cyphesis/rulesets/Py_Location.cpp
Al Riddoch fac57eee73 2006-01-19 Al Riddoch <alriddoch@zepler.org>
* aiclient/ClientAccount.cpp, aiclient/ClientAccount.h,
	  aiclient/ClientConnection.cpp, aiclient/ClientConnection.h,
	  aiclient/client.cpp, aiclient/client.h, client/BaseClient.cpp,
	  client/BaseClient.h, client/CharacterClient.cpp,
	  client/CharacterClient.h, client/ClientConnection.cpp,
	  client/ClientConnection.h, client/CreatorClient.cpp,
	  client/CreatorClient.h, client/ObserverClient.cpp,
	  client/ObserverClient.h, client/Py_CreatorClient.cpp,
	  client/Py_CreatorClient.h, client/client.cpp,
	  client/define_world.cpp, client/define_world.h, common/Add.h,
	  common/Affect.h, common/AtlasFileLoader.cpp,
	  common/AtlasFileLoader.h, common/Attack.h, common/BaseEntity.cpp,
	  common/BaseEntity.h, common/BaseWorld.cpp, common/BaseWorld.h,
	  common/Burn.h, common/Chop.h, common/Connect.h, common/CustomOp.cpp,
	  common/CustomOp.h, common/CustomOp_impl.h, common/Cut.h,
	  common/Database.cpp, common/Database.h, common/Delve.h, common/Dig.h,
	  common/Eat.h, common/FormattedXMLWriter.cpp,
	  common/FormattedXMLWriter.h, common/Generic.h, common/Load.h,
	  common/Monitor.h, common/Mow.h, common/Nourish.h,
	  common/OOGThing.cpp, common/OOGThing.h, common/Property.cpp,
	  common/Property.h, common/Property_impl.h, common/Save.h,
	  common/Setup.h, common/Tick.h, common/Unseen.h, common/Update.h,
	  common/Use.h, common/Wield.h, common/accountbase.cpp,
	  common/accountbase.h, common/const.cpp, common/const.h,
	  common/custom.cpp, common/debug.h, common/globals.cpp,
	  common/globals.h, common/id.cpp, common/id.h, common/inheritance.cpp,
	  common/inheritance.h, common/inheritance_impl.h, common/log.cpp,
	  common/log.h, common/newid.cpp, common/nls.h, common/op_switch.h,
	  common/operations.cpp, common/operations.h, common/random.h,
	  common/refno.h, common/serialno.cpp, common/serialno.h,
	  common/system.cpp, common/system.h, common/terrain_utils.cpp,
	  common/terrain_utils.h, common/type_utils.h, common/types.h,
	  common/utility.cpp, common/utility.h, modules/DateTime.cpp,
	  modules/DateTime.h, modules/Location.cpp, modules/Location.h,
	  modules/WorldTime.cpp, modules/WorldTime.h, physics/BBox.cpp,
	  physics/BBox.h, physics/Collision.cpp, physics/Collision.h,
	  physics/Quaternion.cpp, physics/Quaternion.h, physics/Vector3D.cpp,
	  physics/Vector3D.h, physics/VectorPol.h, rulesets/Area.cpp,
	  rulesets/Area.h, rulesets/AreaProperty.cpp, rulesets/AreaProperty.h,
	  rulesets/ArithmeticScript.cpp, rulesets/ArithmeticScript.h,
	  rulesets/BaseMind.cpp, rulesets/BaseMind.h,
	  rulesets/CalendarProperty.cpp, rulesets/CalendarProperty.h,
	  rulesets/Character.cpp, rulesets/Character.h, rulesets/Combat.cpp,
	  rulesets/Combat.h, rulesets/Container.cpp, rulesets/Container.h,
	  rulesets/Creator.cpp, rulesets/Creator.h, rulesets/Entity.cpp,
	  rulesets/Entity.h, rulesets/EntityProperties.cpp,
	  rulesets/Entity_getLocation.h, rulesets/Fell.cpp, rulesets/Fell.h,
	  rulesets/Food.cpp, rulesets/Food.h, rulesets/Line.cpp,
	  rulesets/Line.h, rulesets/LineProperty.cpp, rulesets/LineProperty.h,
	  rulesets/MemEntity.cpp, rulesets/MemEntity.h, rulesets/MemMap.cpp,
	  rulesets/MemMap.h, rulesets/MemMap_methods.h,
	  rulesets/MindFactory.cpp, rulesets/MindFactory.h, rulesets/Missile.h,
	  rulesets/Motion.cpp, rulesets/Motion.h, rulesets/Movement.cpp,
