AddConversationOption(con,"Read the note.","offer")
AddConversationOption(con,"Leave it be.")
StartDialogConversation(con,1,NPC,Spawn,"You find a boat in good condition with a note lying in the bottom of the hull.")
end
end
functionoffer(NPC,Spawn)
OfferQuest(NPC,Spawn,AnAbandonedBoat)
localcon=CreateConversation()
AddConversationOption(con,"I'll get those hounds!")
AddConversationOption(con,"Hide note.")
StartDialogConversation(con,1,NPC,Spawn,"The note reads, ''The boat is great, but the fishing is terrible! I'm not risking my neck out here with those carrion hounds lurking around the water all the time!")