mirror of
https://github.com/sebastian-heinz/Arrowgene.DragonsDogmaOnline
synced 2026-08-03 11:12:41 -04:00
- Implemented many req, res, ntc and handlers for Epitaph content. - Renamed existing BonusDungeonManager to DungeonManager. - Implemented database migration from 24 -> 25. - Implemented a new packet handler which provides a queue which can be used to send packets after the response is returned. - Commented out RPC ping print message. - Added new NPC behavior to NpcGetExtendedFacilityHandler.
17 lines
566 B
C#
17 lines
566 B
C#
using Arrowgene.Ddon.Server.Network;
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using Arrowgene.Ddon.Shared.Entity;
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namespace Arrowgene.Ddon.GameServer
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{
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public abstract class GameRequestPacketQueueHandler<TReqStruct, TResStruct> : RequestPacketQueueHandler<GameClient, TReqStruct, TResStruct>
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where TReqStruct : class, IPacketStructure, new()
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where TResStruct : ServerResponse, new()
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{
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protected GameRequestPacketQueueHandler(DdonGameServer server) : base(server)
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{
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Server = server;
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}
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protected new DdonGameServer Server { get; }
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}
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}
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