	  rulesets/Movement.h, rulesets/Pedestrian.cpp, rulesets/Pedestrian.h,
	  rulesets/Plant.cpp, rulesets/Plant.h, rulesets/Py_BBox.cpp,
	  rulesets/Py_BBox.h, rulesets/Py_EntityWrapper.h,
	  rulesets/Py_Location.cpp, rulesets/Py_Location.h,
	  rulesets/Py_Map.cpp, rulesets/Py_Map.h, rulesets/Py_Mind.cpp,
	  rulesets/Py_Mind.h, rulesets/Py_Object.cpp, rulesets/Py_Object.h,
	  rulesets/Py_Operation.cpp, rulesets/Py_Operation.h,
	  rulesets/Py_Oplist.cpp, rulesets/Py_Oplist.h, rulesets/Py_Optime.cpp,
	  rulesets/Py_Optime.h, rulesets/Py_Point3D.cpp, rulesets/Py_Point3D.h,
	  rulesets/Py_Property.cpp, rulesets/Py_Property.h,
	  rulesets/Py_Quaternion.cpp, rulesets/Py_Quaternion.h,
	  rulesets/Py_RootEntity.cpp, rulesets/Py_RootEntity.h,
	  rulesets/Py_Statistics.cpp, rulesets/Py_Statistics.h,
	  rulesets/Py_Task.cpp, rulesets/Py_Task.h, rulesets/Py_Thing.cpp,
	  rulesets/Py_Thing.h, rulesets/Py_Vector3D.cpp,
	  rulesets/Py_Vector3D.h, rulesets/Py_World.cpp, rulesets/Py_World.h,
	  rulesets/Py_WorldTime.cpp, rulesets/Py_WorldTime.h,
	  rulesets/PythonArithmeticScript.cpp,
	  rulesets/PythonArithmeticScript.h, rulesets/PythonMindScript.cpp,
	  rulesets/PythonMindScript.h, rulesets/PythonScript.cpp,
	  rulesets/PythonScript.h, rulesets/PythonThingScript.cpp,
	  rulesets/PythonThingScript.h, rulesets/PythonWrapper.cpp,
	  rulesets/PythonWrapper.h, rulesets/Python_API.cpp,
	  rulesets/Python_API.h, rulesets/Python_Script_Utils.h,
	  rulesets/Script.cpp, rulesets/Script.h, rulesets/Stackable.cpp,
	  rulesets/Stackable.h, rulesets/Statistics.cpp, rulesets/Statistics.h,
	  rulesets/StatisticsProperty.cpp, rulesets/StatisticsProperty.h,
	  rulesets/Structure.cpp, rulesets/Structure.h, rulesets/Task.cpp,
	  rulesets/Task.h, rulesets/TaskScript.cpp, rulesets/TaskScript.h,
	  rulesets/TerrainProperty.cpp, rulesets/TerrainProperty.h,
	  rulesets/Thing.cpp, rulesets/Thing.h, rulesets/ThingFactory.cpp,
	  rulesets/ThingFactory.h, rulesets/World.cpp, rulesets/World.h,
	  rulesets/attributes.h, server/Account.cpp, server/Account.h,
	  server/Admin.cpp, server/Admin.h, server/ArithmeticFactory.cpp,
	  server/ArithmeticFactory.h, server/CommClient.cpp,
	  server/CommClient.h, server/CommIdleSocket.cpp,
	  server/CommIdleSocket.h, server/CommListener.cpp,
	  server/CommListener.h, server/CommLocalClient.cpp,
	  server/CommLocalClient.h, server/CommMDNSPublisher.cpp,
	  server/CommMDNSPublisher.h, server/CommMaster.cpp,
	  server/CommMaster.h, server/CommMetaClient.cpp,
	  server/CommMetaClient.h, server/CommPSQLSocket.cpp,
	  server/CommPSQLSocket.h, server/CommPeer.cpp,
	  server/CommPeer.h, server/CommPeerListener.cpp,
	  server/CommPeerListener.h, server/CommRemoteClient.cpp,
	  server/CommRemoteClient.h, server/CommServer.cpp,
	  server/CommServer.h, server/CommSlaveClient.cpp,
	  server/CommSlaveClient.h, server/CommSlaveListener.cpp,
	  server/CommSlaveListener.h, server/CommSocket.cpp,
	  server/CommSocket.h, server/CommUnixListener.cpp,
	  server/CommUnixListener.h, server/Connection.cpp,
	  server/Connection.h, server/Connection_methods.h,
	  server/EntityFactory.cpp, server/EntityFactory.h,
	  server/ExternalMind.cpp, server/ExternalMind.h,
	  server/Idle.cpp, server/Idle.h, server/Lobby.cpp, server/Lobby.h,
	  server/Master.cpp, server/Master.h, server/Peer.cpp, server/Peer.h,
	  server/Persistance.cpp, server/Persistance.h,
	  server/PersistantThingFactory.cpp, server/PersistantThingFactory.h,
