cyphesis/tests/server/ServerAccountTest.cpp

202 lines
5.5 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "../TestBase.h"
#include "../TestWorld.h"
#include "rules/simulation/Entity.h"
#include "server/ServerAccount.h"
#include "server/Connection.h"
#include "server/ServerRouting.h"
#include "server/PossessionAuthenticator.h"
#include "common/CommSocket.h"
#include "common/compose.hpp"
#include <Atlas/Objects/RootEntity.h>
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/SmartPtr.h>
#include <cassert>
#include "rules/AtlasProperties.h"
#include "rules/PhysicalProperties.h"
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::Operation::RootOperation;
using String::compose;
class ServerAccounttest : public Cyphesis::TestBase
{
protected:
long m_id_counter;
ServerRouting * m_server;
Connection * m_connection;
ServerAccount * m_account;
PossessionAuthenticator* m_possessionAuthenticator;
TestWorld* m_world;
static Ref<Entity> TestWorld_addNewEntity_ret_value;
public:
ServerAccounttest();
void setup();
void teardown();
void test_getType();
static Ref<Entity> get_TestWorld_addNewEntity_ret_value();
};
Ref<Entity> ServerAccounttest::TestWorld_addNewEntity_ret_value;
Ref<Entity> ServerAccounttest::get_TestWorld_addNewEntity_ret_value()
{
return TestWorld_addNewEntity_ret_value;
}
ServerAccounttest::ServerAccounttest() : m_id_counter(0L),
m_server(0),
m_connection(0),
m_account(0)
{
ADD_TEST(ServerAccounttest::test_getType);
}
void ServerAccounttest::setup()
{
Ref<Entity> gw = new Entity(m_id_counter++);
TestWorld::extension.addNewEntityFn = [&, gw](const std::string &,
const Atlas::Objects::Entity::RootEntity &)
{
auto ne = ServerAccounttest::get_TestWorld_addNewEntity_ret_value();
if (ne) {
ne->m_parent = gw.get();
ne->requirePropertyClassFixed<PositionProperty>().data() = Point3D(0,0,0);
}
return ne;
};
m_world = new TestWorld(gw);
m_server = new ServerRouting(*m_world,
*(Persistence*)nullptr,
"5529d7a4-0158-4dc1-b4a5-b5f260cac635",
"bad621d4-616d-4faf-b9e6-471d12b139a9",
m_id_counter++,
AssetsHandler({}));
m_connection = new Connection(*(CommSocket*)0, *m_server,
"8d18a4e8-f14f-4a46-997e-ada120d5438f",
m_id_counter++);
m_account = new ServerAccount(m_connection,
"6c9f3236-5de7-4ba4-8b7a-b0222df0af38",
"fa1a03a2-a745-4033-85cb-bb694e921e62",
m_id_counter++);
m_possessionAuthenticator = new PossessionAuthenticator();
}
void ServerAccounttest::teardown()
{
delete m_world;
delete m_possessionAuthenticator;
delete m_server;
delete m_account;
delete m_connection;
}
void ServerAccounttest::test_getType()
{
const char * type = m_account->getType();
ASSERT_EQUAL(std::string("server"), type);
}
int main()
{
ServerAccounttest t;
return t.run();
}
// stubs
#include "server/Connection.h"
#include "server/Persistence.h"
#include "common/globals.h"
#include "common/id.h"
#include "common/log.h"
#include <cstdlib>
#include "../stubs/server/stubAccount.h"
#include "../stubs/server/stubConnection.h"
#include "../stubs/server/stubConnectableRouter.h"
#include "../stubs/server/stubServerRouting.h"
#include "../stubs/server/stubLobby.h"
#include "../stubs/server/stubPossessionAuthenticator.h"
#include "../stubs/server/stubPersistence.h"
#include "../stubs/rules/simulation/stubThing.h"
#include "../stubs/rules/simulation/stubEntity.h"
#include "../stubs/rules/stubLocatedEntity.h"
#include "../stubs/common/stubLink.h"
#include "../stubs/rules/simulation/stubBaseWorld.h"
#include "../stubs/rules/stubPhysicalProperties.h"
#include "../stubs/common/stubProperty.h"
#include "../stubs/common/stubAssetsHandler.h"
#define STUB_Router_error
void Router::error(const Operation & op,
const std::string & errstring,
OpVector & res,
const std::string & to) const
{
res.push_back(Atlas::Objects::Operation::Error());
}
#include "../stubs/common/stubRouter.h"
#include "../stubs/rules/stubLocation.h"
#include "../stubs/common/stublog.h"
bool database_flag = false;
#include <common/Shaker.h>
#include "rules/simulation/ExternalMind.h"
Shaker::Shaker()
{
}
std::string Shaker::generateSalt(size_t length)
{
return "";
}