mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
368 lines
13 KiB
C++
368 lines
13 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "Ruleset.h"
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#include "EntityBuilder.h"
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#include "EntityRuleHandler.h"
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#include "OpRuleHandler.h"
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#include "PropertyRuleHandler.h"
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#include "ArchetypeRuleHandler.h"
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#include "Persistence.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/globals.h"
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#include "common/const.h"
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#include "common/Inheritance.h"
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#include "common/AtlasFileLoader.h"
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#include "common/compose.hpp"
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#include "common/AssetsManager.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <boost/filesystem.hpp>
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#include <iostream>
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#include <chrono>
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#include <boost/asio/steady_timer.hpp>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Root;
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using String::compose;
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typedef std::map<std::string, Root> RootDict;
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static const bool debug_flag = false;
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template<> Ruleset* Singleton<Ruleset>::ms_Singleton = nullptr;
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Ruleset::Ruleset(EntityBuilder * eb, boost::asio::io_service& io_service) :
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m_entityHandler(new EntityRuleHandler(eb)),
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m_opHandler(new OpRuleHandler(eb)),
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m_propertyHandler(new PropertyRuleHandler(eb)),
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m_archetypeHandler(new ArchetypeRuleHandler(eb)),
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m_io_service(io_service)
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{
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}
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Ruleset::~Ruleset()
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{
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}
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int Ruleset::installRuleInner(const std::string & class_name,
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const Root & class_desc,
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std::string & dependent,
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std::string & reason,
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std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes)
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{
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assert(class_name == class_desc->getId());
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if (class_name.size() > consts::id_len) {
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log(ERROR, compose("Rule \"%1\" has name longer than %2 characters. "
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"Skipping.", class_name, consts::id_len));
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return -1;
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}
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const std::string & parent = class_desc->getParent();
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if (parent.empty()) {
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log(ERROR, compose("Rule \"%1\" has empty parent. Skipping.",
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class_name));
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return -1;
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}
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int ret = -1;
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if (m_opHandler->check(class_desc) == 0) {
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ret = m_opHandler->install(class_name, parent, class_desc,
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dependent, reason, changes);
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} else if (m_entityHandler->check(class_desc) == 0) {
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ret = m_entityHandler->install(class_name, parent, class_desc,
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dependent, reason, changes);
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} else if (m_propertyHandler->check(class_desc) == 0) {
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ret = m_propertyHandler->install(class_name, parent, class_desc,
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dependent, reason, changes);
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} else if (m_archetypeHandler->check(class_desc) == 0) {
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ret = m_archetypeHandler->install(class_name, parent, class_desc,
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dependent, reason, changes);
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} else {
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log(ERROR, compose(R"(Rule "%1" has unknown objtype="%2". Skipping.)",
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class_name, class_desc->getObjtype()));
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return -1;
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}
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return ret;
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}
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int Ruleset::installRule(const std::string & class_name,
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const std::string & section,
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const Root & class_desc)
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{
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std::string dependent, reason;
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
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// Possibly we should report some types of failure here.
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int ret = installRuleInner(class_name, class_desc, dependent, reason, changes);
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if (!changes.empty()) {
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for (auto &entry : changes) {
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Inheritance::instance().updateClass(entry.first->name(), entry.first->description(Visibility::PRIVATE));
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//TODO: write to user writable rule files
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}
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Inheritance::instance().typesUpdated(changes);
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}
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return ret;
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}
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void Ruleset::installItem(const std::string & class_name,
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const Root & class_desc,
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std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes)
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{
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std::string dependent, reason;
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int ret = installRuleInner(class_name, class_desc, dependent, reason, changes);
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if (ret != 0) {
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if (ret > 0) {
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waitForRule(class_name, class_desc, dependent, reason);
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}
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return;
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}
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// Install any rules that were waiting for this rule before they
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// could be installed
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auto I = m_waitingRules.lower_bound(class_name);
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auto Iend = m_waitingRules.upper_bound(class_name);
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RootDict readyRules;
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for (; I != Iend; ++I) {
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const std::string & wClassName = I->second.name;
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const Root & wClassDesc = I->second.desc;
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readyRules.insert(std::make_pair(wClassName, wClassDesc));
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debug(std::cout << "WAITING rule " << wClassName
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<< " now ready from " << class_name
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<< std::endl << std::flush;);
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}
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m_waitingRules.erase(class_name);
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RootDict::const_iterator K = readyRules.begin();
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RootDict::const_iterator Kend = readyRules.end();
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for (; K != Kend; ++K) {
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const std::string & rClassName = K->first;
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const Root & rClassDesc = K->second;
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installItem(rClassName, rClassDesc, changes);
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}
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}
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int Ruleset::modifyRule(const std::string & class_name,
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const Root & class_desc)
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{
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
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auto ret = modifyRuleInner(class_name,class_desc, changes);
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if (!changes.empty()) {
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for (auto &entry : changes) {
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Inheritance::instance().updateClass(entry.first->name(), entry.first->description(Visibility::PRIVATE));
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//TODO: write to user writable rule files
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}
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Inheritance::instance().typesUpdated(changes);
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}
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return ret;
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}
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int Ruleset::modifyRuleInner(const std::string & class_name,
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const Root & class_desc,
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std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes)
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{
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assert(class_name == class_desc->getId());
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Root o = Inheritance::instance().getClass(class_name, Visibility::PRIVATE);
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if (!o.isValid()) {
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log(ERROR, compose("Could not find existing type \"%1\" in "
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"inheritance", class_name));
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return -1;
