cyphesis/server/CorePropertyManager.h
2018-10-30 19:35:57 +01:00

57 lines
2.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef SERVER_CORE_PROPERTY_MANAGER_H
#define SERVER_CORE_PROPERTY_MANAGER_H
#include "common/PropertyFactory.h"
#include "common/PropertyManager.h"
#include "common/Property.h"
/// \brief Property manager for the core server. Handles assigning properties
/// to entity instances in the world.
class CorePropertyManager : public PropertyManager {
private:
template<typename T>
PropertyFactory<Property<T>>* installBaseProperty(const std::string & type_name,
const std::string & parent);
template<class PropertyT>
PropertyFactory<PropertyT>* installProperty(const std::string & type_name,
const std::string & parent);
template<class PropertyT>
PropertyFactory<PropertyT>* installProperty(const std::string & type_name);
template<class PropertyT>
PropertyFactory<PropertyT>* installProperty();
public:
CorePropertyManager();
~CorePropertyManager() override = default;
PropertyBase * addProperty(const std::string & name, int type) override;
int installFactory(const std::string& type_name,
const Atlas::Objects::Root& type_desc,
std::unique_ptr<PropertyKit> factory) override;
friend class CorePropertyManagertest;
};
#endif // SERVER_CORE_PROPERTY_MANAGER_H