 +01:00
WorldRouter.h Restructure rule classes. 2018-10-31 21:38:35 +01:00