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The reason seemed to be that the last rendered window in that situation set the scissor test to a portion of the screen, and Ogre didn't reset it. With the cursor this wasn't an issue, since it's always rendered last and it sets the scissor test to the whole screen. |
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|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| COPYING | ||
| GeometryBuffer.cpp | ||
| GeometryBuffer.h | ||
| ImageCodec.cpp | ||
| ImageCodec.h | ||
| OgreMacros.h | ||
| README.md | ||
| Renderer.cpp | ||
| Renderer.h | ||
| RenderTarget.h | ||
| RenderTarget.inl | ||
| ResourceProvider.cpp | ||
| ResourceProvider.h | ||
| Texture.cpp | ||
| Texture.h | ||
| TextureTarget.cpp | ||
| TextureTarget.h | ||
| WindowTarget.cpp | ||
| WindowTarget.h | ||
CEGUI Renderer using OGRE
This is a Render Module for the CEGUI system using OGRE as a backend. Most of the code is based on code found in CEGUI, http://cegui.org.uk/.
It's kept here because the current version of CEGUI (0.8.7) lacks support for newer versions of OGRE.
License
The code is licensed under the MIT license, see COPYING.