cyphesis/server/PossessionAuthenticator.h
Erik Ogenvik c84f5fe926 Don't implicitly convert from Ref to ptr.
Since it's too easy to introduce subtle bugs.
2018-08-05 20:47:09 +02:00

61 lines
2 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef SERVER_POSSESSION_AUTHENTICATOR_H
#define SERVER_POSSESSION_AUTHENTICATOR_H
#include "modules/Ref.h"
#include <string>
#include <unordered_map>
#include <boost/optional.hpp>
#include <common/Singleton.h>
class LocatedEntity;
class PendingPossession;
/// \brief Map of teleported entity IDs and their PendingState objects
typedef std::unordered_map<std::string, PendingPossession *> PendingPossessionsMap;
/// \brief A class that stores and authenticates possession requests
class PossessionAuthenticator : public Singleton<PossessionAuthenticator>
{
private:
/// \brief Map of teleport requests
PendingPossessionsMap m_possessions;
void removePossession(PendingPossessionsMap::iterator I);
public:
bool isPending(const std::string &) const;
int addPossession(const std::string &, const std::string &);
int removePossession(const std::string &);
boost::optional<std::string> getPossessionKey(const std::string& entity_id);
Ref<LocatedEntity> authenticatePossession(const std::string &,
const std::string &);
friend class TeleportAuthenticatortest;
};
#endif // SERVER_POSSESSION_AUTHENTICATOR_H