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}
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assert(!o->isDefaultParent());
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assert(!o->getParent().empty());
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if (class_desc->isDefaultParent() || class_desc->getParent().empty()) {
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log(ERROR, compose("Updated type \"%1\" has no parent in its "
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"description", class_name));
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return -1;
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}
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if (class_desc->getParent() != o->getParent()) {
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log(ERROR, compose("Updated type \"%1\" attempting to change parent "
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"from %2 to %3", class_name,
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o->getParent(), class_desc->getParent()));
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return -1;
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}
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int ret = -1;
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if (m_opHandler->check(class_desc) == 0) {
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ret = m_opHandler->update(class_name, class_desc, changes);
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} else if (m_entityHandler->check(class_desc) == 0) {
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ret = m_entityHandler->update(class_name, class_desc, changes);
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} else if (m_propertyHandler->check(class_desc) == 0) {
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ret = m_propertyHandler->update(class_name, class_desc, changes);
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}
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return ret;
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}
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void Ruleset::processChangedRules() {
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if (!m_changedRules.empty()) {
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RootDict updatedRules;
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for (auto& path : m_changedRules) {
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try {
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log(NOTICE, compose("Reloading rule file %1", path));
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auto& filename = path.native();
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AtlasFileLoader f(filename, updatedRules);
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if (!f.isOpen()) {
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log(ERROR, compose("Unable to open rule file \"%1\".", filename));
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} else {
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log(INFO, compose("Rule file \"%1\" reloaded.", filename));
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f.read();
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}
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} catch (const std::exception& e) {
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log(ERROR, compose("Error when reacting to changed file at '%1': %2", path, e.what()));
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}
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}
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if (!updatedRules.empty()) {
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std::map<const TypeNode *, TypeNode::PropertiesUpdate> changes;
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for (auto &entry: updatedRules) {
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auto &class_name = entry.first;
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auto &class_desc = entry.second;
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if (Inheritance::instance().hasClass(class_name)) {
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log(INFO, compose("Updating existing rule \"%1\".", class_name));
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modifyRuleInner(class_name, class_desc, changes);
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} else {
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log(INFO, compose("Installing new rule \"%1\".", class_name));
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installItem(class_name, class_desc, changes);
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}
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}
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if (!changes.empty()) {
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for (auto &entry : changes) {
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Inheritance::instance().updateClass(entry.first->name(), entry.first->description(Visibility::PRIVATE));
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//TODO: write to user writable rule files
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}
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Inheritance::instance().typesUpdated(changes);
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}
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}
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m_changedRules.clear();
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}
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}
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/// \brief Mark a rule down as waiting for another.
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///
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/// Note that a rule cannot yet be installed because it depends on something
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/// that has not yet occurred, or a more fatal condition has occurred.
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void Ruleset::waitForRule(const std::string & rulename,
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const Root & ruledesc,
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const std::string & dependent,
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const std::string & reason)
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{
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RuleWaiting rule;
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rule.name = rulename;
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rule.desc = ruledesc;
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rule.reason = reason;
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m_waitingRules.insert(std::make_pair(dependent, rule));
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}
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void Ruleset::getRulesFromFiles(boost::filesystem::path directory,
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RootDict & rules)
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{
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if (boost::filesystem::is_directory(directory)) {
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AssetsManager::instance().observeDirectory(directory, [&](const boost::filesystem::path& path) {
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m_changedRules.insert(path);
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auto timer = std::make_shared<boost::asio::steady_timer>(m_io_service);
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timer->expires_from_now(std::chrono::milliseconds(20));
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timer->async_wait([&, timer](const boost::system::error_code& ec) {
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if (!ec) {
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processChangedRules();
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}
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});
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});
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boost::filesystem::recursive_directory_iterator dir(directory), end;
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log(INFO, compose("Trying to load rules from directory '%1'", directory));
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int count = 0;
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while (dir != end) {
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if (boost::filesystem::is_regular_file(dir->status())) {
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auto filename = dir->path().native();
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AtlasFileLoader f(filename, rules);
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if (!f.isOpen()) {
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log(ERROR, compose("Unable to open rule file \"%1\".", filename));
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} else {
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f.read();
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count += f.count();
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}
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}
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++dir;
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}
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log(INFO, compose("Loaded %1 rules.", count));
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}
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}
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void Ruleset::loadRules(const std::string & ruleset)
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{
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boost::filesystem::path shared_rules_directory = boost::filesystem::path(share_directory) / "cyphesis" / "rulesets/" / ruleset / "rules";
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boost::filesystem::path var_rules_directory = boost::filesystem::path(var_directory) / "lib" / "cyphesis" / "rulesets" / ruleset / "rules";
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//Prefer rules from the "var" directory over the ones from the "etc" directory.
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RootDict ruleTable;
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getRulesFromFiles(var_rules_directory, ruleTable);
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RootDict shared_ruleTable;
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getRulesFromFiles(shared_rules_directory, shared_ruleTable);
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for (auto& entry : shared_ruleTable) {
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//Will only insert if a rule doesn't already exist.
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ruleTable.insert(entry);
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}
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if (ruleTable.empty()) {
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log(ERROR, "Rule database table contains no rules.");
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}
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//Just ignore any changes, since this happens at startup before any clients are connected.
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std::map<const TypeNode*, TypeNode::PropertiesUpdate> changes;
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for (auto& entry : ruleTable) {
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const std::string & class_name = entry.first;
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const Root & class_desc = entry.second;
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installItem(class_name, class_desc, changes);
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}
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// Report on the non-cleared rules.
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// Perhaps we can keep them too?
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// m_waitingRules.clear();
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for (auto& entry : m_waitingRules) {
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log(ERROR, entry.second.reason);
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}
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}
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