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https://github.com/worldforge/ember
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75 lines
2.8 KiB
C++
75 lines
2.8 KiB
C++
/***********************************************************************
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created: Tue Feb 17 2009
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author: Paul D Turner
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*************************************************************************/
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/***************************************************************************
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* Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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***************************************************************************/
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#ifndef _CEGUIOgreTextureTarget_h_
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#define _CEGUIOgreTextureTarget_h_
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#include <CEGUI/TextureTarget.h>
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#include "RenderTarget.h"
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#if defined(_MSC_VER)
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# pragma warning(push)
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# pragma warning(disable : 4250)
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#endif
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// Start of CEGUI namespace section
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namespace CEGUI
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{
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//! CEGUI::TextureTarget implementation for the Ogre engine.
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class OGRE_GUIRENDERER_API OgreTextureTarget : public OgreRenderTarget<TextureTarget>
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{
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public:
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//! Constructor.
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OgreTextureTarget(OgreRenderer& owner, Ogre::RenderSystem& rs);
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//! Destructor.
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virtual ~OgreTextureTarget();
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// implementation of RenderTarget interface
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bool isImageryCache() const;
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// implement CEGUI::TextureTarget interface.
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void clear();
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Texture& getTexture() const;
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void declareRenderSize(const Sizef& sz);
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bool isRenderingInverted() const;
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protected:
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//! default / initial size for the underlying texture.
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static const float DEFAULT_SIZE;
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//! static data used for creating texture names
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static uint s_textureNumber;
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//! helper to generate unique texture names
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static String generateTextureName();
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//! This wraps d_texture so it can be used by the core CEGUI lib.
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OgreTexture* d_CEGUITexture;
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};
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} // End of CEGUI namespace section
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#if defined(_MSC_VER)
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# pragma warning(pop)
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#endif
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#endif // end of guard _CEGUIOgreTextureTarget_h_
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