mirror of
https://github.com/emagi/eq2emu
synced 2026-08-12 18:23:04 -04:00
1.7 KiB
1.7 KiB
File: servertalk.h
Classes
ServerPacketGetLatestTables_StructServerLSInfo_StructServerLSStatus_StructServerSystemwideMessageServerSyncWorldList_StructUsertoWorldRequest_StructUsertoWorldResponse_StructServerEncapPacket_StructServerEmoteMessage_StructLatestTableVersionsTableDataTableQueryTableDataQueryEquipmentUpdateRequest_StructLoginEquipmentUpdateEquipmentUpdate_StructEquipmentUpdateList_StructZoneUpdateRequest_StructLoginZoneUpdateZoneUpdate_StructZoneUpdateList_StructCharacterTimeStamp_StructCharDataUpdate_StructBugReportRaceUpdate_StructCharNameUpdate_StructCharZoneUpdate_StructWorldCharCreate_StructWorldCharNameFilter_StructWorldCharNameFilterResponse_StructCharPictureUpdate_Struct
Functions
bool Deflate() {bool Inflate() {void SetTableSize(int16 size){void AddTable(char* name, int32 version, int32 data_version){int16 GetTotalSize(){int16 GetTotalTables(){TableVersion GetTable(int16 index){string Serialize(){void DeSerialize(uchar* data){string GetQueriesString(){void AddQuery(char* query){int16 GetTotalSize(){int16 GetTotalQueries(){string Serialize(){void DeSerialize(uchar* data){int32 GetTotalQueries(){void DeSerialize(uchar* data){
Notable Comments
- /*
- */
- //EQ2 Opcodes
- /************ PACKET RELATED STRUCT ************/
- /*struct TableVersion{
- // Max number of equipment updates to send at once
- // Login's structure of equipment data
- // World's structure of equipment data
- // How many equipmment updates are there to send?
- //EQ2 Specific Structures Login -> World (Image)