cyphesis/rulesets/Fell.cpp
Al Riddoch ffdce1105e 2006-08-14 Al Riddoch <alriddoch@zepler.org>
* rulesets/Fell.cpp: Exclude from the build, and doxygen.
2006-08-14 11:01:26 +00:00

56 lines
1.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#error This file has been removed from the build
#ifndef DOXYGEN_SHOULD_SKIP_THIS
#include "rulesets/Fell.h"
#include "rulesets/Character.h"
#include "common/Tick.h"
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/SmartPtr.h>
using Atlas::Objects::Operation::Tick;
/// \brief Constructor for Fell task
///
/// @param chr Character peforming the task
/// @param tool Entity to be used as a tool for this task
/// @param target Entity that is the target for this task
Fell::Fell(Character & chr, Entity & tool, Entity & target) : Task(chr)
{
}
Fell::~Fell()
{
}
// FIXME Should this be what the default implemntation of this method does?
void Fell::initTask(const Operation & op, OpVector & res)
{
Tick t;
t->setAttr("sub_to", "task");
t->setTo(m_character.getId());
}
void Fell::TickOperation(const Operation & op, OpVector & res)
{
}