	  server/PersistantThingFactory_impl.h, server/Persistor.cpp,
	  server/Persistor.h, server/Persistor_impl.h,
	  server/Player.cpp, server/Player.h, server/Restoration.cpp,
	  server/Restoration.h, server/Restorer.cpp, server/Restorer.h,
	  server/Restorer_impl.h, server/ScriptFactory.cpp,
	  server/ScriptFactory.h, server/ServerRouting.cpp,
	  server/ServerRouting.h, server/ServerRouting_methods.h,
	  server/SlaveClientConnection.cpp, server/SlaveClientConnection.h,
	  server/TaskFactory.cpp, server/TaskFactory.h,
	  server/TrustedConnection.cpp, server/TrustedConnection.h,
	  server/WorldRouter.cpp, server/WorldRouter.h,
	  server/server.cpp, server/server.h, server/slave.cpp,
	  tests/Areatest.cpp, tests/BaseEntitytest.cpp,
	  tests/Charactertest.cpp, tests/Containertest.cpp,
	  tests/Creatortest.cpp, tests/EntityExerciser.h,
	  tests/EntityFactorytest.cpp, tests/Entitytest.cpp,
	  tests/Foodtest.cpp, tests/IGEntityExerciser.h,
	  tests/Linetest.cpp, tests/Locationtest.cpp, tests/OOGThingtest.cpp,
	  tests/Planttest.cpp, tests/Propertytest.cpp, tests/Stackabletest.cpp,
	  tests/Structuretest.cpp, tests/Tasktest.cpp, tests/TestWorld.h,
	  tests/Thingtest.cpp, tests/WorldTimetest.cpp, tests/Worldtest.cpp,
	  tests/allOperations.h, tests/collisiontest.cpp, tests/consttest.cpp,
	  tests/distancetest.cpp, tests/emergencetest.cpp,
	  tests/inheritancetest.cpp, tests/logtest.cpp, tests/randomtest.cpp,
	  tests/systemtest.cpp, tests/transformtest.cpp,
	  tests/type_utilstest.cpp, tests/utilitytest.cpp,
	  tools/AdminClient.cpp, tools/AdminClient.h, tools/cyaddrules.cpp,
	  tools/cycmd.cpp, tools/cyconfig.cpp, tools/cyconvertrules.cpp,
	  tools/cyctrl.cpp, tools/cydbload.cpp, tools/cydumprules.cpp,
	  tools/cyisoload.cpp, tools/cyloadrules.cpp, tools/cypasswd.cpp,
	  tools/cywatchdog.cpp: Replace the copyright and license statements
	  with new versions that include disclaimer of warranty, and
	  permit distribution under later versions of the GPL.
2006-01-19 02:17:06 +00:00

210 lines
7.1 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "Py_Location.h"
#include "Py_Thing.h"
#include "Py_Vector3D.h"
#include "Py_Point3D.h"
#include "Py_Quaternion.h"
#include "Py_BBox.h"
#include "Entity.h"
static PyObject * Location_copy(PyLocation *self)
{
#ifndef NDEBUG
if (self->location == NULL) {
PyErr_SetString(PyExc_AssertionError, "NULL Location in Location.copy");
return NULL;
}
#endif // NDEBUG
PyLocation * ret = newPyLocation();
ret->location = new Location(self->location->m_loc, self->location->pos(), self->location->velocity());
return (PyObject *)ret;
}
static PyMethodDef Location_methods[] = {
{"copy", (PyCFunction)Location_copy, METH_NOARGS},
{NULL, NULL} /* sentinel */
};
static void Location_dealloc(PyLocation *self)
{
if ((self->owner == 0) && (self->location != NULL)) {
delete self->location;
}
PyMem_DEL(self);
}
static PyObject * Location_getattr(PyLocation *self, char *name)
{
#ifndef NDEBUG
if (self->location == NULL) {
PyErr_SetString(PyExc_AssertionError, "NULL Location in Location.getattr");
return NULL;
}
#endif // NDEBUG
if (strcmp(name, "parent") == 0) {
if (self->location->m_loc == NULL) {
Py_INCREF(Py_None);
return Py_None;
}
return wrapEntity(self->location->m_loc);
}
if (strcmp(name, "coordinates") == 0) {
PyPoint3D * v = newPyPoint3D();
v->coords = self->location->pos();
return (PyObject *)v;
}
if (strcmp(name, "velocity") == 0) {
PyVector3D * v = newPyVector3D();
