ddon-server/Arrowgene.Ddon.GameServer/Scripting/Modules/QuestModule.cs
Paul Campbell fee662597d fix: Fix new script issues
- Fixed an issue where script assemblies could not be debugged.
- Fixed an issue where script's can't be hotloaded when contents change.
2025-07-03 10:04:32 -04:00

46 lines
1.2 KiB
C#

using Arrowgene.Ddon.GameServer.Scripting.Interfaces;
using System.Collections.Generic;
using System.IO;
namespace Arrowgene.Ddon.GameServer.Scripting
{
public class QuestModule : GameServerScriptModule
{
public override string ModuleRoot => "quests";
public override string Filter => "*.csx";
public override bool ScanSubdirectories => true;
public override bool EnableHotLoad => true;
public QuestModule()
{
IgnoredScripts.Add("EmblemTrial.csx");
}
public override bool EvaluateResult(string path, object result, IDictionary<string, object> variables)
{
if (result == null)
{
return false;
}
if (IgnoredScripts.Contains(Path.GetFileName(path)))
{
return true;
}
IQuest quest = (IQuest)result;
if (quest == null)
{
return false;
}
// Initialize any state required
quest.Initialize(path);
// TODO: Load quest through a different Mechanism
LibDdon.LoadQuest(quest);
return true;
}
}
}