mirror of
https://github.com/worldforge/cyphesis
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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2010 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef SERVER_CONNECTABLE_ROUTER_H
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#define SERVER_CONNECTABLE_ROUTER_H
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#include "common/Router.h"
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class Connection;
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/// \brief This is the base class for any entity which has an Atlas
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/// compatible identifier, and can be bound to a connection
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///
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struct ConnectableRouter : public Router
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{
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explicit ConnectableRouter(const std::string& id, long intId)
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: Router(id, intId)
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{
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}
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~ConnectableRouter() override = default;
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virtual void setConnection(Connection* connection) = 0;
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virtual Connection* getConnection() const = 0;
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};
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#endif // SERVER_CONNECTABLE_ROUTER_H
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