mirror of
https://github.com/emagi/eq2emu-content
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54 lines
No EOL
1.7 KiB
Lua
Executable file
54 lines
No EOL
1.7 KiB
Lua
Executable file
--[[
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Script Name : SpawnScripts/Commonlands/BoatWidget.lua
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Script Author : Premierio015
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Script Date : 2021.05.24 09:05:13
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Script Purpose :
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:
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--]]
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local AnAbandonedBoat = 5231
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function spawn(NPC)
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SetPlayerProximityFunction(NPC, 5, "InRange")
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end
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function InRange(NPC, Spawn)
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if not HasQuest(Spawn, AnAbandonedBoat) and not HasCompletedQuest(Spawn, AnAbandonedBoat) then
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SpawnSet(NPC, "display_hand_icon", 1)
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SpawnSet(NPC, "show_command_icon", 1)
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AddPrimaryEntityCommand(Spawn, NPC, "examine boat", 3, "", "", 100, "")
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end
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end
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function casted_on(NPC, Spawn, SpellName)
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if SpellName == 'examine boat' then
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local con = CreateConversation()
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AddConversationOption(con, "Read the note.", "offer")
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AddConversationOption(con, "Leave it be.")
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StartDialogConversation(con, 1, NPC, Spawn, "You find a boat in good condition with a note lying in the bottom of the hull.")
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end
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end
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function offer(NPC, Spawn)
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OfferQuest(NPC, Spawn, AnAbandonedBoat)
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local con = CreateConversation()
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AddConversationOption(con, "I'll get those hounds!")
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AddConversationOption(con, "Hide note.")
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StartDialogConversation(con, 1, NPC, Spawn, "The note reads, ''The boat is great, but the fishing is terrible! I'm not risking my neck out here with those carrion hounds lurking around the water all the time!")
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AddTimer(NPC, 150, "remove_access", 1, Spawn)
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end
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function remove_access(NPC, Spawn)
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if HasQuest(Spawn, AnAbandonedBoat) then
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SpawnSet(NPC, "display_hand_icon", 0)
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SpawnSet(NPC, "show_command_icon", 0)
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RemovePrimaryEntityCommand(Spawn, NPC, "examine boat", 3)
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end
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end
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function respawn(NPC)
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spawn(NPC)
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end |