v->coords = self->location->velocity();
return (PyObject *)v;
}
if (strcmp(name, "orientation") == 0) {
PyQuaternion * v = newPyQuaternion();
v->rotation = self->location->orientation();
return (PyObject *)v;
}
if (strcmp(name, "bbox") == 0) {
PyBBox * b = newPyBBox();
b->box = self->location->bBox();
return (PyObject *)b;
}
return Py_FindMethod(Location_methods, (PyObject *)self, name);
}
static int Location_setattr(PyLocation *self, char *name, PyObject *v)
{
#ifndef NDEBUG
if (self->location == NULL) {
PyErr_SetString(PyExc_AssertionError, "NULL Location in Location.setattr");
return -1;
}
#endif // NDEBUG
if (strcmp(name, "parent") == 0) {
if (!PyEntity_Check(v)) {
PyErr_SetString(PyExc_TypeError, "parent must be a thing");
return -1;
}
PyEntity * thing = (PyEntity *)v;
#ifndef NDEBUG
if (thing->m_entity == NULL) {
PyErr_SetString(PyExc_AssertionError, "invalid thing");
return -1;
}
#endif // NDEBUG
self->location->m_loc = thing->m_entity;
return 0;
}
if ((strcmp(name, "bbox") == 0) && PyBBox_Check(v)) {
PyBBox * box = (PyBBox *)v;
self->location->setBBox(box->box);
return 0;
}
if ((strcmp(name, "orientation") == 0) && PyQuaternion_Check(v)) {
PyQuaternion * quat = (PyQuaternion *)v;
self->location->m_orientation = quat->rotation;
return 0;
}
Vector3D vector;
if (PyVector3D_Check(v)) {
PyVector3D * vec = (PyVector3D *)v;
vector = vec->coords;
} else if (PyPoint3D_Check(v)) {
PyPoint3D * p = (PyPoint3D *)v;
vector = Vector3D(p->coords.x(), p->coords.y(), p->coords.z());
vector.setValid(p->coords.isValid());
} else if (PyTuple_Check(v) && (PyTuple_Size(v) == 3)) {
for(int i = 0; i < 3; i++) {
PyObject * item = PyTuple_GetItem(v, i);
if (PyInt_Check(item)) {
vector[i] = (double)PyInt_AsLong(item);
} else if (PyFloat_Check(item)) {
vector[i] = PyFloat_AsDouble(item);
} else {
PyErr_SetString(PyExc_TypeError, "Vector3D() must take tuple of floats, or ints");
return -1;
}
}
vector.setValid();
} else if (PyList_Check(v) && (PyList_Size(v) == 3)) {
for(int i = 0; i < 3; i++) {
PyObject * item = PyList_GetItem(v, i);
if (PyInt_Check(item)) {
vector[i] = (double)PyInt_AsLong(item);
} else if (PyFloat_Check(item)) {
vector[i] = PyFloat_AsDouble(item);
} else {
PyErr_SetString(PyExc_TypeError, "Vector3D() must take list of floats, or ints");
return -1;
}
}
vector.setValid();
} else {
PyErr_SetString(PyExc_TypeError, "arg must be a vector");
return -1;
}
if (strcmp(name, "coordinates") == 0) {
self->location->m_pos = Point3D(vector.x(), vector.y(), vector.z());
return 0;
}
if (strcmp(name, "velocity") == 0) {
self->location->m_velocity = vector;
return 0;
}
if (strcmp(name, "bbox") == 0) {
self->location->setBBox(BBox(WFMath::Point<3>(0.f,0.f,0.f),
WFMath::Point<3>(vector.x(),
vector.y(),
vector.z())));
return 0;
}
PyErr_SetString(PyExc_AttributeError, "unknown attribute");
return -1;
}
PyTypeObject PyLocation_Type = {
PyObject_HEAD_INIT(&PyType_Type)
0, /*ob_size*/
"Location", /*tp_name*/
sizeof(PyLocation), /*tp_basicsize*/
0, /*tp_itemsize*/
/* methods */
(destructor)Location_dealloc, /*tp_dealloc*/
0, /*tp_print*/
(getattrfunc)Location_getattr, /*tp_getattr*/
(setattrfunc)Location_setattr, /*tp_setattr*/
0, /*tp_compare*/
0, /*tp_repr*/
0, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
0, /*tp_hash*/
};
PyLocation * newPyLocation()
{
PyLocation * self;
self = PyObject_NEW(PyLocation, &PyLocation_Type);
if (self == NULL) {
return NULL;
}
self->location = NULL;
self->owner = 0;
return self;
}