cyphesis/data/tools.xml
Al Riddoch d83aad9062 2008-08-27 Al Riddoch <alriddoch@googlemail.com>
* server/ScriptFactory.cpp: Simplify way the name of a class
	  is determined by removing the hack to upercase the type name.

	* server/EntityFactory.cpp: Break python type name on the last
	  . making the name of the class independant of the Atlas type.

	* data/basic.xml, data/buildings.xml, data/characters.xml,
	  data/clothing.xml, data/mason.xml, data/plants.xml,
	  data/tools.xml, data/weapons.xml, data/werewolf.xml: Modify all
	  python type names in the classes to include the name of the class
	  explicitly.
2008-08-27 16:42:38 +00:00

298 lines
7.3 KiB
XML

<atlas>
<map>
<map name="attributes">
<map name="mass">
<float name="default">1.5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">axe</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-1</float>
<float>-0.02</float>
<float>0</float>
<float>0</float>
<float>0.02</float>
<float>0.2</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">10</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">bucksaw</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">1.5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">cleaver</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.04</float>
<float>-0.04</float>
<float>0.0</float>
<float>0.04</float>
<float>0.04</float>
<float>1</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">4</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">hammer</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.01</float>
<float>-0.1</float>
<float>-0.01</float>
<float>0.01</float>
<float>0.1</float>
<float>0.01</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">2</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">knife</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">pickaxe</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.02</float>
<float>-0.02</float>
<float>0.0</float>
<float>0.02</float>
<float>0.02</float>
<float>2</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">2</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">pole</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.5</float>
<float>-0.5</float>
<float>0</float>
<float>0.5</float>
<float>0.5</float>
<float>0.1</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">rope</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">scythe</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">shovel</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>0.3</float>
<float>0.1</float>
<float>0.1</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<map name="operations">
<list name="default">
<string>ignite</string>
</list>
<string name="visibility">public</string>
</map>
</map>
<string name="id">tinderbox</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
<map name="script">
<string name="language">python</string>
<string name="name">world.objects.tools.Tinderbox.Tinderbox</string>
</map>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">5</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">theodolite</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>0.05</float>
<float>0.05</float>
<float>1</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<map name="operations">
<list name="default">
<string>ignite</string>
</list>
<string name="visibility">public</string>
</map>
</map>
<string name="id">torch</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
<map name="script">
<string name="language">python</string>
<string name="name">world.objects.tools.Torch.Torch</string>
</map>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>0.3</float>
<float>0.1</float>
<float>0.1</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">trowel</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
</